Player Matchup

Jing Wei
Jing Wei
Platinum V
Kdrizzy
Jing Wei
Platinum V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,674 MMR
Solo
Thor
Thor
Gold II
Spartacus7058
Thor
Gold II
Level 89
God Stats
8W - 15L
1,401 SR
Queue Stats
359W - 382L
1,639 MMR
Solo
Chaac
Chaac
Platinum V
Xx_ECU-KILLER_xX
Chaac
Platinum V
Level 123
God Stats
1W - 1L
1,746 SR
Queue Stats
120W - 133L
1,590 MMR
Solo
Ra
Ra
Platinum V
jTrancends
Ra
Platinum V
Level 154
God Stats
9W - 13L
1,449 SR
Queue Stats
326W - 336L
1,676 MMR
Solo
Geb
Geb
Gold III
lil VEGETABLE
Geb
Gold III
Level 155
God Stats
2W - 1L
1,840 SR
Queue Stats
113W - 115L
1,593 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,587 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 174
1,605 SR
1,671 MMR
Nike
Nike
Platinum V
 
Nike
Platinum V
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond I
Chaviiia
Nox
Diamond I
Level 170
God Stats
189W - 136L
1,639 SR
Queue Stats
314W - 265L
2,297 MMR
Solo
Arachne
Arachne
Bronze III
Neguthefennec
Arachne
Bronze III
Level 146
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 8L
1,499 MMR
Solo
Skadi
Skadi
Gold I
iLikeToTickle
Skadi
Gold I
Level 145
God Stats
52W - 29L
1,677 SR
Queue Stats
514W - 515L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kdrizzy
Jing Wei
6
0 / 1 / 0
3,719
465
2,115
3,829
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 1
4,058
507
842
6,582
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,789
599
2,608
7,755
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 0
5,380
673
4,190
4,042
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,157
520
1,472
6,440
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothAthenaAphroditeAwilix

VS

Bans
SobekDanzaburouVulcanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 0 / 1
4,848
606
4,287
6,029
2,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
7
1 / 0 / 1
4,457
557
4,479
4,727
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 2
5,672
709
2,936
3,000
1,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
8
5 / 1 / 0
5,015
627
2,298
5,099
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 0 / 3
4,673
584
4,241
3,227
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
1
0.5
W
Bacchus
 
Bacchus
1
0
1
1.5
W
2
1
2
3
L
Jing Wei
Kdrizzy
Jing Wei
0
1
0
0
W
Arachne
5
1
0
5
L
0
3
1
0.17
L
0
1
0
0
W
0
0
3
1.5
L
2
1
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
18,241
28,648
Taken
22,082
11,412
Mitigated
9,968
11,067
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,287
953
0
1,848
6,029
2,856
0
0
6,029
0
33,098
W
Bacchus
 
Bacchus
4,479
764
0
1,578
4,727
3,586
0
1,441
3,286
12,146
1,685
W
2,936
190
0
659
3,000
1,030
0
1,474
1,470
43,863
520
L
Jing Wei
Kdrizzy
Jing Wei
2,115
1,747
0
1,508
3,829
988
0
1,823
2,006
0
13,683
W
Arachne
2,298
1,268
0
1,938
5,099
1,678
0
2,083
2,912
0
19,599
L
842
303
0
2,003
6,582
1,782
0
2,245
4,337
0
16,296
L
2,608
603
0
2,701
7,755
4,342
0
0
7,755
0
29,473
W
4,241
1,477
0
1,000
3,227
818
46
504
2,723
0
34,516
L
4,190
195
124
1,909
4,042
1,387
0
1,301
2,741
45,924
0
L
1,472
442
937
1,885
6,440
2,913
0
1,830
4,610
9,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,103
Gold Earned
24,665
232
Minions Killed
261
0
Camps Cleared
0
750,752
Distance Traveled
796,328
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,848
606
58
7
0
172,035
2
W
Bacchus
4,457
557
25
3
0
162,085
0
W
Nox
5,672
709
89
11
0
148,703
1
L
Jing Wei
3,719
465
26
3
0
109,492
0
W
Arachne
5,015
627
39
5
0
170,326
0
L
Thor
4,058
507
38
5
0
164,433
0
L
Chaac
4,789
599
58
7
0
151,354
0
W
Skadi
4,673
584
50
6
0
143,179
0
L
Ra
5,380
673
95
12
0
165,022
2
L
Geb
4,157
520
15
2
0
160,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role