Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Palladez
Sobek
Level 126
God Stats
3W - 5L
1,466 SR
Queue Stats
191W - 206L
1,532 Elo+
Party 3
Thoth
Thoth
TheBizzz
Thoth
Level 149
God Stats
3W - 5L
1,416 SR
Queue Stats
266W - 257L
1,595 Elo+
Party 3
Izanami
Izanami
Throb Rosss
Izanami
Level 105
God Stats
0W - 2L
1,205 SR
Queue Stats
25W - 30L
1,499 Elo+
Party 2
Cupid
Cupid
Uwuboogaloo
Cupid
Level 128
God Stats
1W - 1L
1,804 SR
Queue Stats
26W - 30L
1,502 Elo+
Party 2
Team Averages
Level 133
1,478 SR
1,526 Elo+

VS

Team Averages
Level 166
1,606 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DerOswald
Hercules
Level 219
God Stats
15W - 12L
1,528 SR
Queue Stats
876W - 870L
1,470 Elo+
Solo
Olorun
Olorun
LoStSeVeN
Olorun
Level 121
God Stats
6W - 2L
1,926 SR
Queue Stats
496W - 503L
1,496 Elo+
Party 1
Skadi
Skadi
Tanathil
Skadi
Level 155
God Stats
11W - 3L
1,950 SR
Queue Stats
521W - 504L
1,522 Elo+
Solo
Yu Huang
Yu Huang
VektorC01
Yu Huang
Level 116
God Stats
2W - 3L
1,125 SR
Queue Stats
410W - 440L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 8
8,498
773
7,815
14,166
11,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Palladez
Sobek
13
0 / 4 / 5
7,944
722
6,911
22,862
23,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
TheBizzz
Thoth
15
4 / 3 / 5
8,932
812
12,823
8,707
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Throb Rosss
Izanami
13
1 / 4 / 3
7,686
699
7,583
9,832
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 5
8,479
771
9,886
13,701
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 2 / 13
8,792
799
7,243
13,143
15,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
DerOswald
Hercules
15
4 / 2 / 11
9,328
848
9,797
15,472
9,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
LoStSeVeN
Olorun
16
4 / 2 / 11
9,692
881
12,348
9,550
4,887
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Tanathil
Skadi
16
3 / 1 / 11
9,718
883
21,976
9,327
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
VektorC01
Yu Huang
15
4 / 2 / 10
9,633
876
14,530
8,669
3,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
9
Kills
16
16
Deaths
9
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
8
1.67
W
Bacchus
 
Bacchus
1
2
13
3.75
W
Hercules
DerOswald
Hercules
4
2
11
4.75
W
Olorun
LoStSeVeN
Olorun
4
2
11
4.75
L
Sobek
Palladez
Sobek
0
4
5
0.63
W
Skadi
Tanathil
Skadi
3
1
11
8.5
L
Thoth
TheBizzz
Thoth
4
3
5
2.17
L
Izanami
Throb Rosss
Izanami
1
4
3
0.63
L
3
2
5
2.75
W
Yu Huang
VektorC01
Yu Huang
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
65,894
69,268
Taken
56,161
48,758
Mitigated
38,803
27,918
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,815
178
2,822
2,616
14,166
11,717
0
6,583
7,583
15,000
0
W
Bacchus
 
Bacchus
7,243
150
3,050
4,307
13,143
15,988
708
4,744
8,399
13,296
835
W
Hercules
DerOswald
Hercules
9,797
1,603
530
6,540
15,472
9,996
34
6,690
8,782
71
13,477
W
Olorun
LoStSeVeN
Olorun
12,348
5,244
6,019
4,032
9,550
4,887
3,477
6,343
3,207
23,389
0
L
Sobek
Palladez
Sobek
6,911
163
1,017
5,992
22,862
23,370
0
12,002
10,860
10,981
0
W
Skadi
Tanathil
Skadi
21,976
4,346
0
0
9,327
4,295
1,836
5,294
4,033
0
48,121
L
Thoth
TheBizzz
Thoth
12,823
82
738
942
8,707
3,174
73
3,101
5,606
18,983
0
L
Izanami
Throb Rosss
Izanami
7,583
4,735
624
929
9,832
4,494
0
5,548
4,284
0
31,574
L
9,886
5,421
5,779
6,459
13,701
6,003
186
6,352
7,349
0
25,077
W
Yu Huang
VektorC01
Yu Huang
14,530
1,204
725
783
8,669
3,637
1,203
4,478
4,191
22,928
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
47,163
123
Minions Killed
136
0
Camps Cleared
0
1,069,319
Distance Traveled
1,020,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,498
773
14
1
0
195,343
0
W
Bacchus
8,792
799
9
1
0
212,137
0
W
Hercules
9,328
848
13
1
0
200,750
0
W
Olorun
9,692
881
24
2
0
176,335
0
L
Sobek
7,944
722
11
1
0
235,607
0
W
Skadi
9,718
883
64
6
0
211,625
0
L
Thoth
8,932
812
17
2
0
233,304
0
L
Izanami
7,686
699
44
4
0
192,302
0
L
Cupid
8,479
771
37
3
0
212,763
0
W
Yu Huang
9,633
876
26
2
0
219,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role