Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BillieJeanReal
Ix Chel
Level 177
God Stats
54W - 88L
1,450 SR
Queue Stats
908W - 989L
1,503 Elo+
Solo
Fafnir
Fafnir
OGTacoBandit
Fafnir
Level 153
God Stats
7W - 7L
1,632 SR
Queue Stats
225W - 181L
1,639 Elo+
Solo
Kukulkan
Kukulkan
Quinbo36
Kukulkan
Level 152
God Stats
133W - 147L
1,498 SR
Queue Stats
514W - 564L
1,455 Elo+
Solo
Surtr
Surtr
willy125
Surtr
Level 156
God Stats
2W - 2L
1,736 SR
Queue Stats
130W - 133L
1,524 Elo+
Solo
Team Averages
Level 158
1,563 SR
1,524 Elo+

VS

Team Averages
Level 121
1,516 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
Elweysuertudo96
Morgan Le Fay
Level 138
God Stats
1W - 1L
1,319 SR
Queue Stats
4W - 12L
1,428 Elo+
Solo
Ares
Ares
FatBottomGirls
Ares
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,525 Elo+
Solo
Mulan
Mulan
XxtrigettmadxX
Mulan
Level 97
God Stats
3W - 0L
1,787 SR
Queue Stats
165W - 147L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dufud6
Ah Muzen Cab
Level 116
God Stats
64W - 68L
1,473 SR
Queue Stats
168W - 186L
1,440 Elo+
Solo
Anubis
Anubis
sta1
Anubis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 2 / 0
7,146
1,021
1,905
5,366
1,592
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 1
8,610
1,230
4,237
8,473
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
13
1 / 1 / 0
8,510
1,216
6,312
13,502
16,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kukulkan
Quinbo36
Kukulkan
12
0 / 1 / 0
7,310
1,044
6,088
1,862
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
willy125
Surtr
12
0 / 4 / 0
7,454
1,065
6,246
12,822
9,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

296

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elweysuertudo96
Morgan Le Fay
13
1 / 0 / 6
7,812
1,116
7,036
3,909
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 6
7,482
1,069
9,307
8,427
10,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 0 / 5
8,513
1,216
6,728
6,840
7,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
dufud6
Ah Muzen Cab
13
2 / 0 / 6
8,491
1,213
10,633
3,301
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
sta1
Anubis
13
2 / 1 / 4
8,195
1,171
4,079
4,852
2,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
8
8
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
L
0
0
1
0.5
W
Morgan Le Fay
Elweysuertudo96
Morgan Le Fay
1
0
6
4
W
0
0
6
3
L
Fafnir
1
1
0
1
L
Kukulkan
Quinbo36
Kukulkan
0
1
0
0
W
3
0
5
5.5
W
Ah Muzen Cab
dufud6
Ah Muzen Cab
2
0
6
5
W
Anubis
sta1
Anubis
2
1
4
4
L
Surtr
willy125
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
37,783
42,025
Taken
27,329
33,303
Mitigated
22,942
11,505
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,905
739
0
1,076
5,366
1,592
0
1,888
3,478
0
14,595
L
4,237
341
2,275
2,355
8,473
4,611
0
5,034
3,439
15,801
0
W
Morgan Le Fay
Elweysuertudo96
Morgan Le Fay
7,036
1,057
0
1,907
3,909
1,446
0
2,248
1,661
12,460
578
W
9,307
556
0
946
8,427
10,283
0
4,551
3,876
11,798
0
L
Fafnir
6,312
1,103
1,661
2,992
13,502
16,980
0
5,823
7,679
11,429
1,690
L
Kukulkan
Quinbo36
Kukulkan
6,088
41
0
0
1,862
713
0
866
996
26,282
647
W
6,728
879
0
899
6,840
7,637
0
3,377
3,463
0
20,664
W
Ah Muzen Cab
dufud6
Ah Muzen Cab
10,633
2,963
0
52
3,301
1,221
0
2,003
1,298
0
37,613
W
Anubis
sta1
Anubis
4,079
0
0
1,443
4,852
2,355
0
3,890
962
25,154
509
L
Surtr
willy125
Surtr
6,246
1,698
0
1,146
12,822
9,407
0
6,344
6,478
589
19,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
40,493
179
Minions Killed
192
5
Camps Cleared
7
645,668
Distance Traveled
752,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,146
1,021
26
4
2
91,761
0
L
Ix Chel
8,610
1,230
29
4
0
150,217
0
W
Morgan Le Fay
7,812
1,116
16
2
2
155,007
0
W
Ares
7,482
1,069
6
1
0
154,007
0
L
Fafnir
8,510
1,216
21
3
0
141,360
0
L
Kukulkan
7,310
1,044
68
10
0
122,314
0
W
Mulan
8,513
1,216
49
7
1
142,380
0
W
Ah Muzen Cab
8,491
1,213
76
11
4
151,051
0
W
Anubis
8,195
1,171
45
6
0
150,182
0
L
Surtr
7,454
1,065
35
5
3
140,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role