Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CJGarcia37
Merlin
Level 149
God Stats
7W - 11L
1,420 SR
Queue Stats
649W - 671L
1,538 Elo+
Solo
Discordia
Discordia
DIEGOFOX23232
Discordia
Level 153
God Stats
4W - 2L
1,594 SR
Queue Stats
100W - 110L
1,587 Elo+
Party 1
Zeus
Zeus
DouxReveur
Zeus
Level 128
God Stats
0W - 1L
1,460 SR
Queue Stats
105W - 109L
1,590 Elo+
Party 1
Horus
Horus
TheDominoTTV
Horus
Level 131
God Stats
3W - 3L
1,673 SR
Queue Stats
221W - 219L
1,549 Elo+
Solo
Team Averages
Level 144
1,530 SR
1,553 Elo+

VS

Team Averages
Level 169
1,719 SR
1,520 Elo+
Sobek
Sobek
Dubrie009
Sobek
Level 126
God Stats
2W - 3L
1,532 SR
Queue Stats
66W - 81L
1,523 Elo+
Party 2
Tiamat
Tiamat
TPC Jazz
Tiamat
Level 149
God Stats
3W - 0L
1,782 SR
Queue Stats
216W - 202L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Triforce_Hero25
Guan Yu
Level 190
God Stats
2W - 0L
1,729 SR
Queue Stats
37W - 44L
1,502 Elo+
Party 2
Cerberus
Cerberus
UnderReturns2
Cerberus
Level 115
God Stats
5W - 0L
1,853 SR
Queue Stats
171W - 163L
1,547 Elo+
Solo
Hades
Hades
oMisthios
Hades
Level 264
God Stats
1W - 1L
1,699 SR
Queue Stats
132W - 131L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 3 / 1
6,042
1,007
4,464
4,077
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
CJGarcia37
Merlin
13
2 / 2 / 1
6,252
1,042
4,981
3,588
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
DIEGOFOX23232
Discordia
10
1 / 2 / 1
5,619
937
7,993
2,759
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,325
888
8,759
2,624
733
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
4,825
804
1,009
1,740
1,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dubrie009
Sobek
11
2 / 2 / 8
6,483
1,081
2,338
10,291
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
TPC Jazz
Tiamat
12
2 / 0 / 7
6,763
1,127
2,121
3,511
2,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 0 / 7
7,059
1,177
1,895
10,590
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
UnderReturns2
Cerberus
9
1 / 1 / 4
6,114
1,019
2,956
5,573
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
oMisthios
Hades
12
2 / 1 / 5
6,636
1,106
4,318
5,597
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
10
10
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
L
Merlin
CJGarcia37
Merlin
2
2
1
1.25
L
Discordia
DIEGOFOX23232
Discordia
1
2
1
0.75
L
0
2
1
0.25
W
Sobek
Dubrie009
Sobek
2
2
8
3
W
Tiamat
TPC Jazz
Tiamat
2
0
7
5.5
L
0
1
0
0
W
3
0
7
6.5
W
Cerberus
UnderReturns2
Cerberus
1
1
4
3
W
Hades
oMisthios
Hades
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
13,628
14,788
Taken
35,562
5,143
Mitigated
25,185
2,617
Healing
21,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,464
1,982
152
234
4,077
1,240
0
2,847
1,230
0
10,385
L
Merlin
CJGarcia37
Merlin
4,981
100
0
902
3,588
1,079
0
3,016
572
14,708
0
L
Discordia
DIEGOFOX23232
Discordia
7,993
142
0
581
2,759
759
0
2,282
477
9,297
328
L
8,759
733
46
195
2,624
733
0
2,367
257
13,241
376
W
Sobek
Dubrie009
Sobek
2,338
223
271
2,918
10,291
7,676
0
5,225
4,807
5,038
0
W
Tiamat
TPC Jazz
Tiamat
2,121
570
425
664
3,511
2,299
129
1,991
1,295
11,458
0
L
1,009
302
209
298
1,740
1,332
0
1,163
577
0
1,481
W
1,895
414
5,109
6,650
10,590
4,451
319
6,548
3,575
0
5,709
W
Cerberus
UnderReturns2
Cerberus
2,956
0
240
1,535
5,573
4,203
0
2,781
2,585
7,243
0
W
Hades
oMisthios
Hades
4,318
69
1,288
2,418
5,597
6,556
0
3,215
2,046
13,271
997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
33,055
66
Minions Killed
78
0
Camps Cleared
0
547,097
Distance Traveled
649,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,042
1,007
25
4
0
103,941
0
L
Merlin
6,252
1,042
21
4
0
118,038
0
L
Discordia
5,619
937
11
2
0
132,124
0
L
Zeus
5,325
888
9
2
0
137,864
0
W
Sobek
6,483
1,081
8
1
0
136,366
0
W
Tiamat
6,763
1,127
27
5
0
124,902
0
L
Horus
4,825
804
0
0
0
55,130
0
W
Guan Yu
7,059
1,177
7
1
0
138,992
0
W
Cerberus
6,114
1,019
10
2
0
135,621
0
W
Hades
6,636
1,106
26
4
0
113,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role