Player Matchup

Discordia
Discordia
 
Discordia
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dëspair
Skadi
Level 141
God Stats
1W - 2L
1,476 SR
Queue Stats
210W - 203L
1,539 Elo+
Solo
Set
Set
Keyo1212
Set
Level 168
God Stats
0W - 2L
1,285 SR
Queue Stats
329W - 269L
1,547 Elo+
Solo
Pele
Pele
Oleandreas
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,393 Elo+
Party 1
Nemesis
Nemesis
ScrubLife94
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,393 Elo+
Party 1
Team Averages
Level 144
1,452 SR
1,474 Elo+

VS

Team Averages
Level 132
1,650 SR
1,503 Elo+
Ares
Ares
Beivill
Ares
Level 127
God Stats
5W - 3L
1,398 SR
Queue Stats
325W - 314L
1,527 Elo+
Solo
Hades
Hades
Boommy
Hades
Level 143
God Stats
9W - 2L
1,744 SR
Queue Stats
265W - 286L
1,498 Elo+
Solo
Camazotz
Camazotz
Xentril
Camazotz
Level 157
God Stats
3W - 1L
1,672 SR
Queue Stats
212W - 217L
1,492 Elo+
Solo
Cthulhu
Cthulhu
lKARLOSl9652
Cthulhu
Level 126
God Stats
9W - 8L
1,579 SR
Queue Stats
584W - 585L
1,485 Elo+
Solo
Achilles
Achilles
proceller1
Achilles
Level 107
God Stats
3W - 0L
1,856 SR
Queue Stats
107W - 85L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 4 / 8
10,049
837
24,599
10,202
3,808
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Dëspair
Skadi
13
1 / 6 / 10
8,043
670
7,220
9,987
3,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
0 / 2 / 2
6,727
561
0
1,789
562
20
9 / 7 / 7
10,909
909
16,089
15,817
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
ScrubLife94
Nemesis
14
2 / 8 / 9
7,908
659
5,235
13,564
7,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beivill
Ares
16
3 / 3 / 16
10,443
870
6,527
18,243
25,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Boommy
Hades
17
7 / 7 / 15
11,341
945
13,234
16,355
12,642
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Xentril
Camazotz
16
1 / 3 / 13
9,798
817
5,268
13,329
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
lKARLOSl9652
Cthulhu
19
8 / 4 / 14
12,441
1,037
13,424
14,289
9,221
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
proceller1
Achilles
18
8 / 3 / 12
10,737
895
8,600
13,752
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
19
Kills
27
27
Deaths
20
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
4
8
2.75
W
Ares
Beivill
Ares
3
3
16
3.67
W
Hades
Boommy
Hades
7
7
15
2.07
L
Skadi
Dëspair
Skadi
1
6
10
1
L
0
2
2
0.5
L
9
7
7
1.79
L
Nemesis
ScrubLife94
Nemesis
2
8
9
0.81
W
Camazotz
Xentril
Camazotz
1
3
13
2.5
W
Cthulhu
lKARLOSl9652
Cthulhu
8
4
14
3.75
W
Achilles
proceller1
Achilles
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
47,053
51,359
Taken
75,968
22,022
Mitigated
69,875
10,132
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
24,599
204
272
2,925
10,202
3,808
0
6,281
3,848
44,692
0
W
Ares
Beivill
Ares
6,527
753
2,129
3,398
18,243
25,758
2,394
5,954
12,289
10,893
190
W
Hades
Boommy
Hades
13,234
783
1,679
4,558
16,355
12,642
422
4,471
11,884
27,507
93
L
Skadi
Dëspair
Skadi
7,220
2,021
0
1,427
9,987
3,223
0
6,518
3,429
0
14,380
L
0
0
0
0
1,789
562
0
1,681
108
0
0
L
16,089
2,484
193
3,804
15,817
6,806
0
8,663
6,864
0
28,262
L
Nemesis
ScrubLife94
Nemesis
5,235
1,819
167
1,344
13,564
7,623
0
9,845
3,569
0
7,522
W
Camazotz
Xentril
Camazotz
5,268
574
36
5,103
13,329
6,518
686
4,123
9,206
0
21,291
W
Cthulhu
lKARLOSl9652
Cthulhu
13,424
204
1,215
404
14,289
9,221
820
4,569
9,720
37,383
0
W
Achilles
proceller1
Achilles
8,600
1,621
1,062
1,612
13,752
15,736
1,267
5,482
8,270
0
17,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
54,760
81
Minions Killed
144
0
Camps Cleared
0
729,890
Distance Traveled
1,117,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,049
837
34
3
0
214,359
0
W
Ares
10,443
870
9
1
0
215,901
0
W
Hades
11,341
945
41
3
0
204,341
0
L
Skadi
8,043
670
17
1
0
143,793
0
L
Set
6,727
561
0
0
0
137
0
L
Pele
10,909
909
24
2
0
203,236
0
L
Nemesis
7,908
659
6
1
0
168,365
0
W
Camazotz
9,798
817
31
3
0
218,262
0
W
Cthulhu
12,441
1,037
44
4
0
243,842
0
W
Achilles
10,737
895
19
2
0
234,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role