Player Matchup

Hachiman
Hachiman
Keegacopia
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,509 Elo+
Solo
Cabrakan
Cabrakan
PapaSquidwid
Cabrakan
Level 108
God Stats
0W - 3L
1,165 SR
Queue Stats
157W - 175L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicTatumUs
Zhong Kui
Level 142
God Stats
3W - 2L
1,762 SR
Queue Stats
95W - 108L
1,466 Elo+
Solo
Poseidon
Poseidon
tostitos17
Poseidon
Level 138
God Stats
2W - 2L
1,664 SR
Queue Stats
36W - 46L
1,476 Elo+
Solo
Hel
Hel
x Charii x
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,410 Elo+
Party 1
Team Averages
Level 122
1,518 SR
1,470 Elo+

VS

Team Averages
Level 124
1,515 SR
1,459 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Mousk420
Nut
Level 107
God Stats
1W - 2L
1,198 SR
Queue Stats
354W - 373L
1,453 Elo+
Solo
Hel
Hel
NoJustSenpai
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,387 Elo+
Solo
Arachne
Arachne
SpartanAce767
Arachne
Level 144
God Stats
1W - 0L
1,661 SR
Queue Stats
68W - 83L
1,441 Elo+
Solo
Hera
Hera
Stay Trill Fam0
Hera
Level 82
God Stats
2W - 1L
1,715 SR
Queue Stats
26W - 21L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Keegacopia
Hachiman
16
1 / 2 / 2
8,159
816
8,157
7,931
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
PapaSquidwid
Cabrakan
11
0 / 5 / 3
6,508
651
3,892
10,537
6,283
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
ToxicTatumUs
Zhong Kui
13
2 / 3 / 4
7,882
788
9,332
9,366
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
tostitos17
Poseidon
15
3 / 1 / 3
8,031
803
13,252
9,438
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 5
7,008
701
1,425
6,780
2,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 1 / 8
7,717
772
5,443
6,313
2,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 8
8,374
837
9,279
8,367
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 11
9,090
909
3,866
10,372
9,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
15
8 / 2 / 3
9,499
950
11,787
11,225
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 7
8,113
811
8,417
7,271
3,034
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
6
Kills
12
12
Deaths
6
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
8
5
L
Hachiman
Keegacopia
Hachiman
1
2
2
1
W
1
1
8
5
W
1
0
11
6.5
L
Cabrakan
PapaSquidwid
Cabrakan
0
5
3
0.3
W
Arachne
8
2
3
4.75
W
1
2
7
2.25
L
Zhong Kui
ToxicTatumUs
Zhong Kui
2
3
4
1.33
L
Poseidon
tostitos17
Poseidon
3
1
3
4.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
38,792
44,052
Taken
43,548
23,236
Mitigated
28,111
22,065
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,443
1,667
1,882
1,005
6,313
2,468
526
4,911
1,402
0
11,664
L
Hachiman
Keegacopia
Hachiman
8,157
2,222
954
967
7,931
3,359
0
1,625
6,146
0
29,124
W
9,279
2,708
953
397
8,367
4,035
548
5,229
3,138
0
29,029
W
3,866
69
10,400
6,595
10,372
9,615
103
6,430
3,942
17,512
541
L
Cabrakan
PapaSquidwid
Cabrakan
3,892
352
273
2,083
10,537
6,283
0
2,601
7,759
9,705
0
W
Arachne
11,787
8,660
704
3,436
11,225
8,959
146
6,416
4,809
0
18,972
W
8,417
949
1,492
1,087
7,271
3,034
297
4,064
3,207
19,133
107
L
Zhong Kui
ToxicTatumUs
Zhong Kui
9,332
1,068
276
1,236
9,366
6,119
72
2,757
6,455
19,444
912
L
Poseidon
tostitos17
Poseidon
13,252
448
1,001
1,541
9,438
4,519
0
2,994
6,109
31,444
1,079
L
1,425
469
9,558
4,176
6,780
2,956
0
2,093
4,687
8,260
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
42,793
151
Minions Killed
140
0
Camps Cleared
0
944,485
Distance Traveled
1,029,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,717
772
13
1
0
187,045
0
L
Hachiman
8,159
816
49
5
0
197,930
0
W
Nut
8,374
837
46
5
0
194,839
0
W
Hel
9,090
909
24
2
0
222,755
0
L
Cabrakan
6,508
651
8
1
0
153,775
0
W
Arachne
9,499
950
19
2
0
218,689
0
W
Hera
8,113
811
38
4
0
206,353
0
L
Zhong Kui
7,882
788
32
3
0
176,722
0
L
Poseidon
8,031
803
48
5
0
224,342
0
L
Hel
7,008
701
14
1
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role