Player Matchup

Bacchus
Bacchus
Ark2Feu
Bacchus
Level 45
God Stats
1W - 0L
1,127 SR
Queue Stats
39W - 46L
1,425 Elo+
Party 1
Fenrir
Fenrir
Blu_rideR_
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
MEKAYVA-
Danzaburou
Level 45
God Stats
8W - 5L
1,475 SR
Queue Stats
65W - 72L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
RODZII__
Nu Wa
Level 68
God Stats
15W - 3L
1,830 SR
Queue Stats
205W - 214L
1,416 Elo+
Party 2
Osiris
Osiris
joyous_zombie
Osiris
Level 63
God Stats
34W - 33L
1,513 SR
Queue Stats
164W - 178L
1,417 Elo+
Party 2
Team Averages
Level 52
1,489 SR
1,426 Elo+

VS

Team Averages
Level 61
1,479 SR
1,373 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kankanido
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Solo
Guan Yu
Guan Yu
NikVoevodin
Guan Yu
Level 48
God Stats
1W - 4L
1,466 SR
Queue Stats
2W - 9L
1,265 Elo+
Solo
Bake Kujira
Bake Kujira
Rage_-GxldFisch-
Bake Kujira
Level 69
God Stats
0W - 3L
1,215 SR
Queue Stats
15W - 25L
1,354 Elo+
Party 3
Izanami
Izanami
n1c0_312
Izanami
Level 47
God Stats
1W - 1L
1,712 SR
Queue Stats
57W - 77L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ark2Feu
Bacchus
11
0 / 2 / 9
6,657
555
5,310
10,056
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Blu_rideR_
Fenrir
13
4 / 0 / 6
7,118
593
4,739
7,481
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MEKAYVA-
Danzaburou
12
8 / 0 / 1
7,528
627
9,508
7,888
2,663
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
RODZII__
Nu Wa
12
4 / 1 / 3
7,618
635
5,217
5,192
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 0 / 4
7,476
623
5,491
9,345
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 2 / 0
6,142
512
4,152
5,396
1,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Kankanido
Nemesis
9
0 / 4 / 0
5,256
438
1,172
7,878
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
NikVoevodin
Guan Yu
8
0 / 2 / 0
4,830
403
2,712
10,757
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
Rage_-GxldFisch-
Bake Kujira
9
1 / 4 / 1
5,881
490
6,433
11,917
7,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
n1c0_312
Izanami
9
1 / 4 / 0
5,447
454
4,435
7,798
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
3
3
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Bacchus
Ark2Feu
Bacchus
0
2
9
2.25
W
Fenrir
Blu_rideR_
Fenrir
4
0
6
7
L
Nemesis
Kankanido
Nemesis
0
4
0
0
W
Danzaburou
MEKAYVA-
Danzaburou
8
0
1
8.5
L
Guan Yu
NikVoevodin
Guan Yu
0
2
0
0
W
Nu Wa
RODZII__
Nu Wa
4
1
3
5.5
L
Bake Kujira
Rage_-GxldFisch-
Bake Kujira
1
4
1
0.38
W
0
0
4
2
L
Izanami
n1c0_312
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
18,904
39,962
Taken
43,746
24,714
Mitigated
21,423
16,917
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,152
887
14
1,902
5,396
1,354
0
2,312
2,878
40,867
5,442
W
Bacchus
Ark2Feu
Bacchus
5,310
982
0
3,724
10,056
9,071
232
2,639
7,417
19,781
0
W
Fenrir
Blu_rideR_
Fenrir
4,739
1,337
0
2,168
7,481
3,144
0
130
7,315
0
59,661
L
Nemesis
Kankanido
Nemesis
1,172
356
0
1,041
7,878
2,360
0
1,427
6,300
0
25,180
W
Danzaburou
MEKAYVA-
Danzaburou
9,508
4,901
0
3,813
7,888
2,663
1,011
3,662
4,226
0
39,798
L
Guan Yu
NikVoevodin
Guan Yu
2,712
621
0
3,989
10,757
7,619
0
366
10,315
0
14,863
W
Nu Wa
RODZII__
Nu Wa
5,217
1,040
0
2,109
5,192
1,374
0
1,410
3,782
44,956
914
L
Bake Kujira
Rage_-GxldFisch-
Bake Kujira
6,433
3,577
75
2,876
11,917
7,979
0
2,716
9,145
28,578
1,432
W
5,491
1,756
0
5,103
9,345
8,462
502
0
8,981
0
52,196
L
Izanami
n1c0_312
Izanami
4,435
2,747
0
2,409
7,798
2,111
0
3,121
4,609
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
27,556
347
Minions Killed
279
0
Camps Cleared
0
1,241,774
Distance Traveled
1,139,065
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,142
512
92
8
0
229,569
0
W
Bacchus
6,657
555
28
2
0
250,768
0
W
Fenrir
7,118
593
94
8
0
283,669
0
L
Nemesis
5,256
438
55
5
0
238,417
0
W
Danzaburou
7,528
627
64
5
0
244,007
1
L
Guan Yu
4,830
403
21
2
0
209,127
0
W
Nu Wa
7,618
635
84
7
0
242,055
1
L
Bake Kujira
5,881
490
40
3
0
246,726
0
W
Osiris
7,476
623
77
6
0
221,275
1
L
Izanami
5,447
454
71
6
0
215,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role