Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
EatingSoil
Nemesis
Level 27
God Stats
8W - 12L
1,327 SR
Queue Stats
118W - 122L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
MakanCheese
Sun Wukong
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 118L
1,345 Elo+
Party 1
Team Averages
Level 53
1,442 SR
1,397 Elo+

VS

Team Averages
Level 65
1,522 SR
1,341 Elo+
Ne Zha
Ne Zha
TopShelf90
Ne Zha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,425 Elo+
Solo
Sol
Sol
bouffy7
Sol
Level 34
God Stats
11W - 28L
1,340 SR
Queue Stats
95W - 151L
1,236 Elo+
Solo
Athena
Athena
bwc hopper
Athena
Level 120
God Stats
2W - 1L
1,727 SR
Queue Stats
11W - 19L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 4
8,854
885
11,962
5,859
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
EatingSoil
Nemesis
14
4 / 0 / 4
8,644
864
5,357
6,499
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MakanCheese
Sun Wukong
14
0 / 1 / 9
7,823
782
3,219
7,353
6,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TopShelf90
Ne Zha
12
0 / 5 / 2
6,883
688
4,101
9,681
7,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sol
13
2 / 4 / 0
7,682
768
6,024
7,337
2,249
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
bwc hopper
Athena
12
0 / 0 / 2
6,864
686
2,640
7,056
6,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
4
7
W
Nemesis
EatingSoil
Nemesis
4
0
4
6
W
Sun Wukong
MakanCheese
Sun Wukong
0
1
9
4.5
L
Ne Zha
TopShelf90
Ne Zha
0
5
2
0.2
L
Sol
2
4
0
0.5
L
Athena
bwc hopper
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
12,765
19,711
Taken
24,074
11,837
Mitigated
16,318
6,657
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,962
376
1,849
2,571
5,859
2,958
1,117
2,869
2,982
40,027
0
W
Nemesis
EatingSoil
Nemesis
5,357
1,864
0
1,537
6,499
2,611
940
2,645
3,850
0
15,306
W
Sun Wukong
MakanCheese
Sun Wukong
3,219
536
0
700
7,353
6,268
430
2,971
4,376
0
16,963
L
Ne Zha
TopShelf90
Ne Zha
4,101
408
0
347
9,681
7,170
0
4,056
5,203
0
20,443
L
Sol
6,024
2,129
0
1,123
7,337
2,249
117
3,703
3,225
23,785
1,074
L
Athena
bwc hopper
Athena
2,640
489
0
1,516
7,056
6,899
0
3,029
3,575
8,619
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
21,429
121
Minions Killed
91
0
Camps Cleared
0
599,836
Distance Traveled
468,790
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,854
885
74
7
0
186,581
0
W
Nemesis
8,644
864
16
2
0
222,438
0
W
Sun Wukong
7,823
782
31
3
0
190,817
0
L
Ne Zha
6,883
688
23
2
0
154,525
0
L
Sol
7,682
768
50
5
0
151,812
0
L
Athena
6,864
686
18
2
0
162,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role