Player Matchup

Cerberus
Cerberus
DiamonDOG3
Cerberus
Level 118
God Stats
13W - 11L
1,624 SR
Queue Stats
448W - 517L
1,359 Elo+
Solo
Ne Zha
Ne Zha
Jaawwn
Ne Zha
Level 107
God Stats
1W - 1L
1,812 SR
Queue Stats
137W - 135L
1,567 Elo+
Party 1
Nox
Nox
Tiiclum23
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Odin
Odin
UmbraKelbek
Odin
Level 28
God Stats
5W - 3L
1,677 SR
Queue Stats
19W - 28L
1,420 Elo+
Solo
Xbalanque
Xbalanque
amenotejiikara
Xbalanque
Level 80
God Stats
4W - 2L
1,491 SR
Queue Stats
118W - 101L
1,552 Elo+
Party 1
Team Averages
Level 98
1,621 SR
1,479 Elo+

VS

Team Averages
Level 134
1,582 SR
1,541 Elo+
Kuzenbo
Kuzenbo
Circle
Kuzenbo
Level 144
God Stats
57W - 46L
1,569 SR
Queue Stats
173W - 168L
1,545 Elo+
Solo
Serqet
Serqet
MyGayChungusLife
Serqet
Level 7
God Stats
7W - 6L
1,649 SR
Queue Stats
11W - 8L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Uhana
Nu Wa
Level 172
God Stats
42W - 42L
1,562 SR
Queue Stats
43W - 43L
1,525 Elo+
Solo
Surtr
Surtr
Vierul
Surtr
Level 146
God Stats
4W - 11L
1,323 SR
Queue Stats
164W - 156L
1,507 Elo+
Solo
Hou Yi
Hou Yi
mysticluck
Hou Yi
Level 203
God Stats
2W - 0L
1,808 SR
Queue Stats
175W - 185L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiamonDOG3
Cerberus
14
0 / 7 / 5
9,708
809
5,359
29,317
22,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Jaawwn
Ne Zha
17
5 / 6 / 1
10,693
891
12,006
15,293
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
0 / 3 / 4
9,829
819
7,164
8,009
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 0 / 0
8,406
701
0
2,056
745
Xbalanque
amenotejiikara
Xbalanque
16
2 / 4 / 0
10,025
835
12,197
12,688
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Circle
Kuzenbo
17
1 / 0 / 9
10,966
914
7,721
10,082
16,588
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
10 / 1 / 3
12,744
1,062
10,741
8,794
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Uhana
Nu Wa
17
0 / 2 / 10
11,096
925
10,373
6,907
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Vierul
Surtr
17
2 / 3 / 15
11,665
972
13,073
14,812
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
mysticluck
Hou Yi
19
7 / 1 / 6
12,464
1,039
16,549
12,141
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
20
20
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Circle
Kuzenbo
1
0
9
5.5
L
Cerberus
DiamonDOG3
Cerberus
0
7
5
0.36
L
Ne Zha
Jaawwn
Ne Zha
5
6
1
0.92
W
10
1
3
11.5
L
0
3
4
0.67
W
Nu Wa
Uhana
Nu Wa
0
2
10
2.5
L
0
0
0
0
W
Surtr
Vierul
Surtr
2
3
15
3.17
L
Xbalanque
amenotejiikara
Xbalanque
2
4
0
0.5
W
Hou Yi
mysticluck
Hou Yi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
58,457
67,363
Taken
52,736
38,091
Mitigated
35,236
11,936
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Circle
Kuzenbo
7,721
2,905
0
1,318
10,082
16,588
165
2,274
7,808
24,457
1,103
L
Cerberus
DiamonDOG3
Cerberus
5,359
324
1,777
5,820
29,317
22,950
0
6,081
23,025
22,069
0
L
Ne Zha
Jaawwn
Ne Zha
12,006
2,881
0
3,027
15,293
6,356
0
3,354
11,192
0
42,337
W
10,741
1,837
0
980
8,794
4,461
364
1,365
7,429
0
32,978
L
7,164
511
0
723
8,009
3,241
0
3,089
4,817
31,895
0
W
Nu Wa
Uhana
Nu Wa
10,373
2,799
0
2,086
6,907
1,807
2,698
1,770
5,137
35,544
0
L
0
0
0
0
2,056
745
0
942
1,038
0
0
W
Surtr
Vierul
Surtr
13,073
5,501
0
2,953
14,812
7,697
0
4,287
10,525
1,452
37,129
L
Xbalanque
amenotejiikara
Xbalanque
12,197
4,889
0
589
12,688
4,799
0
4,061
7,875
0
42,435
W
Hou Yi
mysticluck
Hou Yi
16,549
9,042
0
5,060
12,141
4,683
6,645
2,827
9,314
0
53,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
58,935
237
Minions Killed
281
0
Camps Cleared
0
893,284
Distance Traveled
1,375,052
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,966
914
27
2
0
303,020
3
L
Cerberus
9,708
809
38
3
0
208,905
6
L
Ne Zha
10,693
891
57
5
0
243,178
0
W
Serqet
12,744
1,062
46
4
0
328,046
0
L
Nox
9,829
819
67
6
0
238,574
0
W
Nu Wa
11,096
925
65
5
0
234,664
5
L
Odin
8,406
701
0
0
0
0
0
W
Surtr
11,665
972
71
6
0
250,902
0
L
Xbalanque
10,025
835
75
6
0
202,627
0
W
Hou Yi
12,464
1,039
72
6
0
258,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role