Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MafiaisSofia
Ullr
Level 75
God Stats
0W - 2L
1,289 SR
Queue Stats
110W - 137L
1,477 Elo+
Party 2
Horus
Horus
MrAhaap
Horus
Level 65
God Stats
0W - 1L
1,404 SR
Queue Stats
99W - 109L
1,493 Elo+
Party 2
Serqet
Serqet
owg0810
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,434 Elo+
Solo
Cabrakan
Cabrakan
pochk
Cabrakan
Level 120
God Stats
1W - 1L
1,717 SR
Queue Stats
206W - 203L
1,493 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,479 Elo+

VS

Team Averages
Level 82
1,442 SR
1,426 Elo+
Thor
Thor
 
Thor
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Moebelbanken
Vamana
Level 102
God Stats
6W - 5L
1,426 SR
Queue Stats
187W - 203L
1,455 Elo+
Party 1
Sol
Sol
dadziorek1987
Sol
Level 85
God Stats
3W - 1L
1,835 SR
Queue Stats
25W - 34L
1,395 Elo+
Solo
Sylvanus
Sylvanus
fnstar94
Sylvanus
Level 124
God Stats
1W - 1L
1,246 SR
Queue Stats
116W - 125L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
xLiia
Cernunnos
Level 21
God Stats
1W - 2L
1,200 SR
Queue Stats
17W - 25L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 5 / 2
7,710
857
5,725
9,407
3,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 5 / 3
6,983
776
2,864
7,458
2,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
MrAhaap
Horus
12
3 / 6 / 4
7,438
826
7,284
15,757
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
owg0810
Serqet
13
2 / 4 / 4
7,164
796
2,213
7,678
5,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
pochk
Cabrakan
8
0 / 2 / 1
5,780
642
2,622
4,554
5,080
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 1 / 11
8,469
941
8,121
7,016
2,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
14
1 / 2 / 14
8,661
962
5,717
6,772
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 12
8,375
931
7,495
4,652
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
fnstar94
Sylvanus
15
5 / 2 / 14
9,433
1,048
6,913
11,243
9,922
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
xLiia
Cernunnos
15
7 / 2 / 8
8,986
998
10,867
5,755
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
21
22
Deaths
8
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
5
2
0.8
W
Thor
 
Thor
5
1
11
10.5
L
0
5
3
0.3
W
Vamana
1
2
14
4
L
Horus
MrAhaap
Horus
3
6
4
0.83
W
3
1
12
9
W
Sylvanus
fnstar94
Sylvanus
5
2
14
6
L
Serqet
owg0810
Serqet
2
4
4
1
L
Cabrakan
pochk
Cabrakan
0
2
1
0.25
W
Cernunnos
xLiia
Cernunnos
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
39,113
44,854
Taken
35,438
31,289
Mitigated
22,403
9,555
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,725
2,333
391
1,176
9,407
3,953
0
3,327
6,040
0
19,185
W
Thor
 
Thor
8,121
1,641
981
1,292
7,016
2,948
567
636
6,237
0
11,596
L
2,864
1,693
112
581
7,458
2,393
0
2,236
5,180
0
11,684
W
Vamana
5,717
1,622
0
639
6,772
5,236
988
418
6,128
0
21,322
L
Horus
MrAhaap
Horus
7,284
2,642
1,386
4,069
15,757
14,142
0
4,355
11,127
827
7,795
W
7,495
2,314
599
1,206
4,652
1,783
1,310
567
3,806
20,787
0
W
Sylvanus
fnstar94
Sylvanus
6,913
1,619
5,806
4,593
11,243
9,922
816
424
10,679
11,213
901
L
Serqet
owg0810
Serqet
2,213
172
209
307
7,678
5,721
0
2,647
4,906
0
5,984
L
Cabrakan
pochk
Cabrakan
2,622
42
660
664
4,554
5,080
0
1,588
2,830
4,500
58
W
Cernunnos
xLiia
Cernunnos
10,867
5,214
0
507
5,755
2,514
3,225
813
4,487
0
26,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
43,924
68
Minions Killed
106
0
Camps Cleared
0
587,533
Distance Traveled
801,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,710
857
19
2
0
121,968
0
W
Thor
8,469
941
12
1
0
155,797
0
L
Ullr
6,983
776
31
3
0
101,777
0
W
Vamana
8,661
962
29
3
0
185,796
0
L
Horus
7,438
826
3
0
0
152,046
0
W
Sol
8,375
931
18
2
0
170,873
0
W
Sylvanus
9,433
1,048
9
1
0
137,208
0
L
Serqet
7,164
796
9
1
0
144,154
0
L
Cabrakan
5,780
642
6
1
0
67,588
0
W
Cernunnos
8,986
998
38
4
0
152,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role