Player Matchup

Achilles
Achilles
 
Achilles
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MuddySeeker1350
Charon
Level 18
God Stats
2W - 1L
1,723 SR
Queue Stats
34W - 23L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Omegatorus
Ah Muzen Cab
Level 56
God Stats
9W - 8L
1,642 SR
Queue Stats
117W - 146L
1,470 Elo+
Solo
Chaac
Chaac
revolution2013
Chaac
Level 128
God Stats
1W - 4L
1,503 SR
Queue Stats
8W - 22L
1,333 Elo+
Solo
Persephone
Persephone
veitals
Persephone
Level 159
God Stats
4W - 6L
1,587 SR
Queue Stats
139W - 127L
1,564 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,478 Elo+

VS

Team Averages
Level 123
1,498 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AngelLegend102
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,494 Elo+
Solo
Ra
Ra
Carrbonara UK
Ra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,582 Elo+
Solo
Mulan
Mulan
DaleanFlow
Mulan
Level 119
God Stats
3W - 1L
1,462 SR
Queue Stats
171W - 178L
1,509 Elo+
Solo
Nut
Nut
duhidk
Nut
Level 164
God Stats
8W - 5L
1,527 SR
Queue Stats
35W - 38L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 1
6,692
956
4,002
8,426
9,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 2
6,929
990
5,685
7,883
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Omegatorus
Ah Muzen Cab
13
1 / 2 / 3
6,897
985
5,491
5,411
1,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 1
6,567
938
2,691
12,532
8,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
veitals
Persephone
13
3 / 2 / 1
7,780
1,111
5,511
5,135
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 2 / 2
7,332
1,047
8,508
7,269
3,480
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
3 / 2 / 2
7,423
1,060
7,420
9,239
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 5
7,138
1,020
3,405
4,111
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
3 / 2 / 3
7,117
1,017
8,008
7,932
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
duhidk
Nut
12
0 / 0 / 2
6,958
994
5,527
4,498
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
11
11
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
W
Arachne
 
Arachne
4
2
2
2.5
W
3
2
2
2
W
1
1
5
3.5
W
Mulan
3
2
3
2.25
L
1
3
2
0.67
L
Ah Muzen Cab
Omegatorus
Ah Muzen Cab
1
2
3
1.25
W
Nut
duhidk
Nut
0
0
2
1
L
1
3
1
0.5
L
Persephone
veitals
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
32,868
39,387
Taken
33,049
26,582
Mitigated
21,429
8,770
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,002
715
0
2,680
8,426
9,192
0
2,491
5,751
1,008
18,727
W
Arachne
 
Arachne
8,508
6,727
0
2,574
7,269
3,480
0
1,802
5,197
0
16,744
W
7,420
1,007
0
2,598
9,239
8,095
174
4,119
4,762
16,798
0
W
3,405
100
540
1,790
4,111
1,513
0
1,611
2,364
19,237
436
W
Mulan
8,008
826
0
1,524
7,932
6,587
94
1,908
5,744
0
17,510
L
5,685
205
0
1,950
7,883
5,632
0
1,702
6,047
18,032
1,426
L
Ah Muzen Cab
Omegatorus
Ah Muzen Cab
5,491
1,977
0
118
5,411
1,907
0
712
4,599
0
22,262
W
Nut
duhidk
Nut
5,527
3,447
0
604
4,498
1,754
867
796
3,606
0
22,656
L
2,691
497
45
3,310
12,532
8,124
0
4,226
8,154
604
8,270
L
Persephone
veitals
Persephone
5,511
382
0
667
5,135
1,727
0
1,496
3,513
21,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
35,968
174
Minions Killed
172
0
Camps Cleared
0
658,800
Distance Traveled
804,923
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,692
956
31
4
0
135,633
3
W
Arachne
7,332
1,047
26
4
0
176,629
1
W
Geb
7,423
1,060
17
2
0
153,447
0
W
Ra
7,138
1,020
53
8
0
163,007
0
W
Mulan
7,117
1,017
28
4
0
162,756
2
L
Charon
6,929
990
38
5
0
146,224
0
L
Ah Muzen Cab
6,897
985
47
7
0
139,534
3
W
Nut
6,958
994
48
7
0
149,084
0
L
Chaac
6,567
938
18
3
0
127,270
0
L
Persephone
7,780
1,111
40
6
0
110,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role