Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
H-NBV
Kuzenbo
Bronze III
Level 103
God Stats
3W - 1L
1,468 SR
Queue Stats
13W - 22L
1,216 MMR
Solo
Neith
Neith
Silver I
LkviLomisaSworia
Neith
Silver I
Level 177
God Stats
11W - 11L
1,513 SR
Queue Stats
100W - 109L
1,281 MMR
Solo
Achilles
Achilles
Gold V
White-Night97
Achilles
Gold V
Level 80
God Stats
31W - 26L
1,484 SR
Queue Stats
133W - 150L
1,319 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,493 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,594 SR
1,216 MMR
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold V
Cekynatoris
Martichoras
Gold V
Level 158
God Stats
8W - 9L
1,603 SR
Queue Stats
168W - 168L
1,364 MMR
Solo
Chaac
Chaac
Silver III
EternallyNasty
Chaac
Silver III
Level 187
God Stats
6W - 9L
1,492 SR
Queue Stats
540W - 574L
895 MMR
Solo
Da Ji
Da Ji
Silver IV
Kr3jzi
Da Ji
Silver IV
Level 71
God Stats
2W - 1L
1,841 SR
Queue Stats
150W - 183L
1,000 MMR
Solo
Nu Wa
Nu Wa
Silver I
Schrankwand2a
Nu Wa
Silver I
Level 69
God Stats
18W - 20L
1,535 SR
Queue Stats
90W - 118L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 4
7,890
789
5,123
3,440
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
11
2 / 1 / 0
6,254
625
5,339
9,025
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
H-NBV
Kuzenbo
10
2 / 1 / 3
6,144
614
2,257
7,081
6,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 2
5,319
532
6,043
6,175
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
White-Night97
Achilles
11
2 / 0 / 4
6,203
620
2,747
6,028
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Chang'eThorAthenaAres

VS

Bans
SusanoAo KuangArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
2 / 1 / 1
5,525
553
2,930
7,305
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Cekynatoris
Martichoras
8
1 / 3 / 2
5,253
525
8,303
7,879
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
6,086
609
4,067
7,258
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
Kr3jzi
Da Ji
7
0 / 4 / 1
4,484
448
1,124
5,500
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,556
556
2,668
4,947
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
4
6
W
Mulan
 
Mulan
2
1
0
2
L
Kumbhakarna
 
Kumbhakarna
2
1
1
2.5
L
Martichoras
Cekynatoris
Martichoras
1
3
2
0.67
L
0
1
0
0
W
Kuzenbo
H-NBV
Kuzenbo
2
1
3
3.5
L
Da Ji
Kr3jzi
Da Ji
0
4
1
0.13
W
2
2
2
1.5
L
0
3
0
0
W
Achilles
White-Night97
Achilles
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
19,092
31,749
Taken
32,889
16,532
Mitigated
16,823
11,580
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,123
224
678
2,621
3,440
1,225
481
886
2,348
67,229
1,232
W
Mulan
 
Mulan
5,339
1,119
0
2,232
9,025
3,953
266
190
8,261
0
37,142
L
Kumbhakarna
 
Kumbhakarna
2,930
417
0
2,602
7,305
3,974
0
765
6,540
14,753
0
L
Martichoras
Cekynatoris
Martichoras
8,303
2,894
0
2,129
7,879
2,848
0
1,741
6,138
0
36,069
L
4,067
636
0
4,690
7,258
7,028
0
706
6,552
0
37,885
W
Kuzenbo
H-NBV
Kuzenbo
2,257
1,086
0
2,136
7,081
6,216
150
1,437
5,589
14,323
0
L
Da Ji
Kr3jzi
Da Ji
1,124
263
0
879
5,500
1,691
0
631
4,869
0
17,434
W
6,043
2,802
0
2,445
6,175
1,653
655
1,296
4,843
0
32,161
L
2,668
271
0
600
4,947
1,282
0
3,399
1,513
30,337
1,194
W
Achilles
White-Night97
Achilles
2,747
743
0
1,468
6,028
3,485
0
1,226
4,741
0
40,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
26,904
342
Minions Killed
283
0
Camps Cleared
0
1,161,010
Distance Traveled
909,051
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,890
789
131
13
0
236,577
0
W
Mulan
6,254
625
70
7
0
218,131
0
L
Kumbhakarna
5,525
553
23
2
0
204,716
4
L
Martichoras
5,253
525
56
6
0
183,775
1
L
Chaac
6,086
609
89
9
0
201,843
2
W
Kuzenbo
6,144
614
28
3
0
243,879
4
L
Da Ji
4,484
448
35
4
0
127,816
0
W
Neith
5,319
532
50
5
0
219,039
2
L
Nu Wa
5,556
556
80
8
0
190,901
3
W
Achilles
6,203
620
63
6
0
243,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role