Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Schulz24
Hachiman
Level 91
God Stats
5W - 8L
1,351 SR
Queue Stats
610W - 601L
1,451 Elo+
Solo
Ganesha
Ganesha
creamcorn42
Ganesha
Level 127
God Stats
4W - 5L
1,584 SR
Queue Stats
107W - 99L
1,477 Elo+
Party 2
Team Averages
Level 132
1,487 SR
1,486 Elo+

VS

Team Averages
Level 123
1,483 SR
1,458 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Drichor
Janus
Level 155
God Stats
2W - 1L
1,310 SR
Queue Stats
29W - 24L
1,445 Elo+
Party 1
Nox
Nox
Jajohnnie
Nox
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 78L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Pellegrine00
Ne Zha
Level 125
God Stats
3W - 0L
1,608 SR
Queue Stats
150W - 155L
1,482 Elo+
Solo
Cupid
Cupid
infamuos131222
Cupid
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 4 / 3
9,197
707
6,113
10,941
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
 
Kukulkan
16
2 / 5 / 4
9,004
693
7,245
8,800
3,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
9
0 / 5 / 2
6,915
532
2,923
7,696
2,356
Hachiman
Schulz24
Hachiman
17
3 / 2 / 2
9,024
694
8,910
10,738
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
creamcorn42
Ganesha
16
0 / 7 / 5
8,059
620
5,636
17,271
16,050
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 1 / 15
10,451
804
15,905
7,146
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Drichor
Janus
16
4 / 2 / 12
10,070
775
7,241
7,012
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 0 / 14
11,383
876
6,685
6,434
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
17
7 / 3 / 9
10,240
788
11,316
9,976
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 2 / 14
10,082
776
10,870
9,850
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
8
Kills
23
23
Deaths
8
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
3
1.13
L
Kukulkan
 
Kukulkan
2
5
4
0.8
L
Awilix
 
Awilix
0
5
2
0.2
W
Ah Puch
 
Ah Puch
5
1
15
12.5
W
Janus
Drichor
Janus
4
2
12
5
W
4
0
14
11
W
Ne Zha
7
3
9
3.83
L
Hachiman
Schulz24
Hachiman
3
2
2
2
L
Ganesha
creamcorn42
Ganesha
0
7
5
0.36
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
52,017
55,446
Taken
40,418
29,268
Mitigated
16,378
14,271
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,113
1,810
4,877
3,942
10,941
4,304
0
6,555
4,324
0
24,059
L
Kukulkan
 
Kukulkan
7,245
123
698
686
8,800
3,170
0
4,272
4,448
24,199
746
L
Awilix
 
Awilix
2,923
862
619
1,351
7,696
2,356
0
3,983
3,591
0
2,924
W
Ah Puch
 
Ah Puch
15,905
490
736
2,158
7,146
2,898
564
1,723
5,423
30,101
110
W
Janus
Drichor
Janus
7,241
222
72
1,371
7,012
2,805
107
1,208
5,804
18,490
457
W
6,685
577
947
1,482
6,434
2,907
497
1,255
5,179
27,782
0
W
Ne Zha
11,316
987
1,035
2,597
9,976
4,586
231
3,809
6,167
0
20,312
L
Hachiman
Schulz24
Hachiman
8,910
1,421
707
341
10,738
3,388
0
5,681
4,945
0
20,913
L
Ganesha
creamcorn42
Ganesha
5,636
39
365
685
17,271
16,050
0
8,380
8,671
11,865
0
W
10,870
7,210
5,446
5,875
9,850
3,182
1,772
4,586
5,264
0
23,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,199
Gold Earned
52,226
142
Minions Killed
160
0
Camps Cleared
0
1,108,171
Distance Traveled
1,208,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,197
707
57
4
0
211,504
0
L
Kukulkan
9,004
693
56
4
0
246,067
0
L
Awilix
6,915
532
1
0
0
178,170
0
W
Ah Puch
10,451
804
23
2
0
208,792
0
W
Janus
10,070
775
41
3
0
252,610
0
W
Nox
11,383
876
56
4
0
253,610
0
W
Ne Zha
10,240
788
9
1
0
279,974
0
L
Hachiman
9,024
694
22
2
0
251,125
0
L
Ganesha
8,059
620
6
0
0
221,305
0
W
Cupid
10,082
776
31
2
0
213,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role