Player Matchup

Surtr
Surtr
Espongositodark
Surtr
Level 88
God Stats
7W - 6L
1,766 SR
Queue Stats
158W - 156L
1,483 Elo+
Solo
Shiva
Shiva
JuiceMcDaniels
Shiva
Level 155
God Stats
14W - 17L
1,482 SR
Queue Stats
452W - 452L
1,480 Elo+
Party 1
Medusa
Medusa
Kinosaypient
Medusa
Level 147
God Stats
41W - 33L
1,581 SR
Queue Stats
420W - 446L
1,497 Elo+
Solo
Ares
Ares
Mockridge
Ares
Level 157
God Stats
2W - 4L
1,401 SR
Queue Stats
75W - 60L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
Super-Rio26
Baba Yaga
Level 169
God Stats
49W - 52L
1,524 SR
Queue Stats
567W - 573L
1,473 Elo+
Party 1
Team Averages
Level 143
1,551 SR
1,490 Elo+

VS

Team Averages
Level 153
1,620 SR
1,498 Elo+
Nu Wa
Nu Wa
BlackDynamiteMN
Nu Wa
Level 158
God Stats
9W - 7L
1,681 SR
Queue Stats
121W - 144L
1,376 Elo+
Solo
Sylvanus
Sylvanus
IISongbird22II
Sylvanus
Level 157
God Stats
58W - 53L
1,621 SR
Queue Stats
209W - 219L
1,501 Elo+
Party 2
Apollo
Apollo
Red_Ghost90_
Apollo
Level 158
God Stats
30W - 33L
1,505 SR
Queue Stats
389W - 395L
1,507 Elo+
Solo
Freya
Freya
SKELLY444
Freya
Level 162
God Stats
2W - 1L
1,820 SR
Queue Stats
203W - 209L
1,589 Elo+
Party 2
Bakasura
Bakasura
StinkingHalo69
Bakasura
Level 129
God Stats
3W - 10L
1,473 SR
Queue Stats
104W - 89L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,153
550
5,842
9,636
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
7,530
579
7,162
7,725
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
13
1 / 1 / 3
7,310
562
7,506
6,585
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
4 / 2 / 2
8,224
633
6,957
6,929
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Super-Rio26
Baba Yaga
13
4 / 0 / 1
7,842
603
7,677
4,957
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,500
500
3,648
6,521
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
0 / 2 / 1
5,946
457
5,650
12,996
9,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
11
3 / 0 / 0
6,342
488
1,325
7,390
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
SKELLY444
Freya
11
0 / 3 / 1
5,328
410
3,326
8,388
2,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
12
1 / 6 / 1
6,557
504
3,967
13,506
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
4
2
1
2.25
L
Sylvanus
0
2
1
0.25
W
1
0
3
2.5
W
Medusa
1
1
3
2.5
W
Ares
4
2
2
2.5
L
Apollo
3
0
0
3
L
Freya
SKELLY444
Freya
0
3
1
0.17
L
Bakasura
1
6
1
0.25
W
Baba Yaga
Super-Rio26
Baba Yaga
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
17,916
35,832
Taken
48,801
18,595
Mitigated
21,692
10,972
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,648
393
0
1,142
6,521
1,822
0
2,493
3,993
35,583
598
W
5,842
2,324
177
1,592
9,636
4,152
14
2,908
6,573
775
46,246
L
Sylvanus
5,650
1,243
1,652
6,657
12,996
9,697
0
2,358
10,504
31,546
1,478
W
7,162
1,212
0
2,964
7,725
5,408
206
4,399
3,174
1,056
21,973
W
Medusa
7,506
2,495
0
2,364
6,585
2,032
1,786
3,015
3,522
0
53,234
W
Ares
6,957
883
0
1,519
6,929
5,342
177
266
6,156
38,350
3,281
L
Apollo
1,325
682
0
4,621
7,390
2,278
0
1,555
5,743
0
39,817
L
Freya
SKELLY444
Freya
3,326
1,161
0
2,325
8,388
2,769
0
584
7,778
29,884
0
L
Bakasura
3,967
3,061
0
4,535
13,506
5,126
507
6,594
6,379
0
27,287
W
Baba Yaga
Super-Rio26
Baba Yaga
7,677
45
0
2,356
4,957
1,661
350
1,342
3,519
59,623
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
30,673
359
Minions Killed
343
0
Camps Cleared
0
1,278,843
Distance Traveled
1,152,154
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,500
500
89
7
0
183,241
0
W
Surtr
7,153
550
87
7
0
288,071
0
L
Sylvanus
5,946
457
54
4
0
241,482
0
W
Shiva
7,530
579
40
3
0
261,486
2
W
Medusa
7,310
562
81
6
0
262,542
3
W
Ares
8,224
633
52
4
0
236,098
0
L
Apollo
6,342
488
73
6
0
235,501
0
L
Freya
5,328
410
50
4
0
247,229
0
L
Bakasura
6,557
504
77
6
0
244,701
0
W
Baba Yaga
7,842
603
99
8
0
230,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role