Player Matchup

Charon
Charon
 
Charon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KindaCringeBro
Hou Yi
Level 156
God Stats
18W - 14L
1,654 SR
Queue Stats
350W - 333L
1,595 Elo+
Solo
Poseidon
Poseidon
Money-Maker-Fab
Poseidon
Level 179
God Stats
4W - 5L
1,450 SR
Queue Stats
39W - 60L
1,406 Elo+
Solo
Sylvanus
Sylvanus
MrDred95
Sylvanus
Level 144
God Stats
4W - 1L
1,561 SR
Queue Stats
162W - 165L
1,481 Elo+
Solo
Cupid
Cupid
SpTashiGame
Cupid
Level 65
God Stats
1W - 1L
1,328 SR
Queue Stats
52W - 50L
1,496 Elo+
Solo
Team Averages
Level 118
1,499 SR
1,496 Elo+

VS

Team Averages
Level 122
1,497 SR
1,513 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bacon95
Nike
Level 123
God Stats
4W - 4L
1,625 SR
Queue Stats
157W - 155L
1,477 Elo+
Solo
Danzaburou
Danzaburou
MrRoberto00
Danzaburou
Level 68
God Stats
3W - 6L
1,487 SR
Queue Stats
25W - 18L
1,639 Elo+
Solo
Arachne
Arachne
Neycoo0MG
Arachne
Level 124
God Stats
4W - 9L
1,374 SR
Queue Stats
275W - 292L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 1 / 0
4,824
536
2,428
5,674
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 0 / 0
5,799
644
3,339
4,578
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
11
3 / 0 / 2
6,291
699
3,521
3,432
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MrDred95
Sylvanus
7
0 / 2 / 2
4,486
498
2,795
9,430
3,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 3
4,879
542
3,369
6,436
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 3
5,372
597
4,330
5,259
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
 
Ra
10
0 / 2 / 0
4,937
549
1,132
3,343
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Bacon95
Nike
9
1 / 2 / 0
5,359
595
3,649
6,612
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
MrRoberto00
Danzaburou
9
2 / 3 / 1
5,055
562
5,046
5,746
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Neycoo0MG
Arachne
6
1 / 2 / 0
4,026
447
2,471
4,985
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
0
0
L
Atlas
 
Atlas
1
1
3
2.5
L
Ra
 
Ra
0
2
0
0
L
Nike
Bacon95
Nike
1
2
0
0.5
W
6
0
0
6
W
Poseidon
3
0
2
4
W
Sylvanus
MrDred95
Sylvanus
0
2
2
0.5
L
Danzaburou
MrRoberto00
Danzaburou
2
3
1
0.83
L
Arachne
Neycoo0MG
Arachne
1
2
0
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
16,628
29,550
Taken
25,945
11,112
Mitigated
10,758
13,925
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,428
419
0
2,804
5,674
3,291
0
0
5,674
26,983
604
L
Atlas
 
Atlas
4,330
2,167
192
2,419
5,259
3,035
0
1,272
3,987
18,821
0
L
Ra
 
Ra
1,132
203
237
1,056
3,343
927
0
1,109
2,234
30,595
0
L
Nike
Bacon95
Nike
3,649
580
0
1,224
6,612
3,684
0
2,516
3,610
0
35,799
W
3,339
1,604
0
1,655
4,578
1,740
0
663
3,831
0
41,468
W
Poseidon
3,521
866
0
995
3,432
863
0
679
2,701
43,874
3,245
W
Sylvanus
MrDred95
Sylvanus
2,795
1,168
1,847
3,039
9,430
3,539
0
2,199
7,211
12,367
0
L
Danzaburou
MrRoberto00
Danzaburou
5,046
2,410
0
1,704
5,746
1,577
0
1,263
4,483
0
36,913
L
Arachne
Neycoo0MG
Arachne
2,471
1,930
0
835
4,985
1,535
0
1,833
3,152
0
16,755
W
3,369
2,324
1,066
2,519
6,436
1,679
0
1,765
4,671
0
28,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
24,749
291
Minions Killed
262
0
Camps Cleared
0
860,712
Distance Traveled
794,509
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,824
536
48
5
0
166,975
0
L
Atlas
5,372
597
23
3
0
173,941
2
L
Ra
4,937
549
71
8
0
166,675
0
L
Nike
5,359
595
66
7
0
143,237
0
W
Hou Yi
5,799
644
74
8
0
194,970
0
W
Poseidon
6,291
699
87
10
0
187,652
0
W
Sylvanus
4,486
498
20
2
0
153,471
0
L
Danzaburou
5,055
562
73
8
0
169,439
0
L
Arachne
4,026
447
29
3
0
141,217
2
W
Cupid
4,879
542
62
7
0
157,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role