Player Matchup

Sylvanus
Sylvanus
Lord_Reyne
Sylvanus
Level 127
God Stats
18W - 21L
1,513 SR
Queue Stats
45W - 61L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rodregrrez
Tsukuyomi
Level 134
God Stats
6W - 2L
1,835 SR
Queue Stats
77W - 90L
1,525 Elo+
Party 1
Arachne
Arachne
skewy86
Arachne
Level 143
God Stats
4W - 3L
1,662 SR
Queue Stats
27W - 43L
1,487 Elo+
Party 1
Team Averages
Level 135
1,670 SR
1,480 Elo+

VS

Team Averages
Level 75
1,508 SR
1,533 Elo+
Bakasura
Bakasura
BigBear23323
Bakasura
Level 75
God Stats
26W - 29L
1,519 SR
Queue Stats
305W - 310L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Cozykevv
Cliodhna
Level 85
God Stats
21W - 14L
1,570 SR
Queue Stats
283W - 274L
1,552 Elo+
Solo
Tiamat
Tiamat
MiiStoO
Tiamat
Level 64
God Stats
0W - 3L
1,435 SR
Queue Stats
139W - 145L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lord_Reyne
Sylvanus
17
3 / 2 / 10
10,715
824
6,338
10,207
5,728
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Rodregrrez
Tsukuyomi
18
4 / 3 / 11
11,591
892
10,744
14,409
8,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
skewy86
Arachne
18
8 / 0 / 6
11,999
923
11,069
12,379
10,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBear23323
Bakasura
15
0 / 4 / 4
9,191
707
6,394
11,707
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
Cozykevv
Cliodhna
15
2 / 7 / 1
9,503
731
6,951
10,696
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
MiiStoO
Tiamat
15
2 / 4 / 1
9,237
711
7,304
9,503
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigBear23323
Bakasura
0
4
4
0.5
L
Cliodhna
Cozykevv
Cliodhna
2
7
1
0.36
W
Sylvanus
Lord_Reyne
Sylvanus
3
2
10
4
L
Tiamat
MiiStoO
Tiamat
2
4
1
0.63
W
Tsukuyomi
Rodregrrez
Tsukuyomi
4
3
11
3.17
W
Arachne
skewy86
Arachne
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
20,649
36,995
Taken
31,906
24,248
Mitigated
20,123
14,565
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigBear23323
Bakasura
6,394
3,859
0
2,568
11,707
10,801
0
2,623
9,045
0
16,044
L
Cliodhna
Cozykevv
Cliodhna
6,951
621
0
1,753
10,696
4,213
347
2,268
8,407
0
40,874
W
Sylvanus
Lord_Reyne
Sylvanus
6,338
577
3,620
2,829
10,207
5,728
351
2,399
6,881
23,324
1,013
L
Tiamat
MiiStoO
Tiamat
7,304
263
0
1,779
9,503
5,109
0
1,397
8,099
29,570
0
W
Tsukuyomi
Rodregrrez
Tsukuyomi
10,744
1,953
0
3,743
14,409
8,362
1,775
2,479
10,888
0
52,804
W
Arachne
skewy86
Arachne
11,069
8,682
0
4,373
12,379
10,158
1,435
1,848
8,501
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
27,931
152
Minions Killed
180
0
Camps Cleared
0
743,959
Distance Traveled
657,164
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,191
707
48
4
0
195,615
0
L
Cliodhna
9,503
731
73
6
0
232,972
0
W
Sylvanus
10,715
824
24
2
0
216,884
6
L
Tiamat
9,237
711
59
5
0
228,577
0
W
Tsukuyomi
11,591
892
76
6
0
278,972
0
W
Arachne
11,999
923
52
4
0
248,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role