Player Matchup

Janus
Janus
Bronze III
GodTierSupport
Janus
Bronze III
Level 130
God Stats
0W - 1L
1,564 SR
Queue Stats
13W - 9L
1,455 MMR
Solo
Bellona
Bellona
Silver IV
XdYayo98
Bellona
Silver IV
Level 124
God Stats
1W - 2L
1,308 SR
Queue Stats
81W - 148L
1,274 MMR
Solo
Geb
Geb
Bronze III
convexcougar89
Geb
Bronze III
Level 128
God Stats
0W - 3L
1,440 SR
Queue Stats
5W - 8L
1,409 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,437 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,353 SR
1,258 MMR
Jormungandr
Jormungandr
Gold III
BigBulgyDad
Jormungandr
Gold III
Level 87
God Stats
2W - 3L
1,323 SR
Queue Stats
132W - 127L
1,460 MMR
Party 1
Hou Yi
Hou Yi
Gold II
LittleEzka
Hou Yi
Gold II
Level 71
God Stats
1W - 1L
1,309 SR
Queue Stats
57W - 55L
1,587 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
PeepingGnome848
Kumbhakarna
Silver V
Level 160
God Stats
16W - 23L
1,428 SR
Queue Stats
1,315W - 1,781L
726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 0
14,787
870
17,864
10,151
5,050
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
XdYayo98
Bellona
19
1 / 4 / 6
12,588
740
10,031
18,104
19,747
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 3 / 8
12,301
724
7,063
14,090
12,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AchillesCthulhuNe ZhaCerberusKuzenbo

VS

Bans
AresRaijinMedusaVulcanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBulgyDad
Jormungandr
19
1 / 3 / 5
12,824
754
12,132
14,842
10,454
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
LittleEzka
Hou Yi
20
7 / 5 / 1
14,782
870
18,083
15,944
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
PeepingGnome848
Kumbhakarna
17
1 / 0 / 3
11,954
703
3,533
16,226
14,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
9
9
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigBulgyDad
Jormungandr
1
3
5
1.17
L
7
2
0
3.5
W
Hou Yi
LittleEzka
Hou Yi
7
5
1
1.5
W
Kumbhakarna
PeepingGnome848
Kumbhakarna
1
0
3
2.5
L
Bellona
XdYayo98
Bellona
1
4
6
1
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
33,748
42,345
Taken
47,012
37,480
Mitigated
31,178
5,804
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigBulgyDad
Jormungandr
12,132
1,920
0
1,425
14,842
10,454
576
10,004
4,787
44,907
0
L
17,864
972
0
750
10,151
5,050
1,642
2,421
7,122
92,826
0
W
Hou Yi
LittleEzka
Hou Yi
18,083
8,925
0
1,563
15,944
6,433
3,126
8,586
7,319
0
73,847
W
Kumbhakarna
PeepingGnome848
Kumbhakarna
3,533
53
800
1,568
16,226
14,291
0
6,555
9,639
14,356
1,305
L
Bellona
XdYayo98
Bellona
10,031
1,239
0
3,609
18,104
19,747
417
5,122
11,950
590
34,990
L
7,063
409
0
1,445
14,090
12,683
270
5,219
7,417
19,344
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
39,560
240
Minions Killed
186
0
Camps Cleared
0
961,613
Distance Traveled
797,409
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,824
754
61
4
0
271,844
6
L
Janus
14,787
870
179
11
0
342,376
2
W
Hou Yi
14,782
870
108
6
0
284,557
0
W
Kumbhakarna
11,954
703
17
1
0
241,008
0
L
Bellona
12,588
740
45
3
0
322,537
0
L
Geb
12,301
724
16
1
0
296,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role