Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GwaPunisher
Hou Yi
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 7L
1,048 Elo+
Party 1
Ao Kuang
Ao Kuang
Shruikin94
Ao Kuang
Level 87
God Stats
3W - 2L
1,614 SR
Queue Stats
393W - 398L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
TheBlackCrowTGR
Baron Samedi
Level 67
God Stats
7W - 3L
1,531 SR
Queue Stats
24W - 29L
1,396 Elo+
Party 1
Osiris
Osiris
Z0mb1e_Wolf_TV
Osiris
Level 182
God Stats
12W - 3L
1,829 SR
Queue Stats
481W - 500L
1,494 Elo+
Solo
Team Averages
Level 97
1,555 SR
1,399 Elo+

VS

Team Averages
Level 80
1,452 SR
1,396 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MooMooMan03
Bacchus
Level 42
God Stats
2W - 3L
1,539 SR
Queue Stats
17W - 46L
1,279 Elo+
Solo
Loki
Loki
NikVoevodin
Loki
Level 48
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 9L
1,199 Elo+
Solo
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 96
God Stats
113W - 90L
1,529 SR
Queue Stats
115W - 95L
1,481 Elo+
Solo
Chaac
Chaac
turken-163
Chaac
Level 107
God Stats
77W - 54L
1,554 SR
Queue Stats
163W - 143L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
4 / 0 / 1
4,833
806
3,890
3,604
1,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
6
0 / 0 / 0
3,350
558
1,019
1,722
418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Shruikin94
Ao Kuang
9
2 / 0 / 1
4,265
711
1,013
3,391
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
TheBlackCrowTGR
Baron Samedi
6
0 / 0 / 0
3,825
638
809
3,535
924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,905
651
1,698
6,077
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
2
0 / 0 / 0
2,782
464
0
25
4
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MooMooMan03
Bacchus
6
0 / 0 / 0
3,498
583
1,246
3,537
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 2 / 0
3,113
519
532
2,360
396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

6
1 / 3 / 0
3,701
617
2,827
3,372
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
7
0 / 1 / 1
4,218
703
4,222
4,284
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Hou Yi
0
0
0
0
L
Bacchus
MooMooMan03
Bacchus
0
0
0
0
L
0
2
0
0
W
Ao Kuang
Shruikin94
Ao Kuang
2
0
1
2.5
W
Baron Samedi
TheBlackCrowTGR
Baron Samedi
0
0
0
0
L
1
3
0
0.33
W
0
1
0
0
L
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,429
Damage
8,827
18,329
Taken
13,578
6,079
Mitigated
5,681
8,987
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,890
99
0
2,346
3,604
1,098
0
1,925
1,386
30,607
1,584
L
Jing Wei
 
Jing Wei
0
0
0
10
25
4
0
0
25
0
1,604
W
Hou Yi
1,019
486
0
355
1,722
418
312
477
1,205
0
17,069
L
Bacchus
MooMooMan03
Bacchus
1,246
90
0
986
3,537
2,626
0
809
2,728
9,252
0
L
532
84
0
554
2,360
396
0
1,325
1,035
0
4,410
W
Ao Kuang
Shruikin94
Ao Kuang
1,013
269
0
1,937
3,391
913
0
238
3,071
19,145
7,231
W
Baron Samedi
TheBlackCrowTGR
Baron Samedi
809
117
960
1,406
3,535
924
115
943
2,552
11,662
0
L
2,827
705
0
310
3,372
575
0
2,691
681
15,749
0
W
1,698
734
0
1,983
6,077
2,726
0
35
6,042
0
21,351
L
Chaac
4,222
813
0
1,076
4,284
2,080
0
844
3,440
0
28,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,178
Gold Earned
17,312
196
Minions Killed
105
0
Camps Cleared
0
609,882
Distance Traveled
524,044
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,833
806
54
9
0
117,548
0
L
Jing Wei
2,782
464
4
1
0
41,636
0
W
Hou Yi
3,350
558
29
5
0
100,291
0
L
Bacchus
3,498
583
16
3
0
132,324
0
L
Loki
3,113
519
11
2
0
116,777
0
W
Ao Kuang
4,265
711
55
9
0
155,485
2
W
Baron Samedi
3,825
638
10
2
0
105,763
0
L
Nu Wa
3,701
617
32
5
0
109,263
0
W
Osiris
3,905
651
48
8
0
130,795
0
L
Chaac
4,218
703
42
7
0
124,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role