Player Matchup

Hera
Hera
Adapstring
Hera
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 39L
1,626 Elo+
Solo
Bacchus
Bacchus
AllegedLlama
Bacchus
Level 90
God Stats
9W - 17L
1,421 SR
Queue Stats
294W - 288L
1,455 Elo+
Solo
Mulan
Mulan
TJA27
Mulan
Level 108
God Stats
11W - 6L
1,727 SR
Queue Stats
241W - 198L
1,540 Elo+
Party 1
Olorun
Olorun
alexlasombra
Olorun
Level 173
God Stats
5W - 7L
1,625 SR
Queue Stats
169W - 149L
1,555 Elo+
Solo
Serqet
Serqet
shekelteller
Serqet
Level 142
God Stats
3W - 1L
1,904 SR
Queue Stats
266W - 234L
1,539 Elo+
Party 1
Team Averages
Level 137
1,635 SR
1,543 Elo+

VS

Team Averages
Level 159
1,612 SR
1,587 Elo+
Ra
Ra
Arca0x_
Ra
Level 125
God Stats
17W - 11L
1,607 SR
Queue Stats
52W - 37L
1,558 Elo+
Party 3
Cerberus
Cerberus
Ephio
Cerberus
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 1L
1,718 Elo+
Party 2
Skadi
Skadi
KindaCringeBro
Skadi
Level 156
God Stats
1W - 2L
1,544 SR
Queue Stats
350W - 333L
1,603 Elo+
Solo
Anhur
Anhur
Ober_Fussmeister
Anhur
Level 235
God Stats
19W - 17L
1,540 SR
Queue Stats
494W - 459L
1,497 Elo+
Party 3
Nemesis
Nemesis
PolarWhisp
Nemesis
Level 128
God Stats
3W - 0L
1,677 SR
Queue Stats
38W - 29L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,390
639
4,378
6,067
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
AllegedLlama
Bacchus
7
0 / 2 / 0
4,899
490
2,206
5,610
4,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
TJA27
Mulan
9
0 / 4 / 0
5,185
519
2,278
10,069
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
10
0 / 2 / 0
5,653
565
4,699
5,966
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
9
0 / 4 / 0
4,914
491
2,586
8,272
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,749
675
3,988
4,880
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ephio
Cerberus
11
2 / 0 / 3
6,030
603
3,851
6,770
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 1
7,859
786
9,322
6,218
2,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 0 / 2
5,940
594
2,681
4,249
1,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PolarWhisp
Nemesis
11
3 / 1 / 5
5,938
594
4,622
7,217
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
16
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Bacchus
AllegedLlama
Bacchus
0
2
0
0
W
4
0
2
5
W
Cerberus
Ephio
Cerberus
2
0
3
3.5
W
6
0
1
6.5
W
1
0
2
2
W
Nemesis
PolarWhisp
Nemesis
3
1
5
5.5
L
Mulan
TJA27
Mulan
0
4
0
0
L
Olorun
0
2
0
0
L
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
24,464
35,984
Taken
29,334
15,105
Mitigated
12,448
9,893
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,378
1,333
0
1,315
6,067
1,513
0
2,421
3,550
48,048
1,865
L
Bacchus
AllegedLlama
Bacchus
2,206
157
0
1,394
5,610
4,370
0
2,181
3,429
7,582
1,772
W
3,988
369
840
2,085
4,880
2,064
0
3,031
1,401
49,070
0
W
Cerberus
Ephio
Cerberus
3,851
351
0
2,384
6,770
4,112
0
3,451
3,064
23,149
0
W
9,322
2,479
0
2,606
6,218
2,603
0
0
5,924
0
55,719
W
2,681
1,294
0
2,548
4,249
1,289
0
2,195
1,812
0
47,360
W
Nemesis
PolarWhisp
Nemesis
4,622
1,585
0
4,018
7,217
2,380
0
1,901
5,123
0
36,417
L
Mulan
TJA27
Mulan
2,278
378
0
3,680
10,069
4,654
0
0
9,269
0
27,320
L
Olorun
4,699
2,012
104
2,650
5,966
1,450
0
2,285
3,681
43,493
0
L
Serqet
2,586
505
0
750
8,272
3,118
0
856
7,211
0
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
32,516
352
Minions Killed
387
0
Camps Cleared
0
1,083,649
Distance Traveled
1,116,795
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,390
639
120
12
0
210,947
0
L
Bacchus
4,899
490
18
2
0
219,725
4
W
Ra
6,749
675
88
9
0
244,926
1
W
Cerberus
6,030
603
52
5
0
231,580
4
W
Skadi
7,859
786
90
9
0
197,383
0
W
Anhur
5,940
594
95
10
0
196,475
0
W
Nemesis
5,938
594
62
6
0
246,431
1
L
Mulan
5,185
519
61
6
0
202,871
0
L
Olorun
5,653
565
92
9
0
189,052
2
L
Serqet
4,914
491
61
6
0
261,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role