Player Matchup

Hachiman
Hachiman
DJ To Nasty5260
Hachiman
Level 129
God Stats
2W - 8L
1,609 SR
Queue Stats
546W - 541L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
HeebieJeebian
Baron Samedi
Level 129
God Stats
17W - 13L
1,789 SR
Queue Stats
74W - 54L
1,571 Elo+
Party 2
Thor
Thor
Kriegerzz
Thor
Level 149
God Stats
3W - 1L
1,831 SR
Queue Stats
115W - 104L
1,571 Elo+
Solo
Thanatos
Thanatos
Lost_Horizons_
Thanatos
Level 164
God Stats
3W - 9L
1,397 SR
Queue Stats
304W - 277L
1,542 Elo+
Party 2
Eset
Eset
Shyaela
Eset
Level 155
God Stats
0W - 1L
1,390 SR
Queue Stats
34W - 52L
1,463 Elo+
Solo
Team Averages
Level 145
1,603 SR
1,535 Elo+

VS

Team Averages
Level 173
1,437 SR
1,532 Elo+
Xbalanque
Xbalanque
Coul839957
Xbalanque
Level 117
God Stats
3W - 4L
1,430 SR
Queue Stats
264W - 256L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
IliketacosKLE83
Sun Wukong
Level 143
God Stats
6W - 8L
1,489 SR
Queue Stats
201W - 191L
1,526 Elo+
Party 1
Raijin
Raijin
SnuffLeader
Raijin
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
212W - 207L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
THESOSA
Hun Batz
Level 302
God Stats
1W - 3L
1,173 SR
Queue Stats
313W - 293L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
WinterFresh44
Kuzenbo
Level 154
God Stats
26W - 22L
1,592 SR
Queue Stats
178W - 164L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 2 / 2
4,635
662
2,025
4,534
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
HeebieJeebian
Baron Samedi
8
0 / 2 / 0
4,283
612
2,155
4,402
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
9
0 / 1 / 0
4,365
624
2,317
4,896
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
7
2 / 1 / 0
4,054
579
1,166
4,602
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
Shyaela
Eset
8
2 / 1 / 1
4,424
632
4,273
4,027
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Coul839957
Xbalanque
8
0 / 3 / 1
4,086
584
773
3,703
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
IliketacosKLE83
Sun Wukong
9
0 / 0 / 1
5,067
724
1,635
4,927
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
10
3 / 1 / 1
5,349
764
3,003
4,264
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
THESOSA
Hun Batz
8
2 / 0 / 3
4,666
667
2,764
3,482
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
6
2 / 1 / 1
4,225
604
2,865
4,867
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
7
7
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Coul839957
Xbalanque
0
3
1
0.17
L
Hachiman
1
2
2
1
L
Baron Samedi
HeebieJeebian
Baron Samedi
0
2
0
0
W
Sun Wukong
IliketacosKLE83
Sun Wukong
0
0
1
0.5
L
Thor
0
1
0
0
L
Thanatos
2
1
0
2
L
Eset
Shyaela
Eset
2
1
1
2.5
W
Raijin
3
1
1
3.5
W
Hun Batz
THESOSA
Hun Batz
2
0
3
3.5
W
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,936
Damage
11,040
22,461
Taken
21,243
6,512
Mitigated
8,856
9,380
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Coul839957
Xbalanque
773
276
0
764
3,703
956
0
1,527
2,176
0
20,388
L
Hachiman
2,025
1,012
0
1,615
4,534
1,367
0
1,187
3,228
0
24,712
L
Baron Samedi
HeebieJeebian
Baron Samedi
2,155
226
33
1,301
4,402
1,637
0
1,927
2,475
24,165
593
W
Sun Wukong
IliketacosKLE83
Sun Wukong
1,635
72
0
1,581
4,927
1,783
0
0
4,927
0
32,995
L
Thor
2,317
804
0
1,073
4,896
1,344
0
533
4,363
0
23,602
L
Thanatos
1,166
220
0
4,564
4,602
1,217
0
545
4,024
0
18,108
L
Eset
Shyaela
Eset
4,273
274
0
794
4,027
947
0
1,131
2,707
21,286
0
W
Raijin
3,003
217
0
1,715
4,264
1,179
0
1,274
2,990
29,988
0
W
Hun Batz
THESOSA
Hun Batz
2,764
922
0
660
3,482
1,117
0
902
2,580
0
24,756
W
Kuzenbo
2,865
629
0
1,684
4,867
3,821
0
2,658
2,209
9,371
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
23,393
226
Minions Killed
221
0
Camps Cleared
0
687,561
Distance Traveled
798,284
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,086
584
37
5
0
143,059
0
L
Hachiman
4,635
662
46
7
0
115,037
0
L
Baron Samedi
4,283
612
51
7
0
146,344
2
W
Sun Wukong
5,067
724
61
9
0
149,982
2
L
Thor
4,365
624
50
7
0
134,736
0
L
Thanatos
4,054
579
41
6
0
141,950
0
L
Eset
4,424
632
38
5
0
149,494
0
W
Raijin
5,349
764
63
9
0
157,364
1
W
Hun Batz
4,666
667
53
8
0
185,287
1
W
Kuzenbo
4,225
604
7
1
0
162,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role