Player Matchup

Ishtar
Ishtar
Authorized_Shot
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nox
Nox
Fashu_
Nox
Level 147
God Stats
8W - 8L
1,477 SR
Queue Stats
373W - 382L
1,497 Elo+
Solo
Charon
Charon
Russell-o__o-
Charon
Level 126
God Stats
1W - 3L
1,418 SR
Queue Stats
68W - 48L
1,527 Elo+
Party 2
Bakasura
Bakasura
WokeWhiteGuy
Bakasura
Level 60
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 5L
1,533 Elo+
Solo
Cthulhu
Cthulhu
urmuumdestroyer
Cthulhu
Level 64
God Stats
4W - 6L
1,438 SR
Queue Stats
127W - 159L
1,416 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,495 Elo+

VS

Team Averages
Level 85
1,627 SR
1,479 Elo+
Vulcan
Vulcan
Firewall706
Vulcan
Level 107
God Stats
1W - 1L
1,723 SR
Queue Stats
27W - 30L
1,468 Elo+
Party 1
Chaac
Chaac
Posiden3038401
Chaac
Level 61
God Stats
17W - 10L
1,651 SR
Queue Stats
203W - 213L
1,518 Elo+
Solo
Janus
Janus
RICARDONE1528
Janus
Level 69
God Stats
8W - 1L
1,784 SR
Queue Stats
33W - 35L
1,419 Elo+
Solo
Xing Tian
Xing Tian
RadThibodeaux
Xing Tian
Level 120
God Stats
19W - 21L
1,476 SR
Queue Stats
71W - 55L
1,500 Elo+
Solo
Cupid
Cupid
wartemashee
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 208L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,164
416
1,423
4,881
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Fashu_
Nox
8
0 / 1 / 0
4,593
459
478
4,181
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 1
5,272
527
2,847
8,062
4,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
WokeWhiteGuy
Bakasura
9
1 / 4 / 0
5,012
501
1,557
9,767
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,147
515
4,608
7,065
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 0 / 0
7,352
735
2,522
2,945
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
6 / 2 / 3
6,550
655
8,629
7,889
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 0 / 2
6,148
615
6,030
4,117
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
RadThibodeaux
Xing Tian
9
0 / 1 / 3
5,057
506
2,473
5,366
1,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
7,080
708
4,665
6,368
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Nox
Fashu_
Nox
0
1
0
0
W
Vulcan
1
0
0
1
W
6
2
3
3.75
W
2
0
2
3
W
Xing Tian
RadThibodeaux
Xing Tian
0
1
3
1.5
L
1
1
1
1.5
L
Bakasura
WokeWhiteGuy
Bakasura
1
4
0
0.25
L
0
3
2
0.33
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,913
Damage
24,319
33,956
Taken
26,685
13,842
Mitigated
8,493
8,373
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,423
860
0
875
4,881
1,482
0
2,369
2,258
0
8,033
L
Nox
Fashu_
Nox
478
0
0
1,079
4,181
1,106
0
1,701
2,355
19,524
0
W
Vulcan
2,522
85
0
1,027
2,945
1,021
246
136
2,809
58,852
2,458
W
8,629
578
0
3,200
7,889
3,222
0
1,548
6,146
0
37,733
W
6,030
219
21
2,344
4,117
1,143
245
1,392
2,715
33,175
1,703
W
Xing Tian
RadThibodeaux
Xing Tian
2,473
237
0
730
5,366
1,667
0
922
4,432
19,028
0
L
2,847
553
0
3,508
8,062
4,523
0
4,106
3,455
18,447
0
L
Bakasura
WokeWhiteGuy
Bakasura
1,557
981
0
1,571
9,767
3,724
0
1,582
8,043
0
23,939
L
4,608
164
0
1,340
7,065
3,007
0
0
7,065
29,090
0
W
4,665
2,030
0
4,547
6,368
1,440
328
3,359
2,483
0
44,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
32,187
197
Minions Killed
341
0
Camps Cleared
0
946,915
Distance Traveled
1,032,198
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,164
416
26
3
0
177,566
0
L
Nox
4,593
459
38
4
0
190,068
0
W
Vulcan
7,352
735
101
10
0
215,728
2
W
Chaac
6,550
655
62
6
0
229,378
0
W
Janus
6,148
615
75
8
0
212,074
0
W
Xing Tian
5,057
506
18
2
0
205,752
1
L
Charon
5,272
527
17
2
0
170,604
0
L
Bakasura
5,012
501
52
5
0
232,076
0
L
Cthulhu
5,147
515
64
6
0
176,601
0
W
Cupid
7,080
708
85
9
0
169,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role