Player Matchup

Geb
Geb
EchoTime
Geb
Level 153
God Stats
2W - 3L
1,670 SR
Queue Stats
147W - 149L
1,569 Elo+
Party 2
Arachne
Arachne
Lennov0
Arachne
Level 120
God Stats
67W - 62L
1,599 SR
Queue Stats
187W - 190L
1,525 Elo+
Solo
Scylla
Scylla
Yamss22
Scylla
Level 42
God Stats
6W - 5L
1,730 SR
Queue Stats
22W - 15L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Yster9
Sun Wukong
Level 133
God Stats
4W - 5L
1,557 SR
Queue Stats
77W - 95L
1,538 Elo+
Party 2
Cupid
Cupid
endoth
Cupid
Level 127
God Stats
5W - 9L
1,547 SR
Queue Stats
46W - 53L
1,590 Elo+
Party 2
Team Averages
Level 115
1,621 SR
1,562 Elo+

VS

Team Averages
Level 143
1,591 SR
1,559 Elo+
Jing Wei
Jing Wei
Afrowjack
Jing Wei
Level 154
God Stats
79W - 71L
1,598 SR
Queue Stats
466W - 452L
1,580 Elo+
Solo
Jormungandr
Jormungandr
Improbable97
Jormungandr
Level 149
God Stats
84W - 56L
1,622 SR
Queue Stats
459W - 441L
1,569 Elo+
Party 1
Hades
Hades
KeptThunder178
Hades
Level 133
God Stats
6W - 3L
1,653 SR
Queue Stats
207W - 190L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
QQKorny
Ne Zha
Level 173
God Stats
25W - 23L
1,525 SR
Queue Stats
330W - 313L
1,563 Elo+
Solo
Izanami
Izanami
pringles48439
Izanami
Level 105
God Stats
20W - 16L
1,559 SR
Queue Stats
72W - 61L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,932
493
3,991
6,968
4,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Lennov0
Arachne
8
0 / 2 / 1
4,613
461
3,472
6,624
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Yamss22
Scylla
10
0 / 1 / 0
5,498
550
2,448
4,343
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Yster9
Sun Wukong
10
1 / 3 / 0
5,556
556
3,237
7,912
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
endoth
Cupid
9
0 / 2 / 0
4,771
477
1,926
5,182
1,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afrowjack
Jing Wei
10
1 / 0 / 3
5,331
533
1,579
7,115
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Improbable97
Jormungandr
11
4 / 1 / 2
6,952
695
7,135
9,437
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
6,129
613
3,484
6,075
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
QQKorny
Ne Zha
10
1 / 0 / 2
5,085
509
5,018
6,068
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
11
2 / 0 / 4
5,851
585
3,607
4,095
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Afrowjack
Jing Wei
1
0
3
2.5
L
0
2
1
0.25
W
Jormungandr
Improbable97
Jormungandr
4
1
2
5
W
2
0
1
2.5
L
Arachne
Lennov0
Arachne
0
2
1
0.25
W
Ne Zha
QQKorny
Ne Zha
1
0
2
2
L
Scylla
Yamss22
Scylla
0
1
0
0
L
Sun Wukong
Yster9
Sun Wukong
1
3
0
0.33
L
Cupid
endoth
Cupid
0
2
0
0
W
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,074
Damage
20,823
31,029
Taken
32,790
14,451
Mitigated
14,384
8,795
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Afrowjack
Jing Wei
1,579
1,460
0
4,805
7,115
2,008
0
1,159
5,956
0
39,159
L
3,991
649
0
1,619
6,968
4,337
0
665
6,303
14,992
642
W
Jormungandr
Improbable97
Jormungandr
7,135
1,178
0
3,921
9,437
5,480
80
571
8,866
49,086
2,483
W
3,484
292
436
4,773
6,075
2,390
0
2,437
3,638
43,991
0
L
Arachne
Lennov0
Arachne
3,472
2,545
0
2,066
6,624
1,798
0
2,724
3,900
0
24,925
W
Ne Zha
QQKorny
Ne Zha
5,018
610
0
1,132
6,068
3,293
0
1,225
4,843
0
30,413
L
Scylla
Yamss22
Scylla
2,448
694
0
705
4,343
1,359
0
2,745
1,598
40,448
1,334
L
Sun Wukong
Yster9
Sun Wukong
3,237
511
0
1,731
7,912
5,605
0
4,319
3,593
0
35,188
L
Cupid
endoth
Cupid
1,926
580
844
1,830
5,182
1,352
0
0
5,182
0
30,575
W
Izanami
3,607
2,676
0
1,589
4,095
1,213
0
726
3,369
0
38,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
29,348
277
Minions Killed
392
0
Camps Cleared
0
1,004,520
Distance Traveled
1,022,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,331
533
86
9
0
217,968
0
L
Geb
4,932
493
11
1
0
208,226
3
W
Jormungandr
6,952
695
83
8
0
167,271
0
W
Hades
6,129
613
91
9
0
215,173
0
L
Arachne
4,613
461
47
5
0
214,152
0
W
Ne Zha
5,085
509
51
5
0
243,071
0
L
Scylla
5,498
550
76
8
0
201,861
0
L
Sun Wukong
5,556
556
78
8
0
192,725
0
L
Cupid
4,771
477
65
7
0
187,556
0
W
Izanami
5,851
585
81
8
0
179,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role