Player Matchup

Janus
Janus
Ironflash2022
Janus
Level 86
God Stats
1W - 4L
1,397 SR
Queue Stats
66W - 63L
1,502 Elo+
Solo
Nox
Nox
LordLemur
Nox
Level 147
God Stats
2W - 4L
1,280 SR
Queue Stats
122W - 134L
1,463 Elo+
Solo
Hera
Hera
Luke87
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,471 Elo+
Solo
Arachne
Arachne
PATROL_SN1P3R
Arachne
Level 157
God Stats
6W - 4L
1,598 SR
Queue Stats
205W - 195L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
ZenakuShinigami
Baron Samedi
Level 164
God Stats
6W - 1L
1,604 SR
Queue Stats
306W - 292L
1,437 Elo+
Solo
Team Averages
Level 140
1,476 SR
1,470 Elo+

VS

Team Averages
Level 77
1,453 SR
1,511 Elo+
Medusa
Medusa
GerJham
Medusa
Level 82
God Stats
3W - 4L
1,567 SR
Queue Stats
117W - 122L
1,491 Elo+
Solo
Olorun
Olorun
IAMHIM_142
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,399 Elo+
Solo
Hou Yi
Hou Yi
Mommy_Widow0
Hou Yi
Level 105
God Stats
0W - 1L
1,394 SR
Queue Stats
141W - 107L
1,564 Elo+
Solo
Arachne
Arachne
Razyd7
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
X_BILLIE_BUS
Jormungandr
Level 144
God Stats
2W - 4L
1,306 SR
Queue Stats
194W - 212L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
10,292
792
7,772
7,738
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 9
10,801
831
9,393
8,756
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Luke87
Hera
18
4 / 4 / 13
11,069
851
14,081
6,543
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
18
5 / 4 / 10
10,531
810
11,918
19,345
20,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
ZenakuShinigami
Baron Samedi
16
2 / 4 / 11
10,006
770
9,836
11,140
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GerJham
Medusa
18
2 / 3 / 11
10,104
777
11,705
9,050
4,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
IAMHIM_142
Olorun
9
0 / 3 / 5
7,706
593
1,940
4,645
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
18
11 / 5 / 6
11,696
900
11,920
14,609
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Razyd7
Arachne
17
1 / 5 / 13
9,771
752
9,346
14,870
21,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
X_BILLIE_BUS
Jormungandr
17
2 / 4 / 12
9,969
767
10,771
15,241
20,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
63
18
Kills
16
19
Deaths
20
54
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
GerJham
Medusa
2
3
11
2.5
L
Olorun
IAMHIM_142
Olorun
0
3
5
0.83
W
3
4
11
2.13
W
4
3
9
2.83
W
Hera
Luke87
Hera
4
4
13
2.63
L
Hou Yi
11
5
6
2.8
W
Arachne
5
4
10
2.5
L
Arachne
Razyd7
Arachne
1
5
13
1.5
L
Jormungandr
X_BILLIE_BUS
Jormungandr
2
4
12
2
W
Baron Samedi
ZenakuShinigami
Baron Samedi
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
45,682
53,522
Taken
58,415
34,181
Mitigated
54,431
18,969
Healing
19,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GerJham
Medusa
11,705
3,215
958
1,480
9,050
4,307
1,192
7,085
1,774
0
39,036
L
Olorun
IAMHIM_142
Olorun
1,940
592
198
863
4,645
1,858
0
3,288
1,321
4,556
294
W
7,772
538
0
762
7,738
2,812
1,080
1,342
6,216
26,539
0
W
9,393
197
0
0
8,756
3,970
1,281
2,145
6,468
21,651
455
W
Hera
Luke87
Hera
14,081
2,383
55
62
6,543
2,267
1,994
949
5,282
39,164
0
L
Hou Yi
11,920
5,753
1,409
4,181
14,609
6,758
1,402
9,803
4,444
0
30,707
W
Arachne
11,918
6,286
1,112
6,423
19,345
20,059
1,107
3,504
14,676
0
21,404
L
Arachne
Razyd7
Arachne
9,346
5,757
1,505
5,072
14,870
21,502
574
9,386
4,881
0
18,689
L
Jormungandr
X_BILLIE_BUS
Jormungandr
10,771
500
2,210
2,096
15,241
20,006
329
10,061
4,656
31,162
780
W
Baron Samedi
ZenakuShinigami
Baron Samedi
9,836
405
5,672
4,883
11,140
5,073
1,197
3,062
7,490
29,362
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
49,246
218
Minions Killed
181
0
Camps Cleared
0
1,225,387
Distance Traveled
1,075,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,104
777
44
3
0
286,114
0
L
Olorun
7,706
593
8
1
0
107,283
0
W
Janus
10,292
792
60
5
0
250,066
0
W
Nox
10,801
831
41
3
0
251,407
0
W
Hera
11,069
851
49
4
0
247,952
0
L
Hou Yi
11,696
900
54
4
0
197,232
0
W
Arachne
10,531
810
20
2
0
258,243
0
L
Arachne
9,771
752
28
2
0
255,264
0
L
Jormungandr
9,969
767
47
4
0
229,474
0
W
Baron Samedi
10,006
770
48
4
0
217,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role