Player Matchup

Artio
Artio
Cologneroots
Artio
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,398 Elo+
Party 1
Odin
Odin
DerBiberWieder
Odin
Level 115
God Stats
2W - 1L
1,586 SR
Queue Stats
178W - 196L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
DerGogeta
Kukulkan
Level 120
God Stats
3W - 4L
1,430 SR
Queue Stats
159W - 160L
1,463 Elo+
Party 1
Team Averages
Level 116
1,505 SR
1,438 Elo+

VS

Team Averages
Level 80
1,766 SR
1,456 Elo+
Jormungandr
Jormungandr
Hugolasala23
Jormungandr
Level 69
God Stats
2W - 1L
1,916 SR
Queue Stats
94W - 84L
1,418 Elo+
Solo
Kukulkan
Kukulkan
NoobNox97
Kukulkan
Level 65
God Stats
5W - 3L
1,615 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
wiseguy919
Sun Wukong
Level 105
God Stats
1W - 1L
1,765 SR
Queue Stats
33W - 32L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,111
911
6,625
12,474
12,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 1 / 5
8,777
878
5,994
11,173
11,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
DerGogeta
Kukulkan
14
2 / 1 / 6
8,690
869
9,262
5,933
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hugolasala23
Jormungandr
14
2 / 4 / 1
8,373
837
9,244
10,540
6,946
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
NoobNox97
Kukulkan
13
0 / 2 / 3
7,956
796
6,307
5,575
1,569
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
wiseguy919
Sun Wukong
13
1 / 4 / 2
7,924
792
8,390
10,460
9,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
3
1
5
5.5
W
Kukulkan
DerGogeta
Kukulkan
2
1
6
5
L
Jormungandr
Hugolasala23
Jormungandr
2
4
1
0.63
L
Kukulkan
NoobNox97
Kukulkan
0
2
3
0.75
L
Sun Wukong
wiseguy919
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
23,941
29,580
Taken
26,575
25,773
Mitigated
18,305
9,049
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,625
64
2,309
4,268
12,474
12,383
0
6,351
5,768
23,900
0
W
5,994
1,319
0
1,620
11,173
11,019
0
5,115
5,706
0
15,070
W
Kukulkan
DerGogeta
Kukulkan
9,262
688
0
852
5,933
2,371
0
2,232
3,532
36,139
0
L
Jormungandr
Hugolasala23
Jormungandr
9,244
1,271
0
440
10,540
6,946
0
6,150
4,035
31,951
1,626
L
Kukulkan
NoobNox97
Kukulkan
6,307
551
0
814
5,575
1,569
54
3,335
1,901
29,889
415
L
Sun Wukong
wiseguy919
Sun Wukong
8,390
909
0
1,196
10,460
9,790
0
5,326
4,706
0
20,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
24,253
126
Minions Killed
143
0
Camps Cleared
0
624,951
Distance Traveled
558,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,111
911
29
3
0
219,082
1
W
Odin
8,777
878
23
2
0
216,205
2
W
Kukulkan
8,690
869
74
7
0
189,664
0
L
Jormungandr
8,373
837
58
6
0
175,403
2
L
Kukulkan
7,956
796
57
6
0
195,118
0
L
Sun Wukong
7,924
792
28
3
0
187,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role