Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Deantje038_
Anhur
Platinum V
Level 171
God Stats
1W - 3L
1,620 SR
Queue Stats
457W - 456L
1,580 MMR
Solo
Sylvanus
Sylvanus
Gold II
Jo3way
Sylvanus
Gold II
Level 128
God Stats
6W - 8L
1,604 SR
Queue Stats
227W - 222L
1,573 MMR
Solo
Raijin
Raijin
Platinum V
LetEmCook
Raijin
Platinum V
Level 89
God Stats
8W - 12L
1,563 SR
Queue Stats
197W - 195L
1,625 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,557 SR
1,555 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,417 SR
1,577 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Luk30
Nemesis
Gold III
Level 154
God Stats
1W - 2L
1,372 SR
Queue Stats
32W - 25L
1,625 MMR
Solo
Cerberus
Cerberus
Silver I
V1kTh0r
Cerberus
Silver I
Level 145
God Stats
1W - 0L
1,257 SR
Queue Stats
6W - 6L
1,547 MMR
Solo
Janus
Janus
Platinum III
dwsGemini
Janus
Platinum III
Level 156
God Stats
5W - 8L
1,458 SR
Queue Stats
409W - 396L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 3 / 0
3,198
533
1,658
5,114
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
5
0 / 5 / 0
3,143
524
2,046
6,410
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 1 / 0
3,451
575
1,990
4,137
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Jo3way
Sylvanus
5
0 / 1 / 0
3,585
598
3,063
3,907
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
LetEmCook
Raijin
6
0 / 3 / 0
3,366
561
984
2,637
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaRavanaAgniAo KuangThanatos

VS

Bans
SerqetAwilixMedusaMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
5 / 0 / 1
5,157
860
4,726
5,138
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
7
0 / 0 / 2
3,531
589
3,149
3,728
717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Luk30
Nemesis
8
2 / 0 / 3
4,285
714
2,300
2,698
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
V1kTh0r
Cerberus
7
2 / 0 / 0
3,826
638
2,257
4,694
1,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
dwsGemini
Janus
9
3 / 0 / 1
5,015
836
2,280
2,441
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
13
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
L
Mulan
 
Mulan
0
5
0
0
W
Chaac
 
Chaac
5
0
1
5.5
W
Artemis
 
Artemis
0
0
2
1
L
0
1
0
0
L
Sylvanus
Jo3way
Sylvanus
0
1
0
0
L
Raijin
LetEmCook
Raijin
0
3
0
0
W
Nemesis
Luk30
Nemesis
2
0
3
3.5
W
Cerberus
V1kTh0r
Cerberus
2
0
0
2
W
Janus
dwsGemini
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,741
Damage
14,712
22,205
Taken
18,699
6,168
Mitigated
5,942
6,830
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,658
378
0
2,046
5,114
1,137
0
567
4,471
0
12,511
L
Mulan
 
Mulan
2,046
690
0
426
6,410
1,852
0
0
6,410
0
13,496
W
Chaac
 
Chaac
4,726
1,373
0
2,123
5,138
1,852
0
0
5,138
0
30,867
W
Artemis
 
Artemis
3,149
501
0
988
3,728
717
0
1,443
2,285
0
18,665
L
1,990
1,028
0
1,567
4,137
907
0
1,214
2,923
0
19,989
L
Sylvanus
Jo3way
Sylvanus
3,063
630
962
1,462
3,907
1,633
0
968
2,939
10,946
0
L
Raijin
LetEmCook
Raijin
984
38
0
367
2,637
639
0
1,540
925
13,459
0
W
Nemesis
Luk30
Nemesis
2,300
1,075
0
338
2,698
819
0
329
2,369
0
21,621
W
Cerberus
V1kTh0r
Cerberus
2,257
121
0
2,328
4,694
1,889
0
1,408
3,286
11,776
0
W
Janus
dwsGemini
Janus
2,280
138
0
597
2,441
665
0
984
1,457
22,925
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,743
Gold Earned
21,814
129
Minions Killed
194
0
Camps Cleared
0
530,700
Distance Traveled
632,207
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,198
533
28
5
0
130,580
0
L
Mulan
3,143
524
18
3
0
98,275
0
W
Chaac
5,157
860
51
9
0
123,348
2
W
Artemis
3,531
589
21
4
0
111,724
0
L
Anhur
3,451
575
47
8
0
106,813
0
L
Sylvanus
3,585
598
15
3
0
116,093
1
L
Raijin
3,366
561
21
4
0
78,939
0
W
Nemesis
4,285
714
39
7
0
149,071
0
W
Cerberus
3,826
638
28
5
0
127,076
2
W
Janus
5,015
836
55
9
0
120,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role