Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GoldenLegacy
Jormungandr
Level 112
God Stats
37W - 27L
1,609 SR
Queue Stats
93W - 78L
1,556 Elo+
Solo
King Arthur
King Arthur
L2S_Faithe
King Arthur
Level 68
God Stats
2W - 6L
1,250 SR
Queue Stats
195W - 216L
1,436 Elo+
Party 1
Tiamat
Tiamat
purplecrayonzz77
Tiamat
Level 89
God Stats
0W - 1L
1,295 SR
Queue Stats
213W - 213L
1,461 Elo+
Party 1
Team Averages
Level 103
1,431 SR
1,491 Elo+

VS

Team Averages
Level 147
1,507 SR
1,475 Elo+
Medusa
Medusa
DeadlyVibe5
Medusa
Level 177
God Stats
2W - 4L
1,306 SR
Queue Stats
131W - 130L
1,443 Elo+
Party 2
Fenrir
Fenrir
Kuzis
Fenrir
Level 129
God Stats
3W - 1L
1,627 SR
Queue Stats
145W - 127L
1,529 Elo+
Solo
Charon
Charon
Revmi
Charon
Level 129
God Stats
4W - 2L
1,533 SR
Queue Stats
128W - 124L
1,452 Elo+
Party 2
Ra
Ra
gambling_panda
Ra
Level 144
God Stats
10W - 13L
1,401 SR
Queue Stats
343W - 337L
1,456 Elo+
Solo
Chaac
Chaac
o0Sleeper0o
Chaac
Level 155
God Stats
42W - 27L
1,669 SR
Queue Stats
356W - 347L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 0 / 2
7,198
654
5,571
5,207
1,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
 
Kali
8
1 / 4 / 2
4,884
444
2,248
7,228
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GoldenLegacy
Jormungandr
10
1 / 1 / 3
6,078
553
5,544
9,814
6,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
L2S_Faithe
King Arthur
11
0 / 3 / 0
5,741
522
3,475
13,155
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 6 / 0
4,674
425
2,108
7,150
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 1
5,811
528
1,834
4,770
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kuzis
Fenrir
11
4 / 1 / 2
6,512
592
5,908
9,209
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Revmi
Charon
10
2 / 1 / 4
6,453
587
4,603
6,812
3,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 5
7,088
644
5,318
5,783
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
4 / 0 / 2
8,004
728
10,269
8,857
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
14
14
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
0
2
4
L
Kali
 
Kali
1
4
2
0.5
W
Medusa
0
2
1
0.25
L
Jormungandr
GoldenLegacy
Jormungandr
1
1
3
2.5
W
Fenrir
Kuzis
Fenrir
4
1
2
5
L
King Arthur
L2S_Faithe
King Arthur
0
3
0
0
W
Charon
Revmi
Charon
2
1
4
4
W
4
1
5
6.5
W
4
0
2
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
27,932
42,554
Taken
35,431
21,000
Mitigated
14,626
11,798
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,571
4,121
0
2,739
5,207
1,682
0
482
4,725
0
52,152
L
Kali
 
Kali
2,248
1,102
0
1,244
7,228
2,551
0
3,190
4,038
0
16,583
W
Medusa
1,834
733
135
1,168
4,770
1,303
709
744
4,026
0
39,497
L
Jormungandr
GoldenLegacy
Jormungandr
5,544
1,123
0
3,338
9,814
6,864
0
3,003
6,811
39,652
0
W
Fenrir
Kuzis
Fenrir
5,908
1,804
0
4,078
9,209
3,961
0
1,725
7,484
0
47,138
L
King Arthur
L2S_Faithe
King Arthur
3,475
219
0
3,534
13,155
6,969
0
71
13,084
0
38,050
W
Charon
Revmi
Charon
4,603
785
539
3,033
6,812
3,105
568
2,437
4,375
19,077
882
W
5,318
869
1,097
3,584
5,783
2,187
441
2,697
3,086
47,424
744
W
10,269
747
0
3,104
8,857
4,070
0
41
8,816
0
59,973
L
2,108
363
0
943
7,150
2,934
0
2,992
4,107
18,063
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
33,868
287
Minions Killed
357
0
Camps Cleared
0
1,076,462
Distance Traveled
1,058,348
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,198
654
98
9
0
224,170
0
L
Kali
4,884
444
25
2
0
216,453
3
W
Medusa
5,811
528
56
5
0
209,487
4
L
Jormungandr
6,078
553
62
6
0
218,874
0
W
Fenrir
6,512
592
73
7
0
219,311
0
L
King Arthur
5,741
522
69
6
0
229,048
0
W
Charon
6,453
587
32
3
0
212,978
0
W
Ra
7,088
644
92
8
0
206,531
5
W
Chaac
8,004
728
104
9
0
210,041
0
L
Tiamat
4,674
425
33
3
0
187,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role