Player Matchup

Nemesis
Nemesis
Jeff-RockNRollZ
Nemesis
Level 108
God Stats
7W - 12L
1,428 SR
Queue Stats
410W - 369L
1,491 Elo+
Party 2
Artio
Artio
LercKitty
Artio
Level 84
God Stats
6W - 7L
1,528 SR
Queue Stats
418W - 383L
1,541 Elo+
Party 3
Khepri
Khepri
Saint_Nick4711
Khepri
Level 124
God Stats
6W - 9L
1,412 SR
Queue Stats
240W - 234L
1,493 Elo+
Party 2
Persephone
Persephone
baltiloco2
Persephone
Level 158
God Stats
2W - 3L
1,509 SR
Queue Stats
235W - 236L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
fluqz1e
Kuzenbo
Level 63
God Stats
6W - 5L
1,574 SR
Queue Stats
250W - 234L
1,544 Elo+
Party 3
Team Averages
Level 107
1,490 SR
1,507 Elo+

VS

Team Averages
Level 108
1,537 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Arnold9009
Baron Samedi
Level 85
God Stats
5W - 1L
1,770 SR
Queue Stats
511W - 526L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GhastlyPeace
Ah Muzen Cab
Level 146
God Stats
2W - 2L
1,359 SR
Queue Stats
146W - 151L
1,475 Elo+
Party 1
Surtr
Surtr
LordMomoV
Surtr
Level 129
God Stats
14W - 15L
1,508 SR
Queue Stats
524W - 513L
1,422 Elo+
Party 1
Bellona
Bellona
OBEDGAR90
Bellona
Level 69
God Stats
1W - 0L
1,549 SR
Queue Stats
18W - 23L
1,422 Elo+
Solo
Fafnir
Fafnir
Vongola Mitch
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,000
750
12,081
12,072
11,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
LercKitty
Artio
17
6 / 4 / 6
10,106
842
15,735
22,848
27,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 8 / 6
8,078
673
6,037
22,459
15,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
baltiloco2
Persephone
14
2 / 3 / 5
8,428
702
15,708
9,465
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
fluqz1e
Kuzenbo
15
2 / 3 / 7
9,074
756
11,268
14,168
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arnold9009
Baron Samedi
16
2 / 1 / 13
9,308
776
15,677
11,479
7,270
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GhastlyPeace
Ah Muzen Cab
18
14 / 3 / 7
11,702
975
30,383
15,918
9,873
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
LordMomoV
Surtr
16
1 / 2 / 22
9,324
777
10,663
18,092
21,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
OBEDGAR90
Bellona
14
2 / 4 / 14
8,776
731
7,930
12,135
11,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
4 / 2 / 19
10,198
850
5,092
14,407
19,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
12
Kills
23
22
Deaths
12
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arnold9009
Baron Samedi
2
1
13
8.5
W
Ah Muzen Cab
GhastlyPeace
Ah Muzen Cab
14
3
7
5.83
L
2
4
8
1.5
L
Artio
LercKitty
Artio
6
4
6
2.25
W
Surtr
LordMomoV
Surtr
1
2
22
6
W
Bellona
OBEDGAR90
Bellona
2
4
14
2.25
L
0
8
6
0.38
W
4
2
19
6.75
L
Persephone
baltiloco2
Persephone
2
3
5
1.5
L
Kuzenbo
fluqz1e
Kuzenbo
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,829
Damage
69,745
81,012
Taken
72,031
72,440
Mitigated
69,683
28,649
Healing
26,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arnold9009
Baron Samedi
15,677
3,216
6,336
3,688
11,479
7,270
1,535
6,897
4,582
34,848
662
W
Ah Muzen Cab
GhastlyPeace
Ah Muzen Cab
30,383
11,634
881
3,206
15,918
9,873
3,345
10,422
5,496
0
55,561
L
12,081
755
903
2,185
12,072
11,425
586
2,852
9,066
0
17,146
L
Artio
LercKitty
Artio
15,735
348
4,293
10,394
22,848
27,866
434
5,153
17,500
30,726
1,488
W
Surtr
LordMomoV
Surtr
10,663
2,329
3,689
3,762
18,092
21,496
583
10,590
7,502
2,417
19,566
W
Bellona
OBEDGAR90
Bellona
7,930
797
941
1,225
12,135
11,681
374
7,289
4,846
0
14,794
L
6,037
170
2,191
3,347
22,459
15,489
0
6,227
16,012
17,318
955
W
5,092
2,462
1,017
1,751
14,407
19,363
918
10,424
3,983
13,860
0
L
Persephone
baltiloco2
Persephone
15,708
743
313
1,649
9,465
3,165
0
2,256
7,073
28,964
690
L
Kuzenbo
fluqz1e
Kuzenbo
11,268
2,695
831
2,543
14,168
14,495
322
5,340
8,723
22,165
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
49,308
157
Minions Killed
150
0
Camps Cleared
0
1,022,667
Distance Traveled
1,059,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,308
776
47
4
0
195,140
0
W
Ah Muzen Cab
11,702
975
53
4
0
203,663
0
L
Nemesis
9,000
750
28
2
0
231,772
0
L
Artio
10,106
842
38
3
0
218,707
0
W
Surtr
9,324
777
23
2
0
237,983
0
W
Bellona
8,776
731
11
1
0
217,959
0
L
Khepri
8,078
673
32
3
0
178,357
0
W
Fafnir
10,198
850
16
1
0
204,384
0
L
Persephone
8,428
702
40
3
0
188,744
0
L
Kuzenbo
9,074
756
19
2
0
205,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role