Player Matchup

Kukulkan
Kukulkan
Foul Humanity
Kukulkan
Level 113
God Stats
15W - 19L
1,485 SR
Queue Stats
206W - 221L
1,415 Elo+
Solo
Thor
Thor
NotDyin23
Thor
Level 148
God Stats
2W - 3L
1,337 SR
Queue Stats
418W - 427L
1,469 Elo+
Solo
Skadi
Skadi
UrchinWar
Skadi
Level 111
God Stats
4W - 2L
1,586 SR
Queue Stats
69W - 58L
1,530 Elo+
Solo
Team Averages
Level 124
1,469 SR
1,471 Elo+

VS

Team Averages
Level 83
1,449 SR
1,441 Elo+
Merlin
Merlin
CharlieSarkady
Merlin
Level 152
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 4L
1,516 Elo+
Solo
King Arthur
King Arthur
FilthO2
King Arthur
Level 69
God Stats
0W - 3L
1,267 SR
Queue Stats
15W - 18L
1,182 Elo+
Party 1
Lancelot
Lancelot
stringbingle
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foul Humanity
Kukulkan
16
2 / 0 / 9
9,053
823
7,667
2,824
900
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
6 / 1 / 9
9,796
891
9,255
10,188
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
UrchinWar
Skadi
16
7 / 2 / 6
10,333
939
7,164
8,148
2,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,599
873
8,790
7,365
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
FilthO2
King Arthur
12
0 / 5 / 1
7,617
692
3,485
11,704
8,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
stringbingle
Lancelot
14
1 / 5 / 1
8,366
761
3,961
9,485
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
King Arthur
FilthO2
King Arthur
0
5
1
0.1
W
Kukulkan
Foul Humanity
Kukulkan
2
0
9
6.5
W
Thor
6
1
9
10.5
W
Skadi
UrchinWar
Skadi
7
2
6
5
L
Lancelot
stringbingle
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
16,236
21,160
Taken
28,554
7,275
Mitigated
14,548
4,367
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,790
145
0
229
7,365
2,685
132
1,484
5,867
34,226
0
L
King Arthur
FilthO2
King Arthur
3,485
502
28
1,044
11,704
8,315
0
4,789
6,900
0
10,931
W
Kukulkan
Foul Humanity
Kukulkan
7,667
512
0
104
2,824
900
740
1,073
1,751
24,367
0
W
Thor
9,255
2,458
0
1,620
10,188
3,588
232
4,618
5,547
0
28,274
W
Skadi
UrchinWar
Skadi
7,164
3,494
0
2,643
8,148
2,787
1,926
3,203
4,945
0
44,375
L
Lancelot
stringbingle
Lancelot
3,961
718
0
845
9,485
3,548
0
1,446
8,015
0
22,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
25,582
154
Minions Killed
123
0
Camps Cleared
0
627,378
Distance Traveled
614,843
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,599
873
62
6
0
181,492
0
L
King Arthur
7,617
692
27
2
0
202,557
0
W
Kukulkan
9,053
823
50
5
0
214,760
1
W
Thor
9,796
891
43
4
0
204,968
4
W
Skadi
10,333
939
61
6
0
207,650
5
L
Lancelot
8,366
761
34
3
0
230,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role