Player Matchup

Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
GellyFox
Tyr
Gold III
Level 156
God Stats
1W - 1L
1,391 SR
Queue Stats
12W - 9L
1,420 MMR
Party 1
Medusa
Medusa
Silver III
ShvabraPro
Medusa
Silver III
Level 158
God Stats
126W - 117L
1,537 SR
Queue Stats
201W - 218L
1,258 MMR
Party 1
Danzaburou
Danzaburou
Silver III
ZaaMBee
Danzaburou
Silver III
Level 67
God Stats
3W - 2L
1,295 SR
Queue Stats
11W - 15L
1,367 MMR
Solo
Maui
Maui
Silver II
dracoterrestre
Maui
Silver II
Level 81
God Stats
8W - 5L
1,504 SR
Queue Stats
27W - 32L
1,422 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,446 SR
1,393 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,420 SR
1,408 MMR
Hachiman
Hachiman
Bronze III
RapidzRayzx
Hachiman
Bronze III
Level 58
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 5L
1,400 MMR
Solo
Ravana
Ravana
Silver I
Saliboy
Ravana
Silver I
Level 108
God Stats
12W - 20L
1,445 SR
Queue Stats
86W - 98L
1,356 MMR
Solo
Bellona
Bellona
Gold IV
eJORGe068
Bellona
Gold IV
Level 153
God Stats
10W - 18L
1,371 SR
Queue Stats
572W - 591L
1,426 MMR
Solo
Hel
Hel
Gold III
sleepy-Danijel
Hel
Gold III
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 183L
1,459 MMR
Solo
Nemesis
Nemesis
Bronze V
unskilledComboz
Nemesis
Bronze V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 1 / 4
7,276
606
6,910
3,585
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 2 / 2
8,237
686
9,218
10,523
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
ShvabraPro
Medusa
12
4 / 4 / 1
6,677
556
5,785
11,888
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
ZaaMBee
Danzaburou
12
3 / 2 / 1
7,193
599
7,123
8,585
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 2 / 6
6,319
527
4,449
10,884
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArtioAchillesSurtr

VS

Bans
ThothArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RapidzRayzx
Hachiman
9
3 / 4 / 1
6,142
512
6,778
8,477
2,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Saliboy
Ravana
12
1 / 7 / 1
6,766
564
5,282
9,234
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
eJORGe068
Bellona
9
1 / 4 / 5
5,787
482
6,205
12,317
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 2
6,965
580
6,293
7,444
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 1
6,446
537
4,822
10,456
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
22
Kills
11
11
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
4
6
W
8
2
2
4.5
L
Hachiman
RapidzRayzx
Hachiman
3
4
1
0.88
L
Ravana
Saliboy
Ravana
1
7
1
0.21
W
Medusa
ShvabraPro
Medusa
4
4
1
1.13
W
Danzaburou
ZaaMBee
Danzaburou
3
2
1
1.75
W
3
2
6
3
L
Bellona
eJORGe068
Bellona
1
4
5
0.88
L
4
4
2
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
29,380
45,465
Taken
47,928
21,320
Mitigated
21,446
14,296
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,910
456
0
578
3,585
1,164
0
1,776
1,779
45,244
264
W
9,218
2,253
0
5,106
10,523
6,344
0
580
9,376
0
54,006
L
Hachiman
RapidzRayzx
Hachiman
6,778
5,116
0
1,815
8,477
2,307
527
1,226
7,251
0
27,935
L
Ravana
Saliboy
Ravana
5,282
1,435
0
1,620
9,234
5,709
0
266
8,968
0
40,219
W
Medusa
ShvabraPro
Medusa
5,785
2,060
0
4,226
11,888
3,821
0
1,180
10,641
0
46,867
W
Danzaburou
ZaaMBee
Danzaburou
7,123
1,272
0
2,607
8,585
3,019
1,132
807
7,597
0
50,958
W
4,449
1,506
0
1,779
10,884
6,972
0
1,950
8,529
14,667
0
L
Bellona
eJORGe068
Bellona
6,205
1,676
0
2,192
12,317
7,222
0
4,583
7,734
0
19,204
L
6,293
182
1,427
2,971
7,444
2,610
0
3,431
4,013
40,830
0
L
4,822
2,235
0
2,322
10,456
3,598
0
1,853
8,603
0
46,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
32,106
343
Minions Killed
332
0
Camps Cleared
0
1,191,633
Distance Traveled
1,201,266
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,276
606
73
6
0
237,718
0
W
Tyr
8,237
686
98
8
0
247,675
8
L
Hachiman
6,142
512
41
3
0
221,119
0
L
Ravana
6,766
564
91
8
0
227,905
0
W
Medusa
6,677
556
67
6
0
232,745
0
W
Danzaburou
7,193
599
95
8
0
228,975
0
W
Maui
6,319
527
10
1
0
244,520
1
L
Bellona
5,787
482
29
2
0
235,846
0
L
Hel
6,965
580
98
8
0
238,781
1
L
Nemesis
6,446
537
73
6
0
277,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role