Player Matchup

Chaac
Chaac
Grandmaster
Jacerys
Chaac
Grandmaster
Level 128
God Stats
1W - 1L
1,983 SR
Queue Stats
71W - 11L
2,853 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 128
1,983 SR
2,853 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,443 SR
1,596 MMR
Zeus
Zeus
Silver I
Queen-Of-TheLs
Zeus
Silver I
Level 157
God Stats
3W - 1L
1,443 SR
Queue Stats
87W - 183L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jacerys
Chaac
8
0 / 0 / 0
8,400
646
0
4,557
3,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BellonaBakasuraHou YiUllrAnhur

VS

Bans
ChronosHadesHeraMedusaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,987
845
3,782
3,485
1,966
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Jacerys
Chaac
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
3,782
4,557
Taken
3,485
3,943
Mitigated
1,966
250
Healing
571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Jacerys
Chaac
0
0
0
250
4,557
3,943
0
4,127
430
0
10,037
W
3,782
738
0
571
3,485
1,966
1,453
541
2,738
40,152
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,400
Gold Earned
10,987
19
Minions Killed
76
2
Camps Cleared
4
45,922
Distance Traveled
120,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,400
646
19
1
2
45,922
0
W
Zeus
10,987
845
76
6
4
120,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role