Player Matchup

Nut
Nut
DaLTINIeWeeNIe
Nut
Level 118
God Stats
1W - 0L
1,615 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkDuskReaver
Baron Samedi
Level 117
God Stats
6W - 1L
1,654 SR
Queue Stats
29W - 30L
1,493 Elo+
Party 2
Chaac
Chaac
Gama Metal
Chaac
Level 155
God Stats
14W - 17L
1,430 SR
Queue Stats
168W - 207L
1,431 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,475 Elo+

VS

Team Averages
Level 100
1,464 SR
1,431 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AnonomousEBK619
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,445 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Atlas
Atlas
lMrSix1Ninel
Atlas
Level 27
God Stats
4W - 8L
1,447 SR
Queue Stats
57W - 69L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,496
772
4,022
6,840
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
DarkDuskReaver
Baron Samedi
14
1 / 2 / 4
8,467
770
10,423
7,814
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
3 / 0 / 1
9,270
843
6,656
10,998
12,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 0 / 1
9,377
852
7,879
8,575
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
AnonomousEBK619
Morgan Le Fay
12
0 / 4 / 0
7,458
678
4,615
7,783
2,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 2
8,369
761
8,227
9,648
10,359
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
3
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
0
1
2.5
L
Morgan Le Fay
AnonomousEBK619
Morgan Le Fay
0
4
0
0
W
1
1
3
2.5
W
Baron Samedi
DarkDuskReaver
Baron Samedi
1
2
4
1.5
W
Chaac
3
0
1
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
20,721
25,652
Taken
26,006
18,907
Mitigated
17,220
8,528
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,879
930
0
2,994
8,575
4,041
0
2,875
5,678
0
43,847
L
Morgan Le Fay
AnonomousEBK619
Morgan Le Fay
4,615
1,406
0
708
7,783
2,820
0
4,698
3,085
15,117
0
W
4,022
1,542
0
793
6,840
2,819
0
3,407
3,425
0
15,955
W
Baron Samedi
DarkDuskReaver
Baron Samedi
10,423
471
782
2,891
7,814
3,920
0
4,364
3,443
30,497
0
W
Chaac
6,656
540
346
3,716
10,998
12,168
0
5,054
5,914
0
34,521
L
8,227
2,739
0
0
9,648
10,359
0
2,879
6,725
18,409
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
25,204
137
Minions Killed
112
0
Camps Cleared
0
655,139
Distance Traveled
646,797
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,377
852
81
7
0
236,526
0
L
Morgan Le Fay
7,458
678
12
1
0
197,567
0
W
Nut
8,496
772
40
4
0
224,560
0
W
Baron Samedi
8,467
770
44
4
0
194,254
0
W
Chaac
9,270
843
53
5
0
236,325
3
L
Atlas
8,369
761
19
2
0
212,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role