Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
AvantiGBR
Vamana
Platinum IV
Level 146
God Stats
70W - 64L
1,543 SR
Queue Stats
246W - 235L
1,593 MMR
Party 1
The Morrigan
The Morrigan
Gold II
DepressedSlug
The Morrigan
Gold II
Level 155
God Stats
3W - 2L
1,567 SR
Queue Stats
340W - 345L
1,194 MMR
Party 1
Fafnir
Fafnir
Gold II
Turnology
Fafnir
Gold II
Level 157
God Stats
16W - 16L
1,528 SR
Queue Stats
270W - 266L
1,444 MMR
Solo
Chronos
Chronos
Gold III
Wrathsingaming
Chronos
Gold III
Level 146
God Stats
8W - 9L
1,434 SR
Queue Stats
259W - 256L
1,459 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,514 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,529 SR
1,428 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Cobugur
Cabrakan
Bronze III
Level 47
God Stats
0W - 2L
1,548 SR
Queue Stats
1W - 6L
1,400 MMR
Solo
Poseidon
Poseidon
Bronze III
GoldFighter01
Poseidon
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,455 MMR
Solo
Nu Wa
Nu Wa
Gold V
M3X1C4N1S1M0
Nu Wa
Gold V
Level 158
God Stats
551W - 456L
1,522 SR
Queue Stats
1,001W - 1,066L
1,372 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
kopalex
Ratatoskr
Gold IV
Level 181
God Stats
36W - 35L
1,575 SR
Queue Stats
501W - 506L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 3 / 6
9,144
653
9,992
10,449
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
AvantiGBR
Vamana
16
4 / 0 / 1
10,258
733
5,153
8,146
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

The Morrigan
DepressedSlug
The Morrigan
14
5 / 1 / 9
8,529
609
8,229
4,697
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Turnology
Fafnir
14
4 / 2 / 10
9,835
703
7,235
10,871
9,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 2 / 5
10,354
740
8,200
6,751
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneThanatosSusanoChaac

VS

Bans
JormungandrAthenaXbalanqueKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 6 / 2
6,656
475
5,477
10,718
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
Cobugur
Cabrakan
9
0 / 8 / 4
6,009
429
3,796
14,964
15,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
GoldFighter01
Poseidon
11
0 / 7 / 1
6,968
498
2,270
8,159
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
6,999
500
4,977
8,720
4,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
kopalex
Ratatoskr
15
6 / 2 / 0
8,230
588
3,743
10,188
3,559
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
28
Kills
8
8
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
6
3.33
L
Neith
 
Neith
2
6
2
0.5
W
Vamana
AvantiGBR
Vamana
4
0
1
4.5
L
Cabrakan
Cobugur
Cabrakan
0
8
4
0.25
W
The Morrigan
DepressedSlug
The Morrigan
5
1
9
9.5
L
Poseidon
GoldFighter01
Poseidon
0
7
1
0.07
L
0
5
0
0
W
Fafnir
Turnology
Fafnir
4
2
10
4.5
W
8
2
5
5.25
L
Ratatoskr
kopalex
Ratatoskr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
20,263
40,914
Taken
52,749
21,101
Mitigated
28,622
12,057
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,992
4,364
0
2,611
10,449
3,499
1,031
1,872
8,577
0
70,062
L
Neith
 
Neith
5,477
2,474
0
1,622
10,718
3,210
0
4,816
5,902
0
36,847
W
Vamana
AvantiGBR
Vamana
5,153
1,741
0
2,574
8,146
4,166
0
4,349
3,797
0
89,457
L
Cabrakan
Cobugur
Cabrakan
3,796
526
0
1,764
14,964
15,621
0
5,556
9,374
25,228
1,844
W
The Morrigan
DepressedSlug
The Morrigan
8,229
2,234
0
1,018
4,697
1,377
0
1,353
3,273
40,910
7,401
L
Poseidon
GoldFighter01
Poseidon
2,270
280
0
445
8,159
2,196
0
4,188
3,925
53,352
0
L
4,977
2,595
126
2,396
8,720
4,036
0
3,085
5,203
55,940
0
W
Fafnir
Turnology
Fafnir
7,235
3,686
0
4,348
10,871
9,463
405
2,229
8,642
33,423
0
W
8,200
3,025
0
1,506
6,751
2,596
1,119
1,576
5,175
84,166
1,906
L
Ratatoskr
kopalex
Ratatoskr
3,743
1,131
0
1,045
10,188
3,559
0
4,867
5,284
0
64,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
34,862
546
Minions Killed
433
0
Camps Cleared
0
1,461,425
Distance Traveled
1,379,827
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,144
653
120
9
0
310,061
4
L
Neith
6,656
475
76
5
0
245,852
7
W
Vamana
10,258
733
163
12
0
255,938
1
L
Cabrakan
6,009
429
32
2
0
237,041
0
W
The Morrigan
8,529
609
73
5
0
305,462
4
L
Poseidon
6,968
498
99
7
0
288,905
0
L
Nu Wa
6,999
500
104
7
0
258,727
5
W
Fafnir
9,835
703
38
3
0
269,342
0
W
Chronos
10,354
740
152
11
0
320,622
0
L
Ratatoskr
8,230
588
122
9
0
349,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role