Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hitzewelle
Medusa
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 11L
1,044 Elo+
Party 1
Agni
Agni
ichbindumm123
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,209 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,251 Elo+

VS

Team Averages
Level 102
1,563 SR
1,424 Elo+
Medusa
Medusa
GodEmperorNiels
Medusa
Level 95
God Stats
230W - 178L
1,495 SR
Queue Stats
416W - 418L
1,416 Elo+
Solo
Charon
Charon
nhtalp
Charon
Level 64
God Stats
2W - 2L
1,631 SR
Queue Stats
76W - 78L
1,397 Elo+
Solo
Poseidon
Poseidon
poison-is-back9
Poseidon
Level 148
God Stats
20W - 16L
1,562 SR
Queue Stats
1,710W - 1,782L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 8 / 2
8,023
669
4,377
15,946
17,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Hitzewelle
Medusa
14
2 / 10 / 0
8,872
739
4,660
12,357
4,348
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
0 / 9 / 1
7,828
652
2,536
13,056
4,206
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 8
12,495
1,041
17,758
9,393
3,974
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
nhtalp
Charon
15
3 / 2 / 15
10,000
833
3,268
10,629
5,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Poseidon
17
7 / 1 / 13
11,947
996
15,072
7,602
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
26
27
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
2
0.13
W
16
0
8
20
L
Medusa
Hitzewelle
Medusa
2
10
0
0.2
L
0
9
1
0.06
W
Charon
nhtalp
Charon
3
2
15
5.25
W
Poseidon
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,573
Damage
36,098
41,359
Taken
27,624
25,871
Mitigated
11,917
1,627
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,377
729
0
565
15,946
17,317
0
6,240
9,172
19,253
460
W
17,758
9,102
0
1,995
9,393
3,974
1,284
2,643
6,750
0
41,285
L
Medusa
Hitzewelle
Medusa
4,660
2,811
0
523
12,357
4,348
78
4,523
7,393
155
19,332
L
2,536
425
165
374
13,056
4,206
0
6,182
6,559
12,906
437
W
Charon
nhtalp
Charon
3,268
377
165
2,548
10,629
5,271
486
2,428
8,201
12,323
724
W
Poseidon
15,072
2,719
180
1,772
7,602
2,672
1,341
1,818
5,784
53,858
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
34,442
88
Minions Killed
160
0
Camps Cleared
0
469,352
Distance Traveled
647,978
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,023
669
21
2
0
178,763
0
W
Medusa
12,495
1,041
43
4
0
267,875
0
L
Medusa
8,872
739
40
3
0
137,539
0
L
Agni
7,828
652
27
2
0
153,050
0
W
Charon
10,000
833
19
2
0
196,698
0
W
Poseidon
11,947
996
98
8
0
183,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role