Player Matchup

Achilles
Achilles
Diamond III
JawsXIV
Achilles
Diamond III
Level 128
God Stats
2W - 0L
1,895 SR
Queue Stats
165W - 141L
1,967 MMR
Party 2
Janus
Janus
Diamond IV
Lofsnes
Janus
Diamond IV
Level 175
God Stats
12W - 12L
1,544 SR
Queue Stats
286W - 267L
1,850 MMR
Party 1
Anhur
Anhur
Diamond V
PeteTK
Anhur
Diamond V
Level 143
God Stats
5W - 1L
1,607 SR
Queue Stats
95W - 70L
1,743 MMR
Solo
Susano
Susano
Platinum II
Yo bur
Susano
Platinum II
Level 158
God Stats
10W - 9L
1,523 SR
Queue Stats
257W - 248L
1,643 MMR
Party 1
Ullr
Ullr
Platinum II
infideIity
Ullr
Platinum II
Level 65
God Stats
3W - 0L
1,909 SR
Queue Stats
37W - 27L
1,731 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,696 SR
1,787 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,494 SR
1,787 MMR
King Arthur
King Arthur
Platinum IV
BrightenDay
King Arthur
Platinum IV
Level 141
God Stats
166W - 126L
1,618 SR
Queue Stats
604W - 601L
1,715 MMR
Solo
Ne Zha
Ne Zha
Gold II
GIGΑNI99Α
Ne Zha
Gold II
Level 78
God Stats
5W - 6L
1,498 SR
Queue Stats
26W - 28L
1,820 MMR
Solo
Raijin
Raijin
Platinum III
Kinghobojoe9068
Raijin
Platinum III
Level 221
God Stats
10W - 13L
1,639 SR
Queue Stats
319W - 319L
1,855 MMR
Solo
Charybdis
Charybdis
Platinum II
NepNepZilla
Charybdis
Platinum II
Level 164
God Stats
0W - 2L
1,576 SR
Queue Stats
33W - 26L
1,806 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
lordhacks
Kumbhakarna
Gold I
Level 153
God Stats
0W - 1L
1,138 SR
Queue Stats
75W - 76L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JawsXIV
Achilles
16
4 / 1 / 1
9,588
639
11,894
18,344
13,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Lofsnes
Janus
15
2 / 4 / 7
8,825
588
6,444
8,774
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
PeteTK
Anhur
14
6 / 1 / 4
8,572
571
8,396
12,341
8,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Susano
Yo bur
Susano
15
7 / 1 / 5
8,764
584
10,225
12,139
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 5
8,881
592
10,753
7,348
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CabrakanHelCthulhu

VS

Bans
KuzenboBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrightenDay
King Arthur
13
0 / 4 / 1
7,825
522
10,347
17,605
14,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
1 / 2 / 0
8,087
539
5,213
12,974
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 7 / 3
8,213
548
8,613
10,593
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NepNepZilla
Charybdis
12
1 / 6 / 1
7,465
498
6,468
11,288
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
lordhacks
Kumbhakarna
12
2 / 4 / 5
7,884
526
6,040
14,716
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
8
8
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrightenDay
King Arthur
0
4
1
0.13
L
Ne Zha
1
2
0
0.5
W
Achilles
JawsXIV
Achilles
4
1
1
4.5
L
4
7
3
0.79
W
Janus
Lofsnes
Janus
2
4
7
1.38
L
Charybdis
NepNepZilla
Charybdis
1
6
1
0.25
W
Anhur
PeteTK
Anhur
6
1
4
8
W
Susano
Yo bur
Susano
7
1
5
9.5
W
4
1
5
6.5
L
Kumbhakarna
lordhacks
Kumbhakarna
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,712
Damage
36,681
58,946
Taken
67,176
32,361
Mitigated
35,252
19,629
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrightenDay
King Arthur
10,347
1,413
0
4,617
17,605
14,106
0
427
17,172
285
61,480
L
Ne Zha
5,213
1,094
0
5,407
12,974
5,495
0
940
11,884
0
90,823
W
Achilles
JawsXIV
Achilles
11,894
2,593
0
7,012
18,344
13,911
0
285
18,059
0
78,181
L
8,613
537
0
520
10,593
3,216
0
3,082
7,237
49,815
0
W
Janus
Lofsnes
Janus
6,444
342
0
1,140
8,774
2,765
0
5,330
2,988
54,311
443
L
Charybdis
NepNepZilla
Charybdis
6,468
3,913
0
3,833
11,288
2,146
0
0
11,288
0
40,307
W
Anhur
PeteTK
Anhur
8,396
4,739
114
3,270
12,341
8,920
0
3,922
8,287
0
38,046
W
Susano
Yo bur
Susano
10,225
1,468
0
5,749
12,139
3,973
0
2,978
8,957
0
58,389
W
10,753
3,932
0
2,344
7,348
2,792
446
1,249
6,029
0
63,978
L
Kumbhakarna
lordhacks
Kumbhakarna
6,040
1,280
0
2,959
14,716
10,289
0
1,662
12,946
19,213
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,630
Gold Earned
39,474
524
Minions Killed
464
0
Camps Cleared
0
1,524,291
Distance Traveled
1,468,177
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,825
522
107
7
0
283,594
0
L
Ne Zha
8,087
539
137
9
0
344,793
0
W
Achilles
9,588
639
148
10
0
296,673
0
L
Raijin
8,213
548
112
7
0
273,798
0
W
Janus
8,825
588
129
9
0
320,699
1
L
Charybdis
7,465
498
81
5
0
278,617
2
W
Anhur
8,572
571
50
3
0
270,624
3
W
Susano
8,764
584
86
6
0
361,607
1
W
Ullr
8,881
592
111
7
0
274,688
0
L
Kumbhakarna
7,884
526
27
2
0
287,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role