Player Matchup

Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 153
God Stats
132W - 127L
1,486 SR
Queue Stats
265W - 280L
1,435 Elo+
Party 2
Fenrir
Fenrir
CaStLoST
Fenrir
Level 147
God Stats
0W - 3L
1,369 SR
Queue Stats
155W - 160L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
O_OassO_O
Baron Samedi
Level 101
God Stats
4W - 3L
1,601 SR
Queue Stats
281W - 250L
1,517 Elo+
Solo
Chaac
Chaac
ShuraSpain
Chaac
Level 158
God Stats
2W - 2L
1,581 SR
Queue Stats
270W - 279L
1,423 Elo+
Party 2
Anubis
Anubis
twntys7vn
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Team Averages
Level 125
1,507 SR
1,508 Elo+

VS

Team Averages
Level 140
1,435 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CaesarAugustus03
Geb
Level 127
God Stats
3W - 7L
1,198 SR
Queue Stats
48W - 52L
1,439 Elo+
Party 1
Neith
Neith
Nihilli
Neith
Level 147
God Stats
15W - 16L
1,457 SR
Queue Stats
184W - 189L
1,401 Elo+
Party 1
Vulcan
Vulcan
Pitekpit
Vulcan
Level 107
God Stats
10W - 11L
1,612 SR
Queue Stats
146W - 132L
1,582 Elo+
Solo
Nemesis
Nemesis
Runedarks
Nemesis
Level 195
God Stats
3W - 3L
1,406 SR
Queue Stats
131W - 148L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
12
0 / 3 / 0
6,912
494
6,427
11,045
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
CaStLoST
Fenrir
14
3 / 6 / 0
7,453
532
5,449
13,819
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
O_OassO_O
Baron Samedi
11
0 / 2 / 0
6,797
486
4,922
9,451
8,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
12
2 / 5 / 2
7,553
540
6,355
14,776
8,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
twntys7vn
Anubis
10
0 / 5 / 0
6,326
452
3,041
7,580
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 4 / 3
9,424
673
11,334
10,547
4,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 3
7,645
546
4,344
9,368
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Nihilli
Neith
13
2 / 1 / 1
7,698
550
7,824
9,338
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Pitekpit
Vulcan
16
4 / 0 / 6
9,461
676
8,828
4,407
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Runedarks
Nemesis
13
7 / 0 / 5
8,193
585
7,565
7,327
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
21
21
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
3
2.13
L
Danzaburou
AKUAZEN
Danzaburou
0
3
0
0
L
Fenrir
CaStLoST
Fenrir
3
6
0
0.5
W
1
0
3
2.5
W
Neith
Nihilli
Neith
2
1
1
2.5
L
Baron Samedi
O_OassO_O
Baron Samedi
0
2
0
0
W
Vulcan
Pitekpit
Vulcan
4
0
6
7
W
Nemesis
Runedarks
Nemesis
7
0
5
9.5
L
Chaac
2
5
2
0.6
L
Anubis
twntys7vn
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
39,895
56,671
Taken
40,987
27,930
Mitigated
18,674
15,810
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,334
387
0
3,764
10,547
4,632
252
166
10,381
62,251
878
L
Danzaburou
AKUAZEN
Danzaburou
6,427
2,762
0
2,411
11,045
4,238
0
2,458
8,537
0
61,989
L
Fenrir
CaStLoST
Fenrir
5,449
1,218
0
5,497
13,819
3,931
0
6,142
7,585
0
52,833
W
4,344
277
0
3,063
9,368
7,079
0
3,292
6,076
24,495
0
W
Neith
Nihilli
Neith
7,824
2,852
0
2,851
9,338
3,074
614
1,692
7,646
0
67,979
L
Baron Samedi
O_OassO_O
Baron Samedi
4,922
1,043
501
3,060
9,451
8,564
0
3,641
5,767
23,553
0
W
Vulcan
Pitekpit
Vulcan
8,828
248
0
1,000
4,407
1,264
0
2,430
1,960
69,015
579
W
Nemesis
Runedarks
Nemesis
7,565
3,253
0
2,617
7,327
2,625
0
765
6,538
0
46,022
L
Chaac
6,355
879
0
3,384
14,776
8,462
0
7,631
7,065
0
48,480
L
Anubis
twntys7vn
Anubis
3,041
93
0
957
7,580
2,735
0
4,004
3,301
40,306
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
42,421
412
Minions Killed
449
0
Camps Cleared
0
1,290,482
Distance Traveled
1,500,862
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,424
673
115
8
0
232,744
6
L
Danzaburou
6,912
494
112
8
0
258,156
7
L
Fenrir
7,453
532
79
6
0
315,343
0
W
Geb
7,645
546
30
2
0
292,844
4
W
Neith
7,698
550
114
8
0
290,712
0
L
Baron Samedi
6,797
486
40
3
0
266,270
1
W
Vulcan
9,461
676
125
9
0
320,013
8
W
Nemesis
8,193
585
65
5
0
364,549
0
L
Chaac
7,553
540
92
7
0
253,150
6
L
Anubis
6,326
452
89
6
0
197,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role