Player Matchup

Neith
Neith
Crowrow7
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LatinaGlo
Hercules
Level 75
God Stats
6W - 5L
1,632 SR
Queue Stats
83W - 100L
1,429 Elo+
Solo
Bacchus
Bacchus
Lecsar
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,429 Elo+
Solo
Lancelot
Lancelot
Royal_Rooster
Lancelot
Level 141
God Stats
4W - 2L
1,539 SR
Queue Stats
73W - 77L
1,442 Elo+
Solo
Chang'e
Chang'e
StrawberryP0cky
Chang'e
Level 138
God Stats
3W - 3L
1,651 SR
Queue Stats
26W - 15L
1,555 Elo+
Solo
Team Averages
Level 73
1,564 SR
1,471 Elo+

VS

Team Averages
Level 78
1,535 SR
1,372 Elo+
Atlas
Atlas
Cjbkid420401
Atlas
Level 62
God Stats
0W - 1L
1,321 SR
Queue Stats
13W - 29L
1,260 Elo+
Party 1
Scylla
Scylla
Silence3190
Scylla
Level 66
God Stats
3W - 3L
1,676 SR
Queue Stats
223W - 245L
1,509 Elo+
Solo
Mulan
Mulan
catalase
Mulan
Level 170
God Stats
60W - 32L
1,680 SR
Queue Stats
104W - 82L
1,607 Elo+
Solo
Fenrir
Fenrir
kingslayer32388
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,317 Elo+
Party 1
Hou Yi
Hou Yi
rarararary
Hou Yi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crowrow7
Neith
10
1 / 0 / 6
5,085
1,017
1,660
1,198
381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
LatinaGlo
Hercules
10
1 / 0 / 7
5,204
1,041
2,528
4,030
2,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Lecsar
Bacchus
10
1 / 1 / 5
5,191
1,038
2,185
4,736
3,857
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Royal_Rooster
Lancelot
10
5 / 1 / 1
5,759
1,152
3,701
2,957
1,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
5,184
1,037
2,044
2,955
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,567
913
1,813
5,117
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
0 / 0 / 1
4,728
946
3,427
1,512
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
catalase
Mulan
10
2 / 2 / 0
4,986
997
3,779
4,892
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
4,718
944
2,004
3,956
2,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
rarararary
Hou Yi
7
0 / 0 / 0
4,236
847
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
9
Kills
3
3
Deaths
9
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Neith
Crowrow7
Neith
1
0
6
4
W
Hercules
LatinaGlo
Hercules
1
0
7
4.5
W
Bacchus
Lecsar
Bacchus
1
1
5
3.5
W
Lancelot
Royal_Rooster
Lancelot
5
1
1
5.5
L
Scylla
0
0
1
0.5
W
1
1
3
2.5
L
Mulan
catalase
Mulan
2
2
0
1
L
1
3
0
0.33
L
Hou Yi
rarararary
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
11,023
15,876
Taken
15,477
9,306
Mitigated
10,097
6,439
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,813
659
0
339
5,117
3,385
0
1,137
3,847
4,379
0
W
Neith
Crowrow7
Neith
1,660
486
0
91
1,198
381
687
374
754
0
8,244
W
Hercules
LatinaGlo
Hercules
2,528
601
0
1,744
4,030
2,936
84
1,186
2,713
0
10,080
W
Bacchus
Lecsar
Bacchus
2,185
216
0
1,561
4,736
3,857
126
1,813
2,761
7,988
2,043
W
Lancelot
Royal_Rooster
Lancelot
3,701
770
0
414
2,957
1,197
425
338
2,375
0
8,806
L
Scylla
3,427
217
0
324
1,512
425
0
397
1,078
14,433
0
W
2,044
144
1,526
1,103
2,955
935
0
1,196
1,649
11,197
0
L
Mulan
catalase
Mulan
3,779
302
0
390
4,892
4,168
0
730
3,975
0
8,835
L
2,004
600
0
780
3,956
2,119
0
1,448
2,328
42
4,264
L
Hou Yi
rarararary
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
23,235
104
Minions Killed
49
0
Camps Cleared
0
494,785
Distance Traveled
336,932
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,567
913
5
1
0
67,085
0
W
Neith
5,085
1,017
19
4
0
94,720
0
W
Hercules
5,204
1,041
20
4
0
104,748
0
W
Bacchus
5,191
1,038
16
3
0
86,899
0
W
Lancelot
5,759
1,152
20
4
0
111,697
0
L
Scylla
4,728
946
22
4
0
88,983
0
W
Chang'e
5,184
1,037
29
6
0
96,721
0
L
Mulan
4,986
997
12
2
0
98,879
2
L
Fenrir
4,718
944
10
2
0
81,985
0
L
Hou Yi
4,236
847
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role