Player Matchup

The Morrigan
The Morrigan
Blakatuskidio
The Morrigan
Level 129
God Stats
0W - 4L
1,116 SR
Queue Stats
187W - 189L
1,522 Elo+
Solo
Izanami
Izanami
LaMasBonita
Izanami
Level 30
God Stats
92W - 107L
1,469 SR
Queue Stats
106W - 136L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
SleepingWS
Jormungandr
Level 101
God Stats
0W - 2L
1,333 SR
Queue Stats
41W - 50L
1,428 Elo+
Party 1
Vamana
Vamana
cewabul1
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
456W - 398L
1,571 Elo+
Solo
Janus
Janus
xXElcopetezzXx
Janus
Level 81
God Stats
2W - 9L
1,539 SR
Queue Stats
56W - 69L
1,413 Elo+
Party 1
Team Averages
Level 97
1,392 SR
1,468 Elo+

VS

Team Averages
Level 116
1,516 SR
1,503 Elo+
Poseidon
Poseidon
Bizlok03
Poseidon
Level 140
God Stats
12W - 12L
1,500 SR
Queue Stats
170W - 168L
1,605 Elo+
Solo
Maui
Maui
DoomBringer1201
Maui
Level 159
God Stats
2W - 1L
1,301 SR
Queue Stats
499W - 495L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
EeriestStone7
Cthulhu
Level 27
God Stats
25W - 11L
1,603 SR
Queue Stats
56W - 52L
1,445 Elo+
Party 2
Charybdis
Charybdis
NEWPLAYERNAME562
Charybdis
Level 83
God Stats
5W - 7L
1,563 SR
Queue Stats
340W - 330L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
PikaWhoo
Tsukuyomi
Level 172
God Stats
8W - 5L
1,611 SR
Queue Stats
265W - 266L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blakatuskidio
The Morrigan
13
6 / 3 / 1
7,908
608
6,108
7,007
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LaMasBonita
Izanami
9
0 / 7 / 2
5,744
442
2,887
9,543
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SleepingWS
Jormungandr
8
0 / 5 / 1
5,303
408
2,128
10,760
6,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
cewabul1
Vamana
15
7 / 2 / 5
9,481
729
14,164
16,468
15,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 1
6,328
487
2,527
8,141
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bizlok03
Poseidon
13
6 / 3 / 1
7,925
610
8,699
6,671
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 2
7,268
559
5,330
12,593
9,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
12
2 / 1 / 9
8,129
625
4,609
8,543
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
13
7 / 2 / 3
7,977
614
8,841
7,714
2,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
PikaWhoo
Tsukuyomi
14
8 / 4 / 4
8,020
617
9,099
11,212
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
24
24
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bizlok03
Poseidon
6
3
1
2.17
L
The Morrigan
Blakatuskidio
The Morrigan
6
3
1
2.17
W
1
4
2
0.5
W
Cthulhu
2
1
9
6.5
L
Izanami
LaMasBonita
Izanami
0
7
2
0.14
W
Charybdis
7
2
3
4.25
W
Tsukuyomi
PikaWhoo
Tsukuyomi
8
4
4
2.5
L
Jormungandr
SleepingWS
Jormungandr
0
5
1
0.1
L
Vamana
cewabul1
Vamana
7
2
5
4.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
36,578
51,919
Taken
46,733
29,218
Mitigated
21,757
11,475
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bizlok03
Poseidon
8,699
1,515
0
1,444
6,671
1,973
749
1,447
4,837
53,467
1,002
L
The Morrigan
Blakatuskidio
The Morrigan
6,108
787
0
3,458
7,007
2,272
0
1,062
5,945
38,473
4,084
W
5,330
1,204
0
2,382
12,593
9,357
0
1,520
10,379
39,816
1,348
W
Cthulhu
4,609
173
2,188
2,771
8,543
4,032
294
2,191
6,232
38,151
0
L
Izanami
LaMasBonita
Izanami
2,887
2,142
0
1,437
9,543
2,443
0
3,681
5,862
0
28,248
W
Charybdis
8,841
6,031
0
2,095
7,714
2,451
1,883
1,311
6,363
0
61,971
W
Tsukuyomi
PikaWhoo
Tsukuyomi
9,099
1,833
0
3,898
11,212
3,944
0
1,892
9,154
0
50,248
L
Jormungandr
SleepingWS
Jormungandr
2,128
451
0
1,132
10,760
6,478
0
2,239
8,521
20,631
0
L
Vamana
cewabul1
Vamana
14,164
6,875
0
4,974
16,468
15,865
45
6,752
9,716
0
69,125
L
2,527
103
0
474
8,141
2,160
37
4,817
3,324
33,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
39,319
330
Minions Killed
405
0
Camps Cleared
0
1,228,427
Distance Traveled
1,321,930
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,925
610
81
6
0
251,327
2
L
The Morrigan
7,908
608
70
5
0
280,261
0
W
Maui
7,268
559
65
5
0
235,232
0
W
Cthulhu
8,129
625
73
6
0
262,208
0
L
Izanami
5,744
442
55
4
0
217,272
0
W
Charybdis
7,977
614
98
8
0
237,240
0
W
Tsukuyomi
8,020
617
88
7
0
335,923
5
L
Jormungandr
5,303
408
32
2
0
239,604
2
L
Vamana
9,481
729
108
8
0
254,926
3
L
Janus
6,328
487
65
5
0
236,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role