Player Matchup

Medusa
Medusa
PESADELO6656
Medusa
Level 144
God Stats
80W - 96L
1,434 SR
Queue Stats
206W - 221L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
ToHiStayLoyal88
Sun Wukong
Level 118
God Stats
5W - 4L
1,480 SR
Queue Stats
178W - 195L
1,435 Elo+
Solo
He Bo
He Bo
headlobo
He Bo
Level 157
God Stats
10W - 14L
1,571 SR
Queue Stats
556W - 591L
1,496 Elo+
Solo
Team Averages
Level 140
1,495 SR
1,462 Elo+

VS

Team Averages
Level 139
1,508 SR
1,451 Elo+
Aphrodite
Aphrodite
TheBrownKingSB
Aphrodite
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,491 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 189
God Stats
655W - 706L
1,439 SR
Queue Stats
715W - 809L
1,395 Elo+
Solo
Nu Wa
Nu Wa
preco_curioso
Nu Wa
Level 121
God Stats
13W - 12L
1,584 SR
Queue Stats
74W - 86L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 4 / 3
12,807
753
7,619
10,963
2,947
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ToHiStayLoyal88
Sun Wukong
17
2 / 2 / 5
13,042
767
8,064
19,023
15,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
headlobo
He Bo
20
5 / 1 / 1
15,570
916
11,125
11,812
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TheBrownKingSB
Aphrodite
17
2 / 6 / 3
11,848
697
7,107
15,737
14,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
alecupim
Vulcan
9
0 / 1 / 0
9,207
542
727
1,404
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 1 / 2
14,640
861
15,506
13,649
5,121
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
7
7
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
4
3
0.63
L
Aphrodite
TheBrownKingSB
Aphrodite
2
6
3
0.58
W
Sun Wukong
ToHiStayLoyal88
Sun Wukong
2
2
5
2.25
L
Vulcan
alecupim
Vulcan
0
1
0
0
W
He Bo
headlobo
He Bo
5
1
1
5.5
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
23,340
41,798
Taken
30,790
24,690
Mitigated
20,396
7,515
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,619
2,807
0
801
10,963
2,947
2,248
7,614
3,349
0
42,658
L
Aphrodite
TheBrownKingSB
Aphrodite
7,107
748
1,791
3,899
15,737
14,863
0
4,709
10,964
17,803
0
W
Sun Wukong
ToHiStayLoyal88
Sun Wukong
8,064
2,159
0
3,538
19,023
15,384
295
8,647
10,376
0
58,516
L
Vulcan
alecupim
Vulcan
727
0
29
80
1,404
412
0
547
857
4,491
0
W
He Bo
headlobo
He Bo
11,125
142
202
2,974
11,812
6,359
1,023
7,090
4,722
95,797
0
L
15,506
4,465
59
4,476
13,649
5,121
0
5,881
7,671
82,425
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
35,695
281
Minions Killed
134
0
Camps Cleared
0
949,357
Distance Traveled
573,384
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,807
753
58
3
0
290,399
2
L
Aphrodite
11,848
697
29
2
0
227,714
0
W
Sun Wukong
13,042
767
60
4
0
357,025
0
L
Vulcan
9,207
542
10
1
0
46,636
2
W
He Bo
15,570
916
163
10
0
301,933
0
L
Nu Wa
14,640
861
95
6
0
299,034
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role