Player Matchup

Ares
Ares
BrunoLeite
Ares
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,683 Elo+
Party 1
Chaac
Chaac
GoddFrenzy
Chaac
Level 58
God Stats
4W - 5L
1,297 SR
Queue Stats
119W - 126L
1,495 Elo+
Solo
Charon
Charon
HaughtNGro0o0vy
Charon
Level 155
God Stats
22W - 20L
1,515 SR
Queue Stats
601W - 611L
1,477 Elo+
Solo
Da Ji
Da Ji
stephenzhu
Da Ji
Level 129
God Stats
4W - 3L
1,543 SR
Queue Stats
466W - 555L
1,417 Elo+
Solo
Izanami
Izanami
vitorkanbara16
Izanami
Level 159
God Stats
10W - 2L
1,967 SR
Queue Stats
666W - 272L
1,664 Elo+
Party 1
Team Averages
Level 130
1,564 SR
1,547 Elo+

VS

Team Averages
Level 138
1,596 SR
1,433 Elo+
Nox
Nox
Meowzillaa
Nox
Level 103
God Stats
10W - 10L
1,430 SR
Queue Stats
556W - 599L
1,473 Elo+
Solo
Nike
Nike
Mikuen17
Nike
Level 98
God Stats
1W - 1L
1,797 SR
Queue Stats
272W - 276L
1,477 Elo+
Solo
Fenrir
Fenrir
Serafim1258
Fenrir
Level 78
God Stats
1W - 1L
1,630 SR
Queue Stats
145W - 135L
1,395 Elo+
Solo
Bastet
Bastet
SlyGunner89
Bastet
Level 286
God Stats
8W - 5L
1,657 SR
Queue Stats
627W - 666L
1,440 Elo+
Solo
Kukulkan
Kukulkan
xxtesseractxx
Kukulkan
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
136W - 180L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,053
1,011
1,762
5,101
4,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
12
2 / 0 / 2
6,351
1,270
3,300
4,781
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 0 / 3
6,354
1,271
3,410
3,275
2,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
1
0 / 0 / 0
1,360
272
0
0
0
10
1 / 0 / 3
5,512
1,102
3,508
2,410
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,860
972
1,398
2,757
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
5
0 / 0 / 0
4,260
852
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
9
1 / 2 / 0
4,845
969
2,227
4,686
3,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
10
0 / 2 / 2
5,121
1,024
5,516
4,234
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xxtesseractxx
Kukulkan
12
1 / 0 / 1
5,573
1,115
4,064
1,860
559
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
5
Kills
2
2
Deaths
5
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Chaac
2
0
2
3
W
2
0
3
3.5
L
0
1
0
0
L
Nike
0
0
0
0
L
Fenrir
1
2
0
0.5
L
Bastet
0
2
2
0.5
W
Da Ji
0
0
0
0
W
1
0
3
2.5
L
Kukulkan
xxtesseractxx
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,980
Damage
13,205
15,567
Taken
13,537
11,925
Mitigated
6,237
7,602
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,762
56
0
880
5,101
4,805
0
1,516
3,585
2,638
151
W
Chaac
3,300
62
649
2,129
4,781
3,827
0
1,493
3,288
0
15,779
W
3,410
847
1,127
1,189
3,275
2,520
0
1,804
1,471
8,892
234
L
1,398
560
100
905
2,757
917
0
1,331
1,426
4,589
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
2,227
119
80
683
4,686
3,495
0
1,875
2,811
0
2,439
L
Bastet
5,516
1,139
0
1,118
4,234
1,266
0
1,419
2,815
0
12,351
W
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
3,508
1,702
929
699
2,410
773
25
649
1,761
0
10,703
L
Kukulkan
xxtesseractxx
Kukulkan
4,064
58
315
832
1,860
559
0
472
1,388
13,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
24,659
71
Minions Killed
44
0
Camps Cleared
0
442,872
Distance Traveled
457,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,053
1,011
5
1
0
88,825
0
W
Chaac
6,351
1,270
30
6
0
134,939
0
W
Charon
6,354
1,271
15
3
0
111,105
0
L
Nox
4,860
972
5
1
0
102,070
0
L
Nike
4,260
852
0
0
0
0
0
L
Fenrir
4,845
969
0
0
0
106,968
0
L
Bastet
5,121
1,024
12
2
0
127,126
0
W
Da Ji
1,360
272
0
0
0
0
0
W
Izanami
5,512
1,102
21
4
0
108,003
0
L
Kukulkan
5,573
1,115
27
5
0
121,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role