Player Matchup

Mulan
Mulan
Arnautu
Mulan
Level 100
God Stats
2W - 2L
1,434 SR
Queue Stats
249W - 227L
1,571 Elo+
Solo
Jing Wei
Jing Wei
DarthSavage616
Jing Wei
Level 100
God Stats
4W - 2L
1,553 SR
Queue Stats
152W - 144L
1,475 Elo+
Solo
Thoth
Thoth
Hankhomaomes
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,037 Elo+
Solo
Xbalanque
Xbalanque
MemphisBlue77
Xbalanque
Level 77
God Stats
7W - 6L
1,579 SR
Queue Stats
432W - 422L
1,436 Elo+
Solo
Hel
Hel
mammoth_raffia6
Hel
Level 74
God Stats
2W - 0L
1,551 SR
Queue Stats
73W - 126L
1,289 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,361 Elo+

VS

Team Averages
Level 106
1,497 SR
1,468 Elo+
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MRxBUBBLESNATCH
Nox
Level 157
God Stats
1W - 3L
1,593 SR
Queue Stats
98W - 108L
1,485 Elo+
Solo
Izanami
Izanami
Mikuen17
Izanami
Level 98
God Stats
3W - 1L
1,915 SR
Queue Stats
229W - 225L
1,483 Elo+
Solo
Yemoja
Yemoja
ObrLucas
Yemoja
Level 99
God Stats
0W - 2L
1,263 SR
Queue Stats
61W - 59L
1,449 Elo+
Solo
Ymir
Ymir
Schulz24
Ymir
Level 91
God Stats
2W - 8L
1,216 SR
Queue Stats
539W - 522L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arnautu
Mulan
13
3 / 4 / 9
8,062
896
8,249
11,294
9,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
14
1 / 2 / 12
8,069
897
5,716
6,027
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 11
8,357
929
6,013
6,115
2,344
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
MemphisBlue77
Xbalanque
16
7 / 3 / 7
9,215
1,024
8,761
8,831
3,525
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 13
8,881
987
7,074
9,509
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 5 / 5
6,883
765
5,602
13,130
14,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 2 / 5
7,157
795
6,838
5,693
2,125
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Mikuen17
Izanami
13
7 / 6 / 1
7,565
841
7,285
9,294
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ObrLucas
Yemoja
12
1 / 2 / 2
6,466
718
4,828
5,002
2,211
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
5
0 / 2 / 0
5,535
615
2,747
5,409
2,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
17
Kills
9
11
Deaths
17
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
5
0.7
W
Mulan
Arnautu
Mulan
3
4
9
1.88
W
Jing Wei
1
2
12
3.5
W
2
1
11
7.5
L
0
2
5
1.25
W
Xbalanque
MemphisBlue77
Xbalanque
7
3
7
3.5
L
Izanami
Mikuen17
Izanami
7
6
1
1.25
L
Yemoja
ObrLucas
Yemoja
1
2
2
1
L
Ymir
0
2
0
0
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
27,300
41,776
Taken
38,528
22,966
Mitigated
24,429
19,396
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,602
3,256
603
3,249
13,130
14,623
0
3,863
9,267
0
8,669
W
Mulan
Arnautu
Mulan
8,249
952
0
446
11,294
9,512
65
2,021
9,016
0
11,292
W
Jing Wei
5,716
4,469
137
175
6,027
2,387
1,549
2,435
3,545
0
16,380
W
6,013
343
361
862
6,115
2,344
746
3,287
2,692
26,276
0
L
6,838
329
398
673
5,693
2,125
0
3,448
2,245
19,177
0
W
Xbalanque
MemphisBlue77
Xbalanque
8,761
3,397
332
1,510
8,831
3,525
3,195
2,715
5,855
0
19,459
L
Izanami
Mikuen17
Izanami
7,285
4,025
0
986
9,294
3,372
0
2,725
6,569
0
11,761
L
Yemoja
ObrLucas
Yemoja
4,828
279
1,285
1,066
5,002
2,211
0
2,058
2,944
11,461
374
L
Ymir
2,747
35
354
1,127
5,409
2,098
0
993
4,416
3,273
0
W
7,074
620
8,840
6,733
9,509
5,198
445
3,930
5,445
13,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
33,606
124
Minions Killed
76
0
Camps Cleared
0
875,632
Distance Traveled
619,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,883
765
25
3
0
161,960
0
W
Mulan
8,062
896
13
1
0
174,612
0
W
Jing Wei
8,069
897
33
4
0
156,217
0
W
Thoth
8,357
929
34
4
0
178,197
0
L
Nox
7,157
795
30
3
0
163,765
0
W
Xbalanque
9,215
1,024
31
3
0
166,378
0
L
Izanami
7,565
841
8
1
0
134,971
0
L
Yemoja
6,466
718
11
1
0
104,932
0
L
Ymir
5,535
615
2
0
0
53,384
0
W
Hel
8,881
987
13
1
0
200,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role