Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Archerko
Janus
Level 85
God Stats
1W - 2L
1,548 SR
Queue Stats
18W - 21L
1,496 Elo+
Solo
Surtr
Surtr
Frooosh
Surtr
Level 28
God Stats
2W - 1L
1,801 SR
Queue Stats
88W - 91L
1,503 Elo+
Solo
He Bo
He Bo
rornain
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,530 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,506 Elo+

VS

Team Averages
Level 118
1,531 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Orbitalnanoteh
Cthulhu
Level 57
God Stats
2W - 1L
1,550 SR
Queue Stats
68W - 67L
1,428 Elo+
Party 1
Chang'e
Chang'e
Perà
Chang'e
Level 208
God Stats
4W - 0L
1,717 SR
Queue Stats
186W - 163L
1,560 Elo+
Solo
Skadi
Skadi
TarzyLOL
Skadi
Level 65
God Stats
2W - 0L
1,763 SR
Queue Stats
18W - 9L
1,629 Elo+
Party 1
Vulcan
Vulcan
Полиуритан
Vulcan
Level 108
God Stats
1W - 3L
1,126 SR
Queue Stats
154W - 156L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 3
6,080
676
8,142
6,450
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
 
Chang'e
13
0 / 1 / 1
5,665
629
644
5,200
1,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Archerko
Janus
11
0 / 2 / 2
5,985
665
4,260
4,762
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Frooosh
Surtr
5
0 / 0 / 0
5,192
577
0
0
0
He Bo
rornain
He Bo
14
5 / 4 / 1
7,792
866
6,440
8,296
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 4
7,926
881
4,895
5,303
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 8
8,413
935
4,055
11,932
10,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
Perà
Chang'e
13
5 / 2 / 2
8,446
938
5,394
7,682
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TarzyLOL
Skadi
14
2 / 1 / 7
7,923
880
4,331
7,406
2,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

14
2 / 1 / 5
7,905
878
3,652
5,616
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
11
11
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
L
Chang'e
 
Chang'e
0
1
1
0.5
W
Scylla
 
Scylla
1
1
4
3
L
Janus
Archerko
Janus
0
2
2
0.5
L
Surtr
Frooosh
Surtr
0
0
0
0
W
1
3
8
1.67
W
Chang'e
Perà
Chang'e
5
2
2
3
W
Skadi
TarzyLOL
Skadi
2
1
7
5.5
L
He Bo
rornain
He Bo
5
4
1
1.38
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
22,327
24,708
Taken
37,939
8,421
Mitigated
19,187
7,852
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,142
304
0
0
6,450
2,178
0
5,091
1,303
12,357
384
L
Chang'e
 
Chang'e
644
0
1,786
2,722
5,200
1,824
0
3,022
2,138
12,824
0
W
Scylla
 
Scylla
4,895
0
783
273
5,303
1,530
1,699
2,223
3,080
15,660
475
L
Janus
Archerko
Janus
4,260
107
1,131
682
4,762
1,539
0
3,589
1,115
7,993
0
L
Surtr
Frooosh
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
4,055
229
534
1,747
11,932
10,484
212
5,808
6,124
9,812
0
W
Chang'e
Perà
Chang'e
5,394
239
8,414
2,749
7,682
2,455
1,304
3,382
4,300
11,370
475
W
Skadi
TarzyLOL
Skadi
4,331
1,247
432
903
7,406
2,536
2,396
3,745
3,661
0
13,522
L
He Bo
rornain
He Bo
6,440
272
346
1,185
8,296
2,880
0
5,804
2,386
15,140
555
W
3,652
45
518
1,553
5,616
2,182
771
3,721
1,895
14,067
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
40,613
62
Minions Killed
106
0
Camps Cleared
0
566,502
Distance Traveled
865,339
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,080
676
13
1
0
130,408
4
L
Chang'e
5,665
629
16
2
0
97,963
0
W
Scylla
7,926
881
37
4
0
163,742
0
L
Janus
5,985
665
13
1
0
183,585
0
L
Surtr
5,192
577
0
0
0
0
0
W
Cthulhu
8,413
935
8
1
0
189,813
0
W
Chang'e
8,446
938
20
2
0
164,474
0
W
Skadi
7,923
880
16
2
0
160,205
0
L
He Bo
7,792
866
20
2
0
154,546
0
W
Vulcan
7,905
878
25
3
0
187,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role