Player Matchup

Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
KarrarAli-W
Poseidon
Platinum V
Level 123
God Stats
13W - 9L
1,651 SR
Queue Stats
280W - 275L
1,716 MMR
Solo
Mercury
Mercury
Gold II
alto804
Mercury
Gold II
Level 121
God Stats
1W - 2L
1,743 SR
Queue Stats
26W - 30L
1,693 MMR
Party 2
Ravana
Ravana
Platinum V
ecasillas75
Ravana
Platinum V
Level 146
God Stats
6W - 4L
1,798 SR
Queue Stats
90W - 94L
1,820 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,638 SR
1,646 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,576 SR
1,712 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Clleee
Skadi
Gold IV
Level 126
God Stats
3W - 0L
1,464 SR
Queue Stats
11W - 8L
1,660 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
ELpoivron
Yu Huang
Platinum IV
Level 159
God Stats
7W - 3L
1,541 SR
Queue Stats
112W - 106L
1,698 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
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Amaterasu
Diamond IV
Level 143
God Stats
5W - 2L
1,704 SR
Queue Stats
49W - 24L
1,966 MMR
Party 1
Camazotz
Camazotz
Platinum IV
minúscula
Camazotz
Platinum IV
Level 65
God Stats
4W - 1L
1,673 SR
Queue Stats
29W - 20L
1,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,143
514
2,738
4,147
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
8
0 / 2 / 1
4,846
485
1,495
7,064
3,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
KarrarAli-W
Poseidon
9
0 / 3 / 0
4,932
493
1,220
3,937
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
alto804
Mercury
9
1 / 0 / 0
4,948
495
2,386
7,583
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ravana
10
2 / 2 / 0
6,120
612
5,892
6,779
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SusanoAwilixKumbhakarnaCerberus

VS

Bans
HachimanHe BoDiscordiaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 2
5,903
590
5,597
7,040
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Clleee
Skadi
12
1 / 0 / 0
6,695
670
1,967
2,717
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
ELpoivron
Yu Huang
10
1 / 1 / 1
5,953
595
4,689
3,882
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
12
3 / 2 / 0
6,628
663
4,511
10,577
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
minúscula
Camazotz
10
2 / 0 / 1
5,503
550
3,400
8,910
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Hercules
 
Hercules
0
2
1
0.25
W
Chronos
 
Chronos
1
0
2
2
W
Skadi
Clleee
Skadi
1
0
0
1
W
Yu Huang
ELpoivron
Yu Huang
1
1
1
1.5
L
Poseidon
KarrarAli-W
Poseidon
0
3
0
0
L
Mercury
alto804
Mercury
1
0
0
1
L
Ravana
2
2
0
1
W
Amaterasu
3
2
0
1.5
W
Camazotz
minúscula
Camazotz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
20,164
29,510
Taken
33,126
12,846
Mitigated
12,011
8,334
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,738
2,320
0
1,612
4,147
1,228
0
1,595
2,400
0
41,953
L
Hercules
 
Hercules
1,495
397
0
1,989
7,064
3,166
0
2,327
4,345
0
8,595
W
Chronos
 
Chronos
5,597
1,262
0
2,496
7,040
2,205
370
601
6,322
39,901
0
W
Skadi
Clleee
Skadi
1,967
548
0
734
2,717
838
362
0
2,717
0
52,492
W
Yu Huang
ELpoivron
Yu Huang
4,689
331
0
643
3,882
1,263
560
315
3,530
34,727
2,497
L
Poseidon
KarrarAli-W
Poseidon
1,220
316
0
692
3,937
964
0
1,224
2,381
31,228
0
L
Mercury
alto804
Mercury
2,386
1,381
0
1,391
7,583
2,383
0
2,408
4,848
0
26,832
L
Ravana
5,892
1,229
0
2,650
6,779
5,105
0
1,216
5,070
978
44,246
W
Amaterasu
4,511
1,907
0
5,826
10,577
5,155
0
304
9,850
0
41,771
W
Camazotz
minúscula
Camazotz
3,400
777
0
3,446
8,910
2,550
0
674
8,236
0
39,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
30,682
274
Minions Killed
396
0
Camps Cleared
0
1,018,845
Distance Traveled
1,009,784
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,143
514
80
8
0
206,819
1
L
Hercules
4,846
485
9
1
0
205,433
1
W
Chronos
5,903
590
75
8
0
212,664
0
W
Skadi
6,695
670
100
10
0
197,912
2
W
Yu Huang
5,953
595
88
9
0
186,877
5
L
Poseidon
4,932
493
63
6
0
194,463
3
L
Mercury
4,948
495
45
5
0
255,342
0
L
Ravana
6,120
612
77
8
0
156,788
0
W
Amaterasu
6,628
663
78
8
0
192,290
0
W
Camazotz
5,503
550
55
6
0
220,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role