Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Blondie1706_
Surtr
Level 62
God Stats
1W - 3L
1,365 SR
Queue Stats
140W - 148L
1,513 Elo+
Solo
Set
Set
Mossticular
Set
Level 135
God Stats
2W - 1L
1,803 SR
Queue Stats
188W - 167L
1,567 Elo+
Solo
Ishtar
Ishtar
Renittos
Ishtar
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 86L
1,490 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,514 Elo+

VS

Team Averages
Level 134
1,502 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
BHANNATT
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,828 SR
Queue Stats
32W - 45L
1,378 Elo+
Solo
Tyr
Tyr
Demonbob Jr66
Tyr
Level 167
God Stats
1W - 1L
1,281 SR
Queue Stats
235W - 249L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Maghaus
Sylvanus
Level 129
God Stats
7W - 13L
1,272 SR
Queue Stats
1,069W - 1,114L
1,426 Elo+
Solo
Rama
Rama
Pablo18L
Rama
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 63L
1,551 Elo+
Solo
Ymir
Ymir
TAS Carton
Ymir
Level 139
God Stats
19W - 11L
1,628 SR
Queue Stats
1,055W - 1,104L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 2 / 0
4,860
972
881
2,752
1,007
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
 
Horus
9
0 / 2 / 2
4,671
934
2,396
7,408
5,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
0 / 2 / 0
4,388
878
1,503
2,825
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 1
5,362
1,072
2,585
2,116
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Renittos
Ishtar
10
0 / 1 / 1
4,973
995
2,997
3,879
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BHANNATT
Morgan Le Fay
10
2 / 1 / 4
5,606
1,121
3,653
2,444
1,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 0 / 5
5,385
1,077
3,938
4,602
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Maghaus
Sylvanus
9
0 / 0 / 6
5,225
1,045
1,536
2,515
3,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
10
3 / 0 / 4
6,191
1,238
5,099
1,537
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 1 / 5
5,535
1,107
2,642
5,853
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
7
7
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
L
Horus
 
Horus
0
2
2
0.5
W
Morgan Le Fay
BHANNATT
Morgan Le Fay
2
1
4
4
L
0
2
0
0
W
1
0
5
3.5
W
Sylvanus
Maghaus
Sylvanus
0
0
6
3
L
1
0
1
1.5
W
Rama
3
0
4
5
L
Ishtar
Renittos
Ishtar
0
1
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,362
Damage
16,868
18,980
Taken
16,951
11,808
Mitigated
13,899
6,872
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
881
0
0
172
2,752
1,007
0
1,093
1,659
0
1,905
L
Horus
 
Horus
2,396
660
1,944
3,217
7,408
5,953
0
3,131
4,277
0
3,244
W
Morgan Le Fay
BHANNATT
Morgan Le Fay
3,653
336
0
221
2,444
1,029
0
27
2,353
11,787
0
L
1,503
309
71
166
2,825
1,908
0
1,251
1,574
78
2,778
W
3,938
136
245
1,561
4,602
3,133
56
25
4,543
0
8,074
W
Sylvanus
Maghaus
Sylvanus
1,536
456
367
746
2,515
3,033
0
0
2,478
3,781
0
L
2,585
992
0
348
2,116
1,282
0
873
1,243
0
8,127
W
Rama
5,099
3,949
176
606
1,537
655
88
0
1,504
0
16,929
L
Ishtar
Renittos
Ishtar
2,997
1,819
6
948
3,879
1,658
0
1,483
2,396
0
14,143
W
2,642
133
57
1,523
5,853
6,049
0
26
5,728
5,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
27,942
40
Minions Killed
78
0
Camps Cleared
0
482,883
Distance Traveled
435,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,860
972
2
0
0
104,258
0
L
Horus
4,671
934
2
0
0
107,069
0
W
Morgan Le Fay
5,606
1,121
26
5
0
91,887
0
L
Surtr
4,388
878
5
1
0
71,887
0
W
Tyr
5,385
1,077
6
1
0
112,316
0
W
Sylvanus
5,225
1,045
6
1
0
48,535
0
L
Set
5,362
1,072
9
2
0
103,449
0
W
Rama
6,191
1,238
35
7
0
94,719
0
L
Ishtar
4,973
995
22
4
0
96,220
0
W
Ymir
5,535
1,107
5
1
0
87,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role