Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NotSiris
Tiamat
Level 63
God Stats
2W - 3L
1,451 SR
Queue Stats
78W - 66L
1,540 Elo+
Solo
Bacchus
Bacchus
Qin-Shi-Huang-40
Bacchus
Level 82
God Stats
2W - 1L
1,741 SR
Queue Stats
48W - 52L
1,482 Elo+
Solo
Mercury
Mercury
Tyrellbean
Mercury
Level 102
God Stats
23W - 24L
1,376 SR
Queue Stats
218W - 210L
1,456 Elo+
Solo
Danzaburou
Danzaburou
filthyb0ngwater4
Danzaburou
Level 155
God Stats
3W - 0L
1,714 SR
Queue Stats
138W - 146L
1,512 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,498 Elo+

VS

Team Averages
Level 115
1,472 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TTV_Timooo
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
kuthuruhu
Ix Chel
Level 127
God Stats
13W - 15L
1,533 SR
Queue Stats
153W - 195L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
tomy_lee_kaz
Cliodhna
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 63L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
うんぱにぴいいい
Kuzenbo
Level 97
God Stats
2W - 10L
1,328 SR
Queue Stats
171W - 157L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 1
6,358
636
5,929
4,083
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
NotSiris
Tiamat
11
0 / 1 / 2
5,871
587
3,726
5,073
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 1 / 2
5,374
537
1,662
5,717
4,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Tyrellbean
Mercury
10
2 / 0 / 0
5,453
545
2,050
5,189
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
filthyb0ngwater4
Danzaburou
11
4 / 0 / 0
6,913
691
6,412
4,663
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 0
6,083
608
4,533
8,129
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 0
4,530
453
737
4,879
1,211
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
kuthuruhu
Ix Chel
7
0 / 1 / 1
4,522
452
2,843
5,792
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
tomy_lee_kaz
Cliodhna
9
0 / 2 / 0
4,740
474
1,114
6,066
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
4,711
471
3,456
6,448
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
2
2
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Tiamat
NotSiris
Tiamat
0
1
2
1
W
1
1
2
2
L
1
4
0
0.25
W
Mercury
Tyrellbean
Mercury
2
0
0
2
W
Danzaburou
filthyb0ngwater4
Danzaburou
4
0
0
4
L
Ix Chel
kuthuruhu
Ix Chel
0
1
1
0.5
L
Cliodhna
tomy_lee_kaz
Cliodhna
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
12,683
24,725
Taken
31,314
11,397
Mitigated
10,994
11,960
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,929
740
0
1,664
4,083
1,264
0
2,123
1,960
52,905
2,425
L
Cthulhu
 
Cthulhu
4,533
290
0
2,294
8,129
3,426
0
3,300
4,104
37,108
1,248
W
Tiamat
NotSiris
Tiamat
3,726
504
0
1,840
5,073
2,389
0
3,097
1,524
34,152
0
W
1,662
93
0
1,774
5,717
4,598
0
2,335
3,382
8,826
1,754
L
737
167
0
408
4,879
1,211
0
411
4,464
0
16,603
W
Mercury
Tyrellbean
Mercury
2,050
1,579
0
3,643
5,189
1,560
0
1,479
3,616
0
21,761
W
Danzaburou
filthyb0ngwater4
Danzaburou
6,412
2,700
0
3,039
4,663
1,586
0
1,054
3,609
0
48,778
L
Ix Chel
kuthuruhu
Ix Chel
2,843
383
376
2,404
5,792
1,803
0
1,961
3,618
19,096
0
L
Cliodhna
tomy_lee_kaz
Cliodhna
1,114
0
0
3,042
6,066
1,662
0
800
5,174
0
29,250
L
3,456
1,336
0
1,464
6,448
2,892
0
3,375
2,843
23,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
24,586
347
Minions Killed
238
0
Camps Cleared
0
1,036,073
Distance Traveled
1,000,701
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,358
636
114
11
0
196,781
1
L
Cthulhu
6,083
608
90
9
0
213,217
0
W
Tiamat
5,871
587
84
8
0
192,412
0
W
Bacchus
5,374
537
23
2
0
212,266
2
L
Ullr
4,530
453
24
2
0
180,895
3
W
Mercury
5,453
545
43
4
0
243,277
0
W
Danzaburou
6,913
691
83
8
0
191,337
0
L
Ix Chel
4,522
452
32
3
0
194,577
0
L
Cliodhna
4,740
474
52
5
0
217,321
3
L
Kuzenbo
4,711
471
40
4
0
194,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role