Player Matchup

Arachne
Arachne
DereG
Arachne
Level 149
God Stats
14W - 10L
1,617 SR
Queue Stats
40W - 30L
1,571 Elo+
Solo
Zeus
Zeus
Molysi
Zeus
Level 156
God Stats
1W - 7L
1,292 SR
Queue Stats
170W - 174L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Průjem
Cthulhu
Level 170
God Stats
32W - 35L
1,526 SR
Queue Stats
235W - 200L
1,506 Elo+
Party 2
Medusa
Medusa
pcfromsky
Medusa
Level 127
God Stats
6W - 4L
1,577 SR
Queue Stats
20W - 24L
1,483 Elo+
Solo
Sylvanus
Sylvanus
ŠunkaPárek
Sylvanus
Level 157
God Stats
3W - 4L
1,592 SR
Queue Stats
121W - 102L
1,517 Elo+
Party 2
Team Averages
Level 152
1,521 SR
1,534 Elo+

VS

Team Averages
Level 131
1,567 SR
1,532 Elo+
Charybdis
Charybdis
DarkSilentor
Charybdis
Level 157
God Stats
1W - 1L
1,265 SR
Queue Stats
123W - 106L
1,536 Elo+
Solo
Ra
Ra
EzraBET
Ra
Level 79
God Stats
7W - 6L
1,613 SR
Queue Stats
136W - 130L
1,498 Elo+
Party 1
Lancelot
Lancelot
IGankUrDad
Lancelot
Level 107
God Stats
5W - 4L
1,525 SR
Queue Stats
62W - 54L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Iskieland
Sylvanus
Level 154
God Stats
3W - 0L
1,853 SR
Queue Stats
171W - 123L
1,558 Elo+
Party 1
Odin
Odin
JheezusChrist96
Odin
Level 157
God Stats
6W - 4L
1,580 SR
Queue Stats
302W - 285L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DereG
Arachne
7
0 / 0 / 0
3,328
666
160
1,947
577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zeus
Molysi
Zeus
1
0 / 0 / 0
2,421
484
0
0
0
Cthulhu
Průjem
Cthulhu
7
0 / 0 / 0
3,797
759
1,853
2,406
782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
pcfromsky
Medusa
6
0 / 1 / 0
3,083
617
3,258
4,072
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
ŠunkaPárek
Sylvanus
5
1 / 2 / 0
3,209
642
2,055
4,123
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkSilentor
Charybdis
6
0 / 0 / 3
3,278
656
2,403
3,323
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 0 / 1
3,757
751
675
722
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
IGankUrDad
Lancelot
6
0 / 1 / 2
3,482
696
428
2,248
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Iskieland
Sylvanus
6
2 / 0 / 1
3,823
765
2,662
4,091
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
0 / 0 / 0
3,583
717
1,035
3,909
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
3
3
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarkSilentor
Charybdis
0
0
3
1.5
L
Arachne
DereG
Arachne
0
0
0
0
W
1
0
1
1.5
W
Lancelot
IGankUrDad
Lancelot
0
1
2
1
W
Sylvanus
Iskieland
Sylvanus
2
0
1
2.5
W
0
0
0
0
L
Zeus
Molysi
Zeus
0
0
0
0
L
Cthulhu
Průjem
Cthulhu
0
0
0
0
L
Medusa
pcfromsky
Medusa
0
1
0
0
L
Sylvanus
ŠunkaPárek
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,326
Damage
7,203
12,548
Taken
14,293
3,747
Mitigated
5,719
4,708
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarkSilentor
Charybdis
2,403
1,614
0
1,759
3,323
813
0
874
2,449
0
17,735
L
Arachne
DereG
Arachne
160
160
0
760
1,947
577
0
313
1,580
0
14,064
W
675
133
318
488
722
159
210
41
681
17,338
0
W
Lancelot
IGankUrDad
Lancelot
428
104
0
706
2,248
656
72
39
2,209
0
16,244
W
Sylvanus
Iskieland
Sylvanus
2,662
1,134
534
1,974
4,091
2,419
0
868
3,223
9,283
189
W
1,035
426
0
1,688
3,909
1,672
0
1,841
2,068
0
18,654
L
Zeus
Molysi
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Průjem
Cthulhu
1,853
364
0
1,249
2,406
782
0
0
2,406
21,887
1,291
L
Medusa
pcfromsky
Medusa
3,258
1,401
0
1,453
4,072
993
0
1,676
2,346
0
14,085
L
Sylvanus
ŠunkaPárek
Sylvanus
2,055
1,112
280
966
4,123
1,395
0
1,159
2,958
10,539
4,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,838
Gold Earned
17,923
128
Minions Killed
196
0
Camps Cleared
0
435,619
Distance Traveled
540,349
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,278
656
35
7
0
94,978
0
L
Arachne
3,328
666
31
6
0
126,022
0
W
Ra
3,757
751
50
10
0
123,606
0
W
Lancelot
3,482
696
40
8
0
118,318
0
W
Sylvanus
3,823
765
22
4
0
114,199
2
W
Odin
3,583
717
49
10
0
89,248
0
L
Zeus
2,421
484
0
0
0
0
0
L
Cthulhu
3,797
759
48
10
0
103,179
0
L
Medusa
3,083
617
24
5
0
99,300
2
L
Sylvanus
3,209
642
25
5
0
107,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role