Player Matchup

Danzaburou
Danzaburou
AD_Pupuce_Show
Danzaburou
Level 79
God Stats
84W - 66L
1,526 SR
Queue Stats
147W - 146L
1,400 Elo+
Party 3
Chang'e
Chang'e
Astarothy Dr
Chang'e
Level 147
God Stats
12W - 6L
1,524 SR
Queue Stats
979W - 954L
1,449 Elo+
Solo
Serqet
Serqet
LeCraneABarthezZ
Serqet
Level 145
God Stats
6W - 6L
1,470 SR
Queue Stats
285W - 288L
1,539 Elo+
Party 3
Bellona
Bellona
Le_Marsupilami13
Bellona
Level 98
God Stats
20W - 13L
1,538 SR
Queue Stats
170W - 179L
1,484 Elo+
Party 3
Kukulkan
Kukulkan
scx-z
Kukulkan
Level 107
God Stats
2W - 4L
1,382 SR
Queue Stats
161W - 145L
1,474 Elo+
Solo
Team Averages
Level 115
1,488 SR
1,469 Elo+

VS

Team Averages
Level 74
1,594 SR
1,461 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PetFrank05
Nu Wa
Level 101
God Stats
19W - 13L
1,635 SR
Queue Stats
58W - 61L
1,476 Elo+
Party 2
Set
Set
Riki7250
Set
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 55L
1,430 Elo+
Party 2
Neith
Neith
Vorpal210
Neith
Level 25
God Stats
9W - 8L
1,570 SR
Queue Stats
14W - 21L
1,409 Elo+
Party 1
Khepri
Khepri
Yuzepie
Khepri
Level 91
God Stats
4W - 2L
1,764 SR
Queue Stats
61W - 59L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AD_Pupuce_Show
Danzaburou
13
7 / 2 / 4
8,221
632
10,943
8,289
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Astarothy Dr
Chang'e
14
3 / 1 / 4
7,245
557
4,980
9,492
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
6 / 1 / 11
8,164
628
7,669
12,801
9,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 1 / 1
6,780
522
3,715
9,892
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
scx-z
Kukulkan
11
1 / 3 / 2
5,957
458
3,310
7,325
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 5 / 3
7,032
541
8,845
6,887
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
12
1 / 3 / 3
7,241
557
8,123
5,630
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 1
6,696
515
2,126
11,071
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
Vorpal210
Neith
10
3 / 7 / 1
6,376
490
8,650
9,549
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
Yuzepie
Khepri
9
0 / 3 / 4
5,924
456
2,427
9,925
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
8
8
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
3
0.9
W
Danzaburou
AD_Pupuce_Show
Danzaburou
7
2
4
4.5
W
Chang'e
Astarothy Dr
Chang'e
3
1
4
5
W
6
1
11
11.5
W
3
1
1
3.5
L
Nu Wa
1
3
3
0.83
L
1
2
1
0.75
L
Neith
Vorpal210
Neith
3
7
1
0.5
L
Khepri
Yuzepie
Khepri
0
3
4
0.67
W
Kukulkan
scx-z
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
30,171
47,799
Taken
43,062
23,403
Mitigated
19,549
19,522
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,845
97
0
1,149
6,887
2,380
294
4,172
2,658
38,094
652
W
Danzaburou
AD_Pupuce_Show
Danzaburou
10,943
3,506
0
4,515
8,289
3,058
849
2,488
5,646
0
52,895
W
Chang'e
Astarothy Dr
Chang'e
4,980
463
1,385
6,691
9,492
3,063
0
2,465
6,702
58,044
0
W
7,669
2,778
0
3,522
12,801
9,292
0
3,272
9,209
226
21,685
W
3,715
590
0
1,252
9,892
5,488
0
5,387
3,930
0
46,847
L
Nu Wa
8,123
2,097
0
750
5,630
1,501
0
636
4,678
36,824
1,401
L
2,126
1,093
0
2,406
11,071
5,596
0
2,052
8,988
0
57,859
L
Neith
Vorpal210
Neith
8,650
3,582
0
1,370
9,549
2,668
0
357
9,051
0
41,259
L
Khepri
Yuzepie
Khepri
2,427
645
0
1,222
9,925
7,404
0
1,299
8,511
8,133
0
W
Kukulkan
scx-z
Kukulkan
3,310
205
0
2,157
7,325
2,502
0
3,661
3,041
28,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
33,269
342
Minions Killed
312
0
Camps Cleared
0
1,282,739
Distance Traveled
1,215,898
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,032
541
62
5
0
225,401
1
W
Danzaburou
8,221
632
80
6
0
236,468
0
W
Chang'e
7,245
557
101
8
0
271,427
0
W
Serqet
8,164
628
38
3
0
291,300
4
W
Bellona
6,780
522
74
6
0
244,980
6
L
Nu Wa
7,241
557
64
5
0
206,351
3
L
Set
6,696
515
106
8
0
283,010
0
L
Neith
6,376
490
73
6
0
241,103
0
L
Khepri
5,924
456
7
1
0
260,033
1
W
Kukulkan
5,957
458
49
4
0
238,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role