Player Matchup

Ix Chel
Ix Chel
gabrielxhc
Ix Chel
Level 84
God Stats
13W - 10L
1,478 SR
Queue Stats
119W - 120L
1,411 Elo+
Solo
Artemis
Artemis
rangoondcrab
Artemis
Level 113
God Stats
1W - 0L
1,537 SR
Queue Stats
37W - 28L
1,501 Elo+
Party 2
Athena
Athena
t4Tars
Athena
Level 145
God Stats
2W - 0L
1,415 SR
Queue Stats
34W - 23L
1,522 Elo+
Party 2
Team Averages
Level 114
1,477 SR
1,478 Elo+

VS

Team Averages
Level 102
1,477 SR
1,438 Elo+
Cabrakan
Cabrakan
BrenoBurNN
Cabrakan
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
35W - 42L
1,452 Elo+
Solo
Ne Zha
Ne Zha
Lonova12
Ne Zha
Level 151
God Stats
2W - 1L
1,560 SR
Queue Stats
82W - 87L
1,414 Elo+
Party 1
Hades
Hades
PureToxic69
Hades
Level 28
God Stats
5W - 3L
1,589 SR
Queue Stats
6W - 6L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
gabrielxhc
Ix Chel
16
2 / 3 / 8
10,118
778
10,333
9,189
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
rangoondcrab
Artemis
17
2 / 3 / 6
10,137
780
14,267
10,511
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
t4Tars
Athena
18
6 / 1 / 4
11,614
893
8,328
11,737
15,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrenoBurNN
Cabrakan
14
2 / 4 / 4
9,343
719
5,547
15,424
17,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Lonova12
Ne Zha
16
2 / 3 / 3
9,928
764
7,193
11,126
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 3
9,778
752
8,659
14,110
8,565
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
7
7
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BrenoBurNN
Cabrakan
2
4
4
1
L
Ne Zha
Lonova12
Ne Zha
2
3
3
1.17
L
3
3
3
1.5
W
Ix Chel
gabrielxhc
Ix Chel
2
3
8
2
W
Artemis
rangoondcrab
Artemis
2
3
6
1.67
W
Athena
t4Tars
Athena
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
21,399
31,437
Taken
40,660
22,784
Mitigated
30,846
7,613
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BrenoBurNN
Cabrakan
5,547
749
0
490
15,424
17,607
0
6,844
8,163
11,754
1,099
L
Ne Zha
Lonova12
Ne Zha
7,193
1,139
0
1,387
11,126
4,674
0
4,373
6,495
0
36,564
L
8,659
570
1,282
2,988
14,110
8,565
0
5,326
8,488
31,281
0
W
Ix Chel
gabrielxhc
Ix Chel
10,333
1,658
701
2,082
9,189
3,291
491
3,927
5,262
33,511
713
W
Artemis
rangoondcrab
Artemis
14,267
3,745
418
2,616
10,511
3,854
1,012
4,834
5,677
0
46,073
W
Athena
t4Tars
Athena
8,328
1,999
0
1,796
11,737
15,639
258
4,859
6,878
39,439
2,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
29,049
187
Minions Killed
119
0
Camps Cleared
0
672,532
Distance Traveled
671,336
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,343
719
12
1
0
193,504
2
L
Ne Zha
9,928
764
32
2
0
253,834
0
L
Hades
9,778
752
75
6
0
223,998
0
W
Ix Chel
10,118
778
59
5
0
205,284
0
W
Artemis
10,137
780
72
6
0
221,432
4
W
Athena
11,614
893
56
4
0
245,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role