Player Matchup

Skadi
Skadi
ANUBIS3138
Skadi
Level 150
God Stats
93W - 82L
1,519 SR
Queue Stats
254W - 248L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
DarkBlade GT
Nu Wa
Level 142
God Stats
33W - 20L
1,635 SR
Queue Stats
202W - 205L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Natezewiz666
Zhong Kui
Level 126
God Stats
61W - 59L
1,522 SR
Queue Stats
188W - 179L
1,473 Elo+
Solo
Set
Set
Tooti0
Set
Level 86
God Stats
1W - 3L
1,166 SR
Queue Stats
183W - 146L
1,515 Elo+
Solo
Athena
Athena
no_disassembIe
Athena
Level 156
God Stats
4W - 3L
1,594 SR
Queue Stats
172W - 150L
1,569 Elo+
Solo
Team Averages
Level 132
1,487 SR
1,489 Elo+

VS

Team Averages
Level 115
1,616 SR
1,533 Elo+
Maui
Maui
AustTheHeister
Maui
Level 85
God Stats
42W - 30L
1,638 SR
Queue Stats
287W - 259L
1,529 Elo+
Party 1
Chang'e
Chang'e
Jasho4evah
Chang'e
Level 156
God Stats
4W - 3L
1,626 SR
Queue Stats
180W - 160L
1,537 Elo+
Solo
Mercury
Mercury
Mr_doritoman
Mercury
Level 159
God Stats
30W - 32L
1,563 SR
Queue Stats
249W - 217L
1,536 Elo+
Party 1
Cupid
Cupid
NumericJewel066
Cupid
Level 66
God Stats
1W - 1L
1,752 SR
Queue Stats
55W - 52L
1,505 Elo+
Solo
Ra
Ra
misalchiichaa
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
3 / 4 / 2
8,995
600
8,718
6,854
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 5
8,193
546
8,905
6,220
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
Natezewiz666
Zhong Kui
17
4 / 0 / 3
10,552
703
8,722
12,858
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
Tooti0
Set
14
3 / 1 / 5
8,145
543
5,821
10,703
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 9
8,613
574
5,232
9,215
10,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,280
485
6,244
14,740
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Jasho4evah
Chang'e
14
1 / 4 / 0
7,677
512
6,007
11,654
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Mr_doritoman
Mercury
13
1 / 1 / 3
7,303
487
5,800
8,709
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 2
7,274
485
2,711
8,441
3,060
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 4 / 1
6,628
442
4,971
9,424
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
7
7
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
4
2
1
L
3
3
2
1.33
W
3
2
5
2.75
L
Chang'e
Jasho4evah
Chang'e
1
4
0
0.25
L
Mercury
Mr_doritoman
Mercury
1
1
3
2.5
W
Zhong Kui
Natezewiz666
Zhong Kui
4
0
3
5.5
L
1
3
2
0.67
W
Set
Tooti0
Set
3
1
5
5.5
L
1
4
1
0.38
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
25,733
45,850
Taken
52,968
30,546
Mitigated
28,381
17,777
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,718
4,199
197
2,123
6,854
2,362
842
2,980
3,874
0
67,091
L
6,244
1,522
0
897
14,740
14,222
0
6,094
8,646
23,636
1,726
W
8,905
1,346
0
719
6,220
2,299
58
3,687
2,430
49,914
1,002
L
Chang'e
Jasho4evah
Chang'e
6,007
704
216
4,875
11,654
3,853
0
7,417
4,237
55,055
0
L
Mercury
Mr_doritoman
Mercury
5,800
2,958
0
500
8,709
3,603
0
1,575
7,134
0
64,634
W
Zhong Kui
Natezewiz666
Zhong Kui
8,722
1,838
0
10,346
12,858
9,991
768
4,811
8,047
92,685
3,120
L
2,711
975
0
1,078
8,441
3,060
0
2,282
6,159
0
44,903
W
Set
Tooti0
Set
5,821
2,968
0
2,836
10,703
5,849
0
3,153
7,494
0
69,053
L
4,971
253
1,075
3,291
9,424
3,643
0
5,146
4,278
44,160
0
W
5,232
1,543
0
1,556
9,215
10,045
0
2,691
6,524
29,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
36,162
512
Minions Killed
409
0
Camps Cleared
0
1,524,490
Distance Traveled
1,501,118
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,995
600
129
9
0
281,412
0
L
Maui
7,280
485
39
3
0
306,338
7
W
Nu Wa
8,193
546
84
6
0
289,055
0
L
Chang'e
7,677
512
112
7
0
283,516
2
L
Mercury
7,303
487
122
8
0
379,035
4
W
Zhong Kui
10,552
703
169
11
0
261,478
0
L
Cupid
7,274
485
76
5
0
250,101
0
W
Set
8,145
543
102
7
0
361,625
2
L
Ra
6,628
442
60
4
0
282,128
4
W
Athena
8,613
574
28
2
0
330,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role