Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
K1NG_Omar__
Rama
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,567 Elo+
Solo
Hel
Hel
Outcastin
Hel
Level 173
God Stats
2W - 2L
1,654 SR
Queue Stats
130W - 128L
1,539 Elo+
Party 1
Team Averages
Level 168
1,531 SR
1,521 Elo+

VS

Team Averages
Level 147
1,442 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
RuslanSK
Hel
Level 157
God Stats
2W - 3L
1,248 SR
Queue Stats
219W - 216L
1,589 Elo+
Solo
Tyr
Tyr
vmafoo
Tyr
Level 148
God Stats
3W - 1L
1,463 SR
Queue Stats
217W - 226L
1,548 Elo+
Solo
Cabrakan
Cabrakan
xXSundownXx9508
Cabrakan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 268L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 2 / 3
6,664
952
7,632
8,238
3,347
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
 
Atlas
13
3 / 1 / 1
6,573
939
5,573
8,151
6,496
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
 
Jing Wei
9
0 / 2 / 3
5,134
733
2,328
3,598
1,227
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
4,680
669
0
0
0
12
0 / 2 / 5
5,792
827
3,554
4,960
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 4
7,359
1,051
6,740
4,857
2,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
 
Ah Puch
11
1 / 1 / 4
6,361
909
7,281
3,748
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
2 / 2 / 3
6,249
893
2,446
4,012
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyr
vmafoo
Tyr
11
1 / 2 / 5
6,421
917
3,670
9,352
8,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
12
0 / 2 / 7
6,642
949
2,625
7,760
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
7
7
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
2
3
2.25
L
Atlas
 
Atlas
3
1
1
3.5
L
Jing Wei
 
Jing Wei
0
2
3
0.75
W
Scylla
 
Scylla
3
0
4
5
W
Ah Puch
 
Ah Puch
1
1
4
3
L
0
0
0
0
L
0
2
5
1.25
W
2
2
3
1.75
W
Tyr
vmafoo
Tyr
1
2
5
1.75
W
Cabrakan
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
22,762
24,947
Taken
29,729
14,310
Mitigated
23,634
14,418
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,632
2,783
0
2,826
8,238
3,347
15
6,282
1,956
0
18,956
L
Atlas
 
Atlas
5,573
1,898
1,186
2,079
8,151
6,496
0
5,610
2,541
13,409
878
L
Jing Wei
 
Jing Wei
2,328
1,355
237
369
3,598
1,227
0
3,119
479
0
5,261
W
Scylla
 
Scylla
6,740
969
786
1,218
4,857
2,265
508
1,236
3,581
17,126
0
W
Ah Puch
 
Ah Puch
7,281
124
19
591
3,748
1,648
261
808
2,896
16,665
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,554
130
5,358
2,363
4,960
3,240
0
3,945
1,015
6,826
167
W
2,446
61
4,961
1,330
4,012
2,140
323
1,141
2,831
5,266
241
W
Tyr
vmafoo
Tyr
3,670
327
563
2,129
9,352
8,170
467
3,278
5,830
0
11,007
W
Cabrakan
2,625
270
0
571
7,760
9,411
393
1,699
5,878
6,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
33,032
65
Minions Killed
73
0
Camps Cleared
0
483,556
Distance Traveled
590,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,664
952
28
4
0
123,221
0
L
Atlas
6,573
939
15
2
0
141,923
0
L
Jing Wei
5,134
733
10
1
0
80,139
0
W
Scylla
7,359
1,051
37
5
0
127,804
0
W
Ah Puch
6,361
909
15
2
0
129,773
0
L
Rama
4,680
669
0
0
0
0
0
L
Hel
5,792
827
12
2
0
138,273
0
W
Hel
6,249
893
8
1
0
88,817
0
W
Tyr
6,421
917
10
1
0
127,658
0
W
Cabrakan
6,642
949
3
0
0
115,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role