Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Mishanya4FUN
Ah Puch
Level 158
God Stats
2W - 0L
1,766 SR
Queue Stats
110W - 98L
1,582 Elo+
Party 1
Vulcan
Vulcan
RadostMooya
Vulcan
Level 200
God Stats
4W - 3L
1,630 SR
Queue Stats
134W - 132L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
ardiel15
Gilgamesh
Level 111
God Stats
3W - 0L
1,928 SR
Queue Stats
103W - 115L
1,516 Elo+
Solo
Aphrodite
Aphrodite
rotnaoborot
Aphrodite
Level 147
God Stats
1W - 0L
1,710 SR
Queue Stats
65W - 40L
1,639 Elo+
Party 1
Team Averages
Level 155
1,707 SR
1,553 Elo+

VS

Team Averages
Level 140
1,518 SR
1,506 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ImTheKillerMF
Athena
Level 140
God Stats
1W - 2L
1,502 SR
Queue Stats
83W - 79L
1,516 Elo+
Party 2
Hachiman
Hachiman
LaMilanesaMagica
Hachiman
Level 141
God Stats
1W - 1L
1,695 SR
Queue Stats
189W - 162L
1,535 Elo+
Solo
Hel
Hel
LordToukaChan
Hel
Level 111
God Stats
0W - 2L
1,231 SR
Queue Stats
77W - 79L
1,514 Elo+
Party 2
Hades
Hades
NullTrollz
Hades
Level 149
God Stats
4W - 3L
1,662 SR
Queue Stats
237W - 274L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 9
6,077
1,215
1,998
4,868
3,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Mishanya4FUN
Ah Puch
12
2 / 0 / 8
6,146
1,229
5,318
2,458
826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
12
1 / 0 / 8
6,158
1,232
7,042
2,436
934
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
ardiel15
Gilgamesh
11
4 / 1 / 4
6,100
1,220
5,142
5,596
2,603
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
rotnaoborot
Aphrodite
11
2 / 0 / 8
6,113
1,223
2,562
4,767
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 0
5,686
1,137
5,129
6,588
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 2
5,239
1,048
1,131
5,938
3,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 2 / 1
4,992
998
3,164
2,431
891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
4,826
965
556
3,837
1,191
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
10
1 / 1 / 1
5,434
1,087
4,707
4,748
3,512
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
10
Kills
2
2
Deaths
10
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
9
5.5
L
Chaac
 
Chaac
1
2
0
0.5
L
0
3
2
0.33
L
0
2
1
0.25
L
0
2
1
0.25
W
Ah Puch
Mishanya4FUN
Ah Puch
2
0
8
6
L
Hades
1
1
1
1.5
W
Vulcan
1
0
8
5
W
Gilgamesh
ardiel15
Gilgamesh
4
1
4
6
W
Aphrodite
rotnaoborot
Aphrodite
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
14,687
20,125
Taken
23,542
11,559
Mitigated
14,901
12,846
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,998
811
423
1,028
4,868
3,595
0
2,004
2,864
0
3,443
L
Chaac
 
Chaac
5,129
337
301
2,208
6,588
5,437
0
3,791
2,755
0
18,707
L
1,131
357
45
212
5,938
3,870
0
3,899
2,039
1,205
34
L
3,164
2,157
0
0
2,431
891
0
1,382
1,049
0
7,011
L
556
36
2,211
1,599
3,837
1,191
0
2,488
1,349
1,803
118
W
Ah Puch
Mishanya4FUN
Ah Puch
5,318
434
1,137
1,014
2,458
826
132
506
1,952
15,204
0
L
Hades
4,707
0
167
2,209
4,748
3,512
0
3,362
1,386
9,857
0
W
Vulcan
7,042
120
0
36
2,436
934
150
502
1,934
21,187
0
W
Gilgamesh
ardiel15
Gilgamesh
5,142
1,212
0
806
5,596
2,603
0
1,180
4,416
0
8,132
W
Aphrodite
rotnaoborot
Aphrodite
2,562
374
4,489
3,913
4,767
3,601
54
2,128
2,639
4,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
26,177
73
Minions Killed
66
0
Camps Cleared
0
639,417
Distance Traveled
526,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,077
1,215
6
1
0
125,003
0
L
Chaac
5,686
1,137
29
6
0
126,157
0
L
Athena
5,239
1,048
3
1
0
80,992
0
L
Hachiman
4,992
998
17
3
0
84,649
0
L
Hel
4,826
965
1
0
0
121,648
0
W
Ah Puch
6,146
1,229
16
3
0
122,881
0
L
Hades
5,434
1,087
16
3
0
112,802
0
W
Vulcan
6,158
1,232
32
6
0
133,944
0
W
Gilgamesh
6,100
1,220
9
2
0
130,875
0
W
Aphrodite
6,113
1,223
10
2
0
126,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role